Update rich text for last version

This commit is contained in:
Insality
2023-02-07 19:37:05 +02:00
parent 6ea5ed0b97
commit 547b10d097
8 changed files with 1284 additions and 712 deletions

View File

@@ -1,6 +1,7 @@
local component = require("druid.component")
local rich_text = require("druid.custom.rich_text.rich_text.richtext")
---@class druid.rich_text
local RichText = component.create("rich_text")
local SCHEME = {
@@ -10,19 +11,6 @@ local SCHEME = {
}
local ALIGN_MAP = {
[gui.PIVOT_CENTER] = { rich_text.ALIGN_CENTER, rich_text.VALIGN_MIDDLE },
[gui.PIVOT_N] = { rich_text.ALIGN_CENTER, rich_text.VALIGN_TOP },
[gui.PIVOT_S] = { rich_text.ALIGN_CENTER, rich_text.VALIGN_BOTTOM },
[gui.PIVOT_NE] = { rich_text.ALIGN_RIGHT, rich_text.VALIGN_TOP },
[gui.PIVOT_E] = { rich_text.ALIGN_RIGHT, rich_text.VALIGN_MIDDLE },
[gui.PIVOT_SE] = { rich_text.ALIGN_RIGHT, rich_text.VALIGN_BOTTOM },
[gui.PIVOT_SW] = { rich_text.ALIGN_LEFT, rich_text.VALIGN_BOTTOM },
[gui.PIVOT_W] = { rich_text.ALIGN_LEFT, rich_text.VALIGN_MIDDLE },
[gui.PIVOT_NW] = { rich_text.ALIGN_LEFT, rich_text.VALIGN_TOP },
}
function RichText:init(template, nodes)
self:set_template(template)
self:set_nodes(nodes)
@@ -36,106 +24,66 @@ function RichText:init(template, nodes)
gui.set_enabled(self.text_prefab, false)
gui.set_enabled(self.icon_prefab, false)
self._text_font = gui.get_font(self.text_prefab)
self._settings = self:_get_settings()
end
---@return rich_text.word[], rich_text.lines_metrics
function RichText:set_text(text)
self:_clean_words()
local is_already_adjusted = self._settings.adjust_scale ~= 1
self:clean()
-- Make text singleline if prefab without line break
local is_multiline = gui.get_line_break(self.text_prefab)
if not is_multiline then
text = string.format("<nobr>%s</nobr>", text)
end
local words, metrics = rich_text.create(text, self._text_font, self._settings)
local words, settings, line_metrics = rich_text.create(text, self._settings)
line_metrics = rich_text.adjust_to_area(words, settings, line_metrics)
self._words = words
self._metrics = metrics
self._line_metrics = line_metrics
for _, word in ipairs(words) do
print(word.text)
end
if not is_multiline then
local scale_koef = self.root_size.x / self._metrics.width
self._settings.adjust_scale = math.min(scale_koef, 1)
else
local scale_koef = math.sqrt(self.root_size.y / self._metrics.height)
if self._metrics.width * scale_koef > self.root_size.x then
scale_koef = math.sqrt(self.root_size.x / self._metrics.width)
end
self._settings.adjust_scale = math.min(scale_koef, 1)
end
if not is_already_adjusted and self._settings.adjust_scale < 1 then
print("Again set text with adjusted scale", self._settings.adjust_scale)
self:set_text(text)
return
end
-- Align vertically, different behaviour from rich text
self:_align_vertically()
pprint(self._metrics)
return words, line_metrics
end
function RichText:on_remove()
self:_clean_words()
self:clean()
end
function RichText:tagged(tag)
if not self._words then
return
end
return rich_text.tagged(self._words, tag)
end
---@return druid.rich_text_word[]
function RichText:get_words()
return self._words
end
function RichText:_get_settings()
local anchor = gui.get_pivot(self.root)
local align = ALIGN_MAP[anchor][1]
local valign = ALIGN_MAP[anchor][2]
return {
width = self.root_size.x,
parent = self.root,
color = gui.get_color(self.text_prefab),
text_prefab = self.text_prefab,
node_prefab = self.icon_prefab,
shadow = gui.get_shadow(self.text_prefab),
outline = gui.get_outline(self.text_prefab),
text_scale = gui.get_scale(self.text_prefab),
default_texture = gui.get_texture(self.icon_prefab),
default_anim = gui.get_flipbook(self.icon_prefab),
combine_words = true,
adjust_scale = 1,
align = align,
valign = valign,
size = gui.get_scale(self.text_prefab).x,
image_scale = gui.get_scale(self.icon_prefab),
default_animation = gui.get_flipbook(self.icon_prefab),
}
end
function RichText:_clean_words()
function RichText:clean()
if not self._words then
return
end
rich_text.remove(self._words)
self._words = nil
self._metrics = nil
end
function RichText:_align_vertically()
local text_height = self._metrics.height
local offset = 0
if self._settings.valign == rich_text.VALIGN_MIDDLE then
offset = text_height * 0.5
end
if self._settings.valign == rich_text.VALIGN_BOTTOM then
offset = text_height
end
for _, word in ipairs(self._words) do
word.position.y = word.position.y + offset
gui.set_position(word.node, word.position)
end
end