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https://github.com/Insality/druid
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Reimport docs
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@ -1,6 +1,36 @@
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# Back Handler Quick API reference
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# druid.back_handler API
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> at /druid/base/back_handler.lua
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The component that handles the back handler action, like backspace or android back button
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## Functions
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- [init](#init)
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## Fields
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- [on_back](#on_back)
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- [params](#params)
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### init
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---
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```lua
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back_handler:init([callback], [params])
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back_handler:on_input([action_id], [action])
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```
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- **Parameters:**
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- `[callback]` *(function|nil)*: The callback to call when the back handler is triggered
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- `[params]` *(any)*: Custom args to pass in the callback
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## Fields
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<a name="on_back"></a>
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- **on_back** (_event_): Trigger on back handler action, fun(self, params)
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<a name="params"></a>
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- **params** (_any_): Custom args to pass in the callback
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@ -5,7 +5,6 @@
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## Functions
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- [init](#init)
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- [on_input](#on_input)
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- [set_enabled](#set_enabled)
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- [is_enabled](#is_enabled)
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@ -23,21 +22,7 @@ blocker:init(node)
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```
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- **Parameters:**
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- `node` *(node)*:
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### on_input
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---
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```lua
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blocker:on_input(action_id, action)
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```
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- **Parameters:**
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- `action_id` *(string)*:
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- `action` *(table)*:
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- **Returns:**
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- `` *(boolean)*:
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- `node` *(string|node)*: The node to use as a blocker
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### set_enabled
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@ -49,10 +34,10 @@ blocker:set_enabled(state)
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Set blocker enabled state
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- **Parameters:**
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- `state` *(boolean)*:
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- `state` *(boolean)*: The new enabled state
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- **Returns:**
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- `self` *(druid.blocker)*:
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- `self` *(druid.blocker)*: The blocker instance
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### is_enabled
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@ -64,7 +49,7 @@ blocker:is_enabled()
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Get blocker enabled state
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- **Returns:**
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- `` *(boolean)*:
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- `is_enabled` *(boolean)*: True if the blocker is enabled
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## Fields
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@ -7,10 +7,7 @@ Druid component to make clickable node with various interaction callbacks
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## Functions
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- [init](#init)
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- [on_style_change](#on_style_change)
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- [on_late_init](#on_late_init)
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- [on_input](#on_input)
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- [on_input_interrupt](#on_input_interrupt)
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- [set_animations_disabled](#set_animations_disabled)
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- [set_enabled](#set_enabled)
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- [is_enabled](#is_enabled)
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- [set_click_zone](#set_click_zone)
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@ -55,50 +52,25 @@ Druid component to make clickable node with various interaction callbacks
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button:init(node_or_node_id, [callback], [custom_args], [anim_node])
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```
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The constructor for the button component
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- **Parameters:**
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- `node_or_node_id` *(string|node)*: Node name or GUI Node itself
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- `[callback]` *(fun()|nil)*: Callback on button click
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- `[custom_args]` *(any)*: Custom args for any Button event
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- `[anim_node]` *(string|node|nil)*: Node to animate instead of trigger node
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### on_style_change
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### set_animations_disabled
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---
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```lua
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button:on_style_change(style)
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button:set_animations_disabled()
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```
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- **Parameters:**
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- `style` *(druid.button.style)*: Button style params.
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You can override this component styles params in Druid styles table or create your own style
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### on_late_init
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---
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```lua
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button:on_late_init()
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```
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### on_input
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---
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```lua
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button:on_input(action_id, action)
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```
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- **Parameters:**
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- `action_id` *(hash)*:
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- `action` *(table)*:
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Remove default button style animations
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- **Returns:**
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- `` *(boolean)*:
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### on_input_interrupt
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---
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```lua
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button:on_input_interrupt()
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```
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- `self` *(druid.button)*: The current button instance
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### set_enabled
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@ -115,7 +87,7 @@ Disabled button is not clickable.
