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https://github.com/Insality/druid
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Prepare for release 0.8.0
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@@ -13,54 +13,54 @@ function Component:init(...)
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end
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-- Call every update step
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-- [OPTIONAL] Call every update step
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function Component:update(dt)
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end
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-- Call default on_input from gui script
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-- [OPTIONAL] Call default on_input from gui script
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function Component:on_input(action_id, action)
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return false
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end
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-- Call on component creation and on component:set_style() function
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-- [OPTIONAL] Call on component creation and on component:set_style() function
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function Component:on_style_change(style)
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end
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-- Call default on_message from gui script
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-- [OPTIONAL] Call default on_message from gui script
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function Component:on_message(message_id, message, sender)
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end
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-- Call if druid has triggered on_language_change
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-- [OPTIONAL] Call if druid has triggered on_language_change
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function Component:on_language_change()
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end
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-- Call if game layout has changed and need to restore values in component
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-- [OPTIONAL] Call if game layout has changed and need to restore values in component
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function Component:on_layout_change()
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end
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-- Call, if input was capturing before this component
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-- [OPTIONAL] Call, if input was capturing before this component
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-- Example: scroll is start scrolling, so you need unhover button
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function Component:on_input_interrupt()
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end
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-- Call, if game lost focus
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-- [OPTIONAL] Call, if game lost focus
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function Component:on_focus_lost()
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end
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-- Call, if game gained focus
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-- [OPTIONAL] Call, if game gained focus
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function Component:on_focus_gained()
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end
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-- Call on component remove or on druid:final
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-- [OPTIONAL] Call on component remove or on druid:final
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function Component:on_remove()
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end
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