mirror of
https://github.com/Insality/druid
synced 2025-06-27 10:27:48 +02:00
Move _fct_metatable to separate file druid_instance
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9223862dc2
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@ -55,5 +55,6 @@ M.SPECIFIC_UI_MESSAGES = {
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}
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M.EMPTY_FUNCTION = function() end
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M.EMPTY_STRING = ""
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return M
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171
druid/druid.lua
171
druid/druid.lua
@ -6,14 +6,13 @@
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local const = require("druid.const")
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local druid_input = require("druid.helper.druid_input")
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local druid_instance = require("druid.system.druid_instance")
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local settings = require("druid.settings")
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local M = {}
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local log = settings.log
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local _fct_metatable = {}
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-- Temporary, what the place for it?
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local default_style = {}
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@ -40,7 +39,7 @@ M.comps = {
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local function register_basic_components()
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for k, v in pairs(M.comps) do
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if not _fct_metatable["new_" .. k] then
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if not druid_instance["new_" .. k] then
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M.register(k, v)
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else
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log("Basic component", k, "already registered")
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@ -56,8 +55,8 @@ function M.register(name, module)
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-- TODO: Find better solution to creating elements?
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-- Possibly: druid.new(druid.BUTTON, etc?)
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-- Current way is very implicit
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_fct_metatable["new_" .. name] = function(self, ...)
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return _fct_metatable.new(self, module, ...)
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druid_instance["new_" .. name] = function(self, ...)
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return druid_instance.new(self, module, ...)
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end
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log("Register component", name)
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end
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@ -70,7 +69,7 @@ function M.new(component_script, style)
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register_basic_components()
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register_basic_components = false
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end
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local self = setmetatable({}, { __index = _fct_metatable })
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local self = setmetatable({}, { __index = druid_instance })
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-- Druid context here (who created druid)
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-- Usually gui_script, but can be component from helper.get_druid(component)
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self._context = component_script
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@ -94,164 +93,4 @@ function M.set_sound_function(callback)
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end
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local function input_init(self)
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if not self.input_inited then
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self.input_inited = true
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druid_input.focus()
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end
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end
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-- Create the component
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local function create(self, module)
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local instance = setmetatable({}, { __index = module })
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-- Component context, self from component creation
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instance.context = self._context
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instance.druid_style = self._style
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table.insert(self, instance)
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local register_to = module.interest
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if register_to then
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local v
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for i = 1, #register_to do
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v = register_to[i]
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if not self[v] then
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self[v] = {}
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end
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table.insert(self[v], instance)
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if const.UI_INPUT[v] then
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input_init(self)
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end
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end
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end
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return instance
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end
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function _fct_metatable.remove(self, instance)
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for i = #self, 1, -1 do
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if self[i] == instance then
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table.remove(self, i)
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end
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end
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local interest = instance.interest
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if interest then
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local v
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for i = 1, #interest do
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v = interest[i]
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local array = self[v]
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for j = #array, 1, -1 do
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if array[j] == instance then
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table.remove(array, j)
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end
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end
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end
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end
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end
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function _fct_metatable.new(self, module, ...)
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local instance = create(self, module)
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if instance.init then
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instance:init(...)