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- `[state]` *(boolean|nil)*: Enabled state
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- **Returns:**
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- `self` *(druid.button)*:
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- `self` *(druid.button)*: The current button instance
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### is_enabled
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@ -145,7 +117,7 @@ If button node placed inside stencil node, it will be automatically set to this
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- `[zone]` *(string|node|nil)*: Gui node
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- **Returns:**
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- `self` *(druid.button)*:
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- `self` *(druid.button)*: The current button instance
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### set_key_trigger
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@ -160,7 +132,7 @@ Set key name to trigger this button by keyboard.
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- `key` *(string|hash)*: The action_id of the input key. Example: "key_space"
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- **Returns:**
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- `self` *(druid.button)*:
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- `self` *(druid.button)*: The current button instance
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### get_key_trigger
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@ -188,7 +160,7 @@ Set function for additional check for button click availability
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- `[failure_callback]` *(function|nil)*: Function will be called on button click, if check function return false
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- **Returns:**
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- `self` *(druid.button)*:
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- `self` *(druid.button)*: The current button instance
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### set_web_user_interaction
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@ -206,7 +178,7 @@ If the game is not HTML, html mode will be not enabled
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- `[is_web_mode]` *(boolean|nil)*: If true - button will be called inside html5 callback
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- **Returns:**
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- `self` *(druid.button)*:
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- `self` *(druid.button)*: The current button instance
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## Fields
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@ -265,7 +237,7 @@ If the game is not HTML, html mode will be not enabled
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- **style** (_table_): Style for this button
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<a name="druid"></a>
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- **druid** (_druid.instance_)
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- **druid** (_druid.instance_): The Druid Factory used to create components
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<a name="is_repeated_started"></a>
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- **is_repeated_started** (_boolean_)
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> at /druid/base/drag.lua
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A component that allows you to subscribe to drag events over a node
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## Functions
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- [init](#init)
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- [on_style_change](#on_style_change)
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- [set_drag_cursors](#set_drag_cursors)
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- [on_late_init](#on_late_init)
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- [on_window_resized](#on_window_resized)
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- [on_input_interrupt](#on_input_interrupt)
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- [on_input](#on_input)
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- [set_click_zone](#set_click_zone)
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- [set_enabled](#set_enabled)
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- [is_enabled](#is_enabled)
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@ -46,22 +43,14 @@
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---
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```lua
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drag:init(node_or_node_id, on_drag_callback)
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drag:init(node_or_node_id, [on_drag_callback])
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```
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- **Parameters:**
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- `node_or_node_id` *(string|node)*:
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- `on_drag_callback` *(function)*:
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### on_style_change
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---
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```lua
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drag:on_style_change(style)
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```
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The constructor for Drag component
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- **Parameters:**
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- `style` *(druid.drag.style)*:
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- `node_or_node_id` *(string|node)*: The node to subscribe to drag events over
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- `[on_drag_callback]` *(fun(self: any, touch: any))*: The callback to call when a drag occurs
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### set_drag_cursors
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@ -73,42 +62,7 @@ drag:set_drag_cursors(is_enabled)
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Set Drag component enabled state.
