Merge pull request #34 from AGulev/feature/druid-text-upgrade

Feature/druid text upgrade
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Maxim Tuprikov 2020-01-12 00:21:52 +05:00 committed by GitHub
commit 44c7c0f52c
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9 changed files with 1183 additions and 53 deletions

47
druid/base/locale.lua Normal file
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@ -0,0 +1,47 @@
--- Component to handle all GUI texts
-- Good working with localization system
-- @module base.text
local const = require("druid.const")
local settings = require("druid.settings")
local helper = require("druid.helper")
local M = {}
M.interest = {
const.ON_CHANGE_LANGUAGE,
}
function M.init(self, node, lang_id, no_adjust)
self.druid = helper.get_druid(self)
self.text = self.druid:new_text(node, lang_id, no_adjust)
self:translate(lang_id)
return self
end
function M.set_to(self, text)
self.last_locale = false
self.text:set_to(text)
end
--- Translate the text by locale_id
-- @function text:translate
-- @tparam table self Component instance
-- @tparam string locale_id Locale id
function M.translate(self, locale_id)
self.last_locale = locale_id or self.last_locale
self.text:set_to(settings.get_text(self.last_locale))
end
function M.on_change_language(self)
if self.last_locale then
M.translate(self)
end
end
return M

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@ -3,56 +3,47 @@
-- @module base.text
local const = require("druid.const")
local settings = require("druid.settings")
local helper = require("druid.helper")
local M = {}
M.interest = {
const.ON_CHANGE_LANGUAGE,
}
function M.init(self, node, value, is_locale, max_width)
self.max_width = max_width
function M.init(self, node, value, no_adjust)
self.node = helper.node(node)
self.start_pivot = gui.get_pivot(self.node)
self.start_pos = gui.get_position(self.node)
self.pos = gui.get_position(self.node)
self.start_scale = gui.get_scale(self.node)
self.scale = self.start_scale
self.scale = gui.get_scale(self.node)
self.text_area = gui.get_size(self.node)
self.text_area.x = self.text_area.x * self.start_scale.x
self.text_area.y = self.text_area.y * self.start_scale.y
self.is_no_adjust = no_adjust
self.last_color = gui.get_color(self.node)
if is_locale then
self:translate(value)
else
self:set_to(value or 0)
end
return self
end
--- Translate the text by locale_id
-- @function text:translate
-- @tparam table self Component instance
-- @tparam string locale_id Locale id
function M.translate(self, locale_id)
self.last_locale = locale_id or self.last_locale
self:set_to(settings.get_text(self.last_locale))
end
function M.on_change_language(self)
if self.last_locale then
M.translate(self)
end
end
--- Setup scale x, but can only be smaller, than start text scale
local function setup_max_width(self)
local function update_text_area_size(self)
local max_width = self.text_area.x
local max_height = self.text_area.y
local metrics = gui.get_text_metrics_from_node(self.node)
local cur_scale = gui.get_scale(self.node)
local scale_modifier = self.max_width / metrics.width
local scale_modifier = max_width / metrics.width
scale_modifier = math.min(scale_modifier, self.start_scale.x)
local scale_modifier_height = max_height / metrics.height
scale_modifier = math.min(scale_modifier, scale_modifier_height)
local new_scale = vmath.vector3(scale_modifier, scale_modifier, cur_scale.z)
gui.set_scale(self.node, new_scale)
self.scale = new_scale
@ -67,8 +58,8 @@ function M.set_to(self, set_to)
self.last_value = set_to
gui.set_text(self.node, set_to)
if self.max_width then
setup_max_width(self)
if not self.is_no_adjust then
update_text_area_size(self)
end
end
@ -103,4 +94,27 @@ function M.set_scale(self, scale)
end
--- Set text pivot. Text will re-anchor inside
-- his text area
-- @function text:set_pivot
-- @tparam table self Component instance
-- @tparam gui.pivot pivot Gui pivot constant
function M.set_pivot(self, pivot)
local prev_pivot = gui.get_pivot(self.node)
local prev_offset = const.PIVOTS[prev_pivot]
gui.set_pivot(self.node, pivot)
local cur_offset = const.PIVOTS[pivot]
local pos_offset = vmath.vector3(
self.text_area.x * (cur_offset.x - prev_offset.x),
self.text_area.y * (cur_offset.y - prev_offset.y),
0
)
self.pos = self.pos + pos_offset
gui.set_position(self.node, self.pos)
end
return M

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@ -32,7 +32,7 @@ M.PIVOTS = {
[gui.PIVOT_S] = vmath.vector3(0, -0.5, 0),
[gui.PIVOT_SW] = vmath.vector3(-0.5, -0.5, 0),
[gui.PIVOT_W] = vmath.vector3(-0.5, 0, 0),
[gui.PIVOT_NW] = vmath.vector3(-0.5, -0.5, 0),
[gui.PIVOT_NW] = vmath.vector3(-0.5, 0.5, 0),
}
M.SIDE = {

