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https://github.com/Insality/druid
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Update editor scripts
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61
druid/editor_scripts/create_druid_widget.lua
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61
druid/editor_scripts/create_druid_widget.lua
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@@ -0,0 +1,61 @@
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local M = {}
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local function to_camel_case(snake_str)
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local components = {}
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for component in snake_str:gmatch("[^_]+") do
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table.insert(components, component:sub(1, 1):upper() .. component:sub(2))
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end
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return table.concat(components, "")
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end
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function M.create_druid_widget(opts)
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local gui_filepath = editor.get(opts.selection, "path")
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local filename = gui_filepath:match("([^/]+)%.gui$")
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print("Create Druid widget for", gui_filepath)
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local absolute_project_path = editor.external_file_attributes(".").path
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local widget_resource_path = gui_filepath:gsub("%.gui$", ".lua")
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local new_widget_absolute_path = absolute_project_path .. widget_resource_path
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local widget_name = to_camel_case(filename)
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local widget_type = filename
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-- Check if file already exists
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local f = io.open(new_widget_absolute_path, "r")
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if f then
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f:close()
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print("Widget file already exists at " .. new_widget_absolute_path)
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print("Creation aborted to prevent overwriting")
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return
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end
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-- Get template path from preferences
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local template_path = editor.prefs.get("druid.widget_template_path")
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-- Get template content using the path from preferences
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local template_content = editor.get(template_path, "text")
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if not template_content then
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print("Error: Could not load template from", template_path)
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print("Check the template path in [Druid] Settings")
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return
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end
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-- Replace template variables
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template_content = template_content:gsub("{COMPONENT_NAME}", widget_name)
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template_content = template_content:gsub("{COMPONENT_TYPE}", widget_type)
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-- Write file
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local file, err = io.open(new_widget_absolute_path, "w")
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if not file then
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print("Error creating widget file:", err)
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return
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end
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file:write(template_content)
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file:close()
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print("Widget created at " .. widget_resource_path)
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end
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return M
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