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end
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return instance
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end
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--- Called on_message
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function _fct_metatable.on_message(self, message_id, message, sender)
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local specific_ui_message = const.SPECIFIC_UI_MESSAGES[message_id]
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if specific_ui_message then
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local array = self[message_id]
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if array then
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local item
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for i = 1, #array do
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item = array[i]
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item[specific_ui_message](item, message, sender)
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end
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end
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else
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local array = self[const.ON_MESSAGE]
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if array then
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for i = 1, #array do
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array[i]:on_message(message_id, message, sender)
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end
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end
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end
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end
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local function notify_input_on_swipe(self)
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if self[const.ON_INPUT] then
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local len = #self[const.ON_INPUT]
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for i = len, 1, -1 do
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local comp = self[const.ON_INPUT][i]
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if comp.on_swipe then
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comp:on_swipe()
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end
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end
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end
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end
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local function match_event(action_id, events)
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if type(events) == "table" then
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for i = 1, #events do
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if action_id == events[i] then
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return true
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end
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end
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else
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return action_id == events
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end
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end
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--- Called ON_INPUT
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function _fct_metatable.on_input(self, action_id, action)
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local array = self[const.ON_SWIPE]
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if array then
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local v, result
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local len = #array
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for i = len, 1, -1 do
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v = array[i]
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result = result or v:on_input(action_id, action)
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end
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if result then
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notify_input_on_swipe(self)
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return true
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end
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end
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array = self[const.ON_INPUT]
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if array then
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local v
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local len = #array
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for i = len, 1, -1 do
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v = array[i]
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if match_event(action_id, v.event) and v:on_input(action_id, action) then
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return true
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end
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end
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return false
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end
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return false
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end
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--- Called on_update
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function _fct_metatable.update(self, dt)
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local array = self[const.ON_UPDATE]
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if array then
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for i = 1, #array do
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array[i]:update(dt)
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end
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end
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end
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return M
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169
druid/system/druid_instance.lua
Normal file
169
druid/system/druid_instance.lua
Normal file
@ -0,0 +1,169 @@
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local const = require("druid.const")
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local druid_input = require("druid.helper.druid_input")
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local M = {}
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local function input_init(self)
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if not self.input_inited then
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self.input_inited = true
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druid_input.focus()
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end
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end
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-- Create the component
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local function create(self, module)
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local instance = setmetatable({}, { __index = module })
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-- Component context, self from component creation
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instance.context = self._context
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instance.druid_style = self._style
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table.insert(self, instance)
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local register_to = module.interest
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if register_to then
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local v
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for i = 1, #register_to do
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v = register_to[i]
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if not self[v] then
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self[v] = {}
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end
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table.insert(self[v], instance)
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if const.UI_INPUT[v] then
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input_init(self)
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end
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end
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end
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return instance
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end
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function M.new(self, module, ...)
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local instance = create(self, module)
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if instance.init then
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instance:init(...)
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end
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return instance
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end
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function M.remove(self, instance)
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for i = #self, 1, -1 do
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if self[i] == instance then
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table.remove(self, i)
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end
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end
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local interest = instance.interest
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if interest then
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local v
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for i = 1, #interest do
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v = interest[i]
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local array = self[v]
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for j = #array, 1, -1 do
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if array[j] == instance then
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table.remove(array, j)
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end
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end
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end
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end
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end
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--- Called on_message
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function M.on_message(self, message_id, message, sender)
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local specific_ui_message = const.SPECIFIC_UI_MESSAGES[message_id]
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if specific_ui_message then
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local array = self[message_id]
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if array then
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local item
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for i = 1, #array do
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item = array[i]
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item[specific_ui_message](item, message, sender)
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end
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end
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else
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local array = self[const.ON_MESSAGE]
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if array then
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for i = 1, #array do
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array[i]:on_message(message_id, message, sender)
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end
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end
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end
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end
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local function notify_input_on_swipe(self)
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if self[const.ON_INPUT] then
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local len = #self[const.ON_INPUT]
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for i = len, 1, -1 do
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local comp = self[const.ON_INPUT][i]
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if comp.on_swipe then
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comp:on_swipe()
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end
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end
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end
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end
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local function match_event(action_id, events)
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if type(events) == "table" then
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for i = 1, #events do
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if action_id == events[i] then
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return true
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end
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end
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else
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return action_id == events
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end
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end
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--- Called ON_INPUT
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function M.on_input(self, action_id, action)
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local array = self[const.ON_SWIPE]
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if array then
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local v, result
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local len = #array
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for i = len, 1, -1 do
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v = array[i]
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result = result or v:on_input(action_id, action)
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end
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if result then
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notify_input_on_swipe(self)
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return true
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end
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end
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array = self[const.ON_INPUT]
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if array then
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local v
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local len = #array
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for i = len, 1, -1 do
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v = array[i]
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if match_event(action_id, v.event) and v:on_input(action_id, action) then
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return true
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end
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end
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return false
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end
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return false
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end
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--- Called on_update
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function M.update(self, dt)
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local array = self[const.ON_UPDATE]
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if array then
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for i = 1, #array do
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array[i]:update(dt)
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end
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end
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end
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return M
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