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https://github.com/Insality/druid
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Add tests for hover component
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@ -99,6 +99,15 @@ function Hover.set_hover(self, state)
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end
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end
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--- Return current hover state. True if touch action was on the node at current time
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-- @tparam Hover self @{Hover}
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-- @treturn bool The current hovered state
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function Hover.is_hovered(self)
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return self._is_hovered
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end
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--- Set mouse hover state
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-- @tparam Hover self @{Hover}
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-- @tparam bool state The mouse hover state
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@ -110,6 +119,14 @@ function Hover.set_mouse_hover(self, state)
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end
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--- Return current hover state. True if nil action_id (usually desktop mouse) was on the node at current time
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-- @tparam Hover self @{Hover}
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-- @treturn bool The current hovered state
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function Hover.is_mouse_hovered(self)
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return self._is_mouse_hovered
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end
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--- Strict hover click area. Useful for
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-- no click events outside stencil node
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-- @tparam Hover self @{Hover}
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@ -50,4 +50,13 @@ function M.input_empty(x, y)
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end
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function M.input_empty_action_nil(x, y)
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return nil, {
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x = x,
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y = y,
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}
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end
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return M
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@ -11,7 +11,7 @@ end
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-- Callback for return value from function
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function M.get_function(callback)
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local listener = {}
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listener.callback = function() if callback then return callback() end end
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listener.callback = function(...) if callback then return callback(...) end end
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mock.mock(listener)
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return function(...) return listener.callback(...) end, listener.callback
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end
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@ -3,6 +3,7 @@ local deftest = require("deftest.deftest")
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local tests = {
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-- Test list
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require("test.tests.test_button"),
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require("test.tests.test_hover"),
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}
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100
test/tests/test_hover.lua
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100
test/tests/test_hover.lua
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@ -0,0 +1,100 @@
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local mock_gui = require "deftest.mock.gui"
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local mock_time = require("deftest.mock.time")
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local mock_input = require("test.helper.mock_input")
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local test_helper = require("test.helper.test_helper")
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local druid_system = require("druid.druid")
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return function()
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local druid = nil
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local context = test_helper.get_context()
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describe("Eva lang", function()
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before(function()
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mock_gui.mock()
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mock_time.mock()
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mock_time.set(60)
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druid = druid_system.new(context)
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end)
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after(function()
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mock_gui.unmock()
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mock_time.unmock()
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druid:final(context)
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druid = nil
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end)
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it("Hover should fire callback on touch hover and unhover", function()
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local button = mock_gui.add_box("button", 0, 0, 100, 50)
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local is_hovered = false
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local on_hover, on_hover_mock = test_helper.get_function(function(_, state)
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is_hovered = state
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end)
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local instance = druid:new_hover(button, on_hover)
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druid:on_input(mock_input.input_empty(10, 10))
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assert(is_hovered == true)
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assert(instance:is_hovered() == true)
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assert(instance:is_mouse_hovered() == false)
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druid:on_input(mock_input.input_empty(-10, 10))
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assert(is_hovered == false)
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assert(instance:is_hovered() == false)
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assert(instance:is_mouse_hovered() == false)
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end)
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it("Hover should fire callback on mouse hover and unhover", function()
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local button = mock_gui.add_box("button", 0, 0, 100, 50)
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local is_hovered = false
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local on_hover, on_hover_mock = test_helper.get_function(function(_, state)
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is_hovered = state
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end)
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local instance = druid:new_hover(button)
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instance.on_mouse_hover:subscribe(on_hover)
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druid:on_input(mock_input.input_empty_action_nil(10, 10))
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assert(is_hovered == true)
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assert(instance:is_hovered() == false)
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assert(instance:is_mouse_hovered() == true)
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druid:on_input(mock_input.input_empty_action_nil(-10, 10))
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assert(is_hovered == false)
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assert(instance:is_hovered() == false)
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assert(instance:is_mouse_hovered() == false)
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end)
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it("Should work with click zone", function()
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local button = mock_gui.add_box("button", 0, 0, 100, 50)
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local zone = mock_gui.add_box("zone", 25, 25, 25, 25)
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local on_hover, on_hover_mock = test_helper.get_function()
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local instance = druid:new_hover(button, on_hover)
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instance:set_click_zone(zone)
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druid:on_input(mock_input.input_empty(10, 10))
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assert(instance:is_hovered() == false)
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druid:on_input(mock_input.input_empty(25, 25))
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assert(instance:is_hovered() == true)
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druid:on_input(mock_input.input_empty(24, 24))
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assert(instance:is_hovered() == false)
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end)
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it("Hover should have set_enabled function", function()
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local button = mock_gui.add_box("button", 0, 0, 100, 50)
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local on_hover, on_hover_mock = test_helper.get_function()
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local instance = druid:new_hover(button, on_hover)
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druid:on_input(mock_input.input_empty(10, 10))
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assert(instance:is_hovered() == true)
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instance:set_enabled(false)
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assert(instance:is_hovered() == false)
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druid:on_input(mock_input.input_empty(12, 12))
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assert(instance:is_hovered() == false)
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instance:set_enabled(true)
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druid:on_input(mock_input.input_empty(12, 12))
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assert(instance:is_hovered() == true)
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druid:on_input(mock_input.input_empty(-10, 10))
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assert(instance:is_hovered() == false)
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end)
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end)
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end
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@ -1,13 +1,25 @@
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local mock_gui = require "deftest.mock.gui"
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local mock_time = require("deftest.mock.time")
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local mock_input = require("test.helper.mock_input")
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local test_helper = require("test.helper.test_helper")
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local druid_system = require("druid.druid")
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return function()
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local druid = nil
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local context = test_helper.get_context()
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describe("Eva lang", function()
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before(function()
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mock_gui.mock()
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mock_time.mock()
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mock_time.set(60)
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druid = druid_system.new(context)
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end)
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after(function()
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mock_gui.unmock()
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mock_time.unmock()
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druid:final(context)
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druid = nil
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end)
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it("Should do something right", function()
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