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#78 Add text different adjust types
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59
example/examples/texts/texts_adjust/texts_adjust.gui_script
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59
example/examples/texts/texts_adjust/texts_adjust.gui_script
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local druid = require("druid.druid")
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local const = require("druid.const")
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function init(self)
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self.druid = druid.new(self)
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self.texts = {
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self.druid:new_text("text_scale", nil, const.TEXT_ADJUST.DOWNSCALE),
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self.druid:new_text("text_trim", nil, const.TEXT_ADJUST.TRIM),
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self.druid:new_text("text_no_adjust", nil, const.TEXT_ADJUST.NO_ADJUST),
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self.druid:new_text("text_scale_limited", nil, const.TEXT_ADJUST.DOWNSCALE_LIMITED)
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:set_minimal_scale(0.5),
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self.druid:new_text("text_scroll", nil, const.TEXT_ADJUST.SCROLL),
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self.druid:new_text("text_scroll_scale", nil, const.TEXT_ADJUST.SCALE_THEN_SCROLL)
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:set_minimal_scale(0.5)
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}
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local initial_texts = {}
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local text_sizes = {}
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for _, text in pairs(self.texts) do
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initial_texts[text] = text.last_value
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text_sizes[text] = 0
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end
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timer.delay(0.25, true, function()
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for _, text in pairs(self.texts) do
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local text_string = string.sub(initial_texts[text], 1, text_sizes[text])
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text_sizes[text] = text_sizes[text] + 1
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if text_sizes[text] > #initial_texts[text] then
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text_sizes[text] = 0
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end
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text:set_to(text_string)
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end
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end)
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end
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function final(self)
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self.druid:final()
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end
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function update(self, dt)
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self.druid:update(dt)
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end
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function on_message(self, message_id, message, sender)
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self.druid:on_message(message_id, message, sender)
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end
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function on_input(self, action_id, action)
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return self.druid:on_input(action_id, action)
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end
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