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@ -24,6 +24,7 @@ M.comps = {
blocker = require("druid.base.blocker"),
back_handler = require("druid.base.back_handler"),
text = require("druid.base.text"),
locale = require("druid.base.locale"),
timer = require("druid.base.timer"),
progress = require("druid.base.progress"),
grid = require("druid.base.grid"),

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@ -1,27 +1,46 @@
local druid = require("druid.druid")
local bounce_style = require("druid.styles.bounce.style")
local empty_style = require("druid.styles.empty.style")
local bounce_style = require("druid.styles.bounce.style")
local main_page = require("example.kenney.page.main")
local text_page = require("example.kenney.page.texts")
local function on_control_button(self, side)
print("Click on button side", side)
local pages = {
"main_page",
"texts_page"
}
local function on_control_button(self, delta)
self.page = self.page + delta
if self.page < 1 then
self.page = #pages
end
if self.page > #pages then
self.page = 1
end
self.header:translate(pages[self.page])
local node = gui.get_node("C_Anchor")
gui.animate(node, "position.x", (self.page-1) * -600, gui.EASING_OUTSINE, 0.2)
end
local function init_top_panel(self)
self.druid:new_button("button_left/button", on_control_button, "left")
self.druid:new_button("button_right/button", on_control_button, "right")
self.header = self.druid:new_text("text_header", "main_page", true)
self.druid:new_button("button_left/button", on_control_button, -1)
self.druid:new_button("button_right/button", on_control_button, 1)
self.header = self.druid:new_locale("text_header", "main_page")
end
function init(self)
druid.set_default_style(empty_style)
druid.set_default_style(bounce_style)
self.druid = druid.new(self)
init_top_panel(self)
self.page = 1
main_page.setup_page(self)
text_page.setup_page(self)
end

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@ -4,6 +4,7 @@ local M = {}
local en = {
main_page = "Main page",
texts_page = "Text page",
ui_section_button = "Button",
ui_section_text = "Text",
ui_section_timer = "Timer",
@ -17,6 +18,7 @@ local en = {
local ru = {
main_page = "Основное",
texts_page = "Текст",
ui_section_button = "Кнопка",
ui_section_text = "Текст",
ui_section_timer = "Таймер",

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@ -26,17 +26,17 @@ end
local function setup_texts(self)
self.druid:new_text("text_button", "ui_section_button", true)
self.druid:new_text("text_text", "ui_section_text", true)
self.druid:new_text("text_timer", "ui_section_timer", true)
self.druid:new_text("text_progress", "ui_section_progress", true)
self.druid:new_text("text_slider", "ui_section_slider", true)
self.druid:new_text("text_radio", "ui_section_radio", true)
self.druid:new_text("text_checkbox", "ui_section_checkbox", true)
self.druid:new_locale("text_button", "ui_section_button")
self.druid:new_locale("text_text", "ui_section_text")
self.druid:new_locale("text_timer", "ui_section_timer")
self.druid:new_locale("text_progress", "ui_section_progress")
self.druid:new_locale("text_slider", "ui_section_slider")
self.druid:new_locale("text_radio", "ui_section_radio")
self.druid:new_locale("text_checkbox", "ui_section_checkbox")
self.druid:new_locale("text_translated", "ui_text_example")
self.druid:new_locale("text_button_lang", "ui_text_change_lang")
self.druid:new_text("text_simple", "Simple")
self.druid:new_text("text_translated", "ui_text_example", true)
self.druid:new_text("text_button_lang", "ui_text_change_lang", true, 150 * 0.7)
end

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@ -0,0 +1,55 @@
local lang = require("example.kenney.lang")
local M = {}
local pivots = {
gui.PIVOT_CENTER,
gui.PIVOT_N,
gui.PIVOT_NE,
gui.PIVOT_E,
gui.PIVOT_SE,
gui.PIVOT_S,
gui.PIVOT_SW,
gui.PIVOT_W,
gui.PIVOT_NW
}
local function setup_texts(self)
self.druid:new_text("text_inline", "Simple inline text")
self.druid:new_text("text_multiline", "Simple multiline text with smth")
local anchoring = self.druid:new_text("text_anchoring", "Anchoring")
self.druid:new_text("text_no_adjust", "Without adjust size", true)
self.druid:new_locale("text_locale", "ui_text_example")
local big_text = "Check max size"
local width = self.druid:new_text("text_max_width", big_text)
local height = self.druid:new_text("text_max_height", big_text)
local pivot_index = 1
timer.delay(0.3, true, function()
anchoring:set_pivot(pivots[pivot_index])
pivot_index = pivot_index + 1
if pivot_index > #pivots then
pivot_index = 1
end
end)
timer.delay(0.2, true, function()
big_text = big_text .. " max"
width:set_to(big_text)
height:set_to(big_text)
if #big_text > 50 then
big_text = "Check max size"
end
end)
end
function M.setup_page(self)
setup_texts(self)
end
return M