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Update README
Button key trigger will not consume input Update scroll position while animate Add scroll:set_view_size Better static grid get_index function Rework Data List (only static grid) Update Default style Remove a component from parent if exists on druid:remove
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README.md
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README.md
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[](https://insality.github.io/druid/)
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[](https://github.com/sponsors/insality) [](https://ko-fi.com/insality) [](https://www.buymeacoffee.com/insality)
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[](https://github.com/Insality/druid/tags)
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[](https://github.com/Insality/druid/actions)
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[](https://codecov.io/gh/Insality/druid)
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[](https://github.com/Insality/druid/releases)
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[](https://github.com/Insality/druid/actions)
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[](https://codecov.io/gh/Insality/druid)
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[](https://github.com/sponsors/insality) [](https://ko-fi.com/insality) [](https://www.buymeacoffee.com/insality)
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**Druid** - powerful **Defold** component UI framework that empowers developers to create stunning and customizable GUIs by leveraging a wide range of embedded components or effortlessly designing their own game-specific components.
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@@ -23,11 +23,19 @@ To integrate the **Druid** extension into your own project, add this project as
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Here is a list of [all releases](https://github.com/Insality/druid/releases).
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Size: **67.16 KB**
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> The size metrics exlcude the extended components, which are including only on demand.
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### Library Size
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> **Note:** The library size is calculated based on the build report per platform. The extended components are exlcuded, which are including only on demand.
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| Platform | Library Size |
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| ---------------- | ------------- |
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| HTML5 | **38.96 KB** |
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| Desktop / Mobile | **65.97 KB** |
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### Input Bindings
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**Druid** utilizes the `/builtins/input/all.input_binding` input bindings. For custom input bindings, refer to the Input Binding section in the **_[Advanced Setup](docs_md/advanced-setup.md#input-bindings)_**.
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Or refer directly to the [**example folder**](https://github.com/Insality/druid/tree/develop/example) for code examples demonstrating how to use **Druid**.
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If you want to see examples of GUIs created with Druid, please refer to the [game_examples.md](docs_md/game_examples.md) file.
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## Documentation
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To better understand **Druid**, read the following documentation:
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Your donation helps me stay engaged in creating valuable projects for **Defold**. If you appreciate what I'm doing, please consider supporting me!
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[](https://github.com/sponsors/insality) [](https://ko-fi.com/insality) [](https://www.buymeacoffee.com/insality)
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[](https://github.com/sponsors/insality) [](https://ko-fi.com/insality) [](https://www.buymeacoffee.com/insality)
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