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- **Parameters:**
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- `is_enabled` *(boolean)*:
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### on_late_init
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---
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```lua
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drag:on_late_init()
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```
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### on_window_resized
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---
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```lua
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drag:on_window_resized()
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```
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### on_input_interrupt
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---
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```lua
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drag:on_input_interrupt()
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```
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### on_input
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---
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```lua
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drag:on_input(action_id, action)
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```
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- **Parameters:**
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- `action_id` *(hash)*:
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- `action` *(table)*:
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- **Returns:**
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- `` *(boolean)*:
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- `is_enabled` *(boolean)*: True if Drag component is enabled
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### set_click_zone
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@ -120,7 +74,7 @@ drag:set_click_zone([node])
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Set Drag click zone
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- **Parameters:**
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- `[node]` *(string|node|nil)*:
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- `[node]` *(string|node|nil)*: Node or node id
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- **Returns:**
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- `self` *(druid.drag)*: Current instance
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@ -150,73 +104,73 @@ drag:is_enabled()
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Check if Drag component is capture input
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- **Returns:**
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- `` *(boolean)*:
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- `is_enabled` *(boolean)*: True if Drag component is enabled
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## Fields
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<a name="node"></a>
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- **node** (_node_)
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- **node** (_node_): The node to subscribe to drag events over
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<a name="on_touch_start"></a>
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- **on_touch_start** (_event_)
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- **on_touch_start** (_event_): fun(self, touch) The event triggered when a touch starts
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<a name="on_touch_end"></a>
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- **on_touch_end** (_event_)
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- **on_touch_end** (_event_): fun(self, touch) The event triggered when a touch ends
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<a name="on_drag_start"></a>
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- **on_drag_start** (_event_)
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- **on_drag_start** (_event_): fun(self, touch) The event triggered when a drag starts
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<a name="on_drag"></a>
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- **on_drag** (_event_)
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- **on_drag** (_event_): fun(self, touch) The event triggered when a drag occurs
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<a name="on_drag_end"></a>
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- **on_drag_end** (_event_)
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- **on_drag_end** (_event_): fun(self, touch) The event triggered when a drag ends
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<a name="style"></a>
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- **style** (_druid.drag.style_)
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- **style** (_druid.drag.style_): The style of Drag component
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<a name="click_zone"></a>
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- **click_zone** (_node_)
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- **click_zone** (_node_): The click zone of Drag component
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<a name="is_touch"></a>
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- **is_touch** (_boolean_)
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- **is_touch** (_boolean_): True if a touch is active
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<a name="is_drag"></a>
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- **is_drag** (_boolean_)
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- **is_drag** (_boolean_): True if a drag is active
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<a name="can_x"></a>
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- **can_x** (_boolean_)
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- **can_x** (_boolean_): True if Drag can move horizontally
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<a name="can_y"></a>
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- **can_y** (_boolean_)
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- **can_y** (_boolean_): True if Drag can move vertically
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<a name="dx"></a>
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- **dx** (_number_)
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- **dx** (_number_): The horizontal drag distance
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<a name="dy"></a>
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- **dy** (_number_)
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- **dy** (_number_): The vertical drag distance
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<a name="touch_id"></a>
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- **touch_id** (_number_)
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- **touch_id** (_number_): The touch id
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<a name="x"></a>
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- **x** (_number_)
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- **x** (_number_): The current x position
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<a name="y"></a>
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- **y** (_number_)
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- **y** (_number_): The current y position
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<a name="screen_x"></a>
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- **screen_x** (_number_)
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- **screen_x** (_number_): The current screen x position
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<a name="screen_y"></a>
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- **screen_y** (_number_)
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- **screen_y** (_number_): The current screen y position
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<a name="touch_start_pos"></a>
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- **touch_start_pos** (_vector3_)
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- **touch_start_pos** (_vector3_): The touch start position
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<a name="druid"></a>
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- **druid** (_druid.instance_)
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- **druid** (_druid.instance_): The Druid Factory used to create components
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<a name="hover"></a>
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- **hover** (_druid.hover_)
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- **hover** (_druid.hover_): The component for handling hover events on a node
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@ -2,13 +2,11 @@
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> at /druid/base/hover.lua
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The component for handling hover events on a node
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## Functions
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- [init](#init)
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- [on_late_init](#on_late_init)
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- [on_style_change](#on_style_change)
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- [on_input](#on_input)
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- [on_input_interrupt](#on_input_interrupt)
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- [set_hover](#set_hover)
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- [is_hovered](#is_hovered)
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- [set_mouse_hover](#set_mouse_hover)
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@ -34,49 +32,13 @@
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hover:init(node, on_hover_callback, on_mouse_hover)
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```
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The constructor for the hover component
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- **Parameters:**
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- `node` *(node)*: Gui node
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- `on_hover_callback` *(function)*: Hover callback
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- `on_mouse_hover` *(function)*: On mouse hover callback
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### on_late_init
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---
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```lua
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hover:on_late_init()
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```
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### on_style_change
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---
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```lua
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hover:on_style_change(style)
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```
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- **Parameters:**
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- `style` *(druid.hover.style)*:
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### on_input
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---
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```lua
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hover:on_input(action_id, action)
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```
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- **Parameters:**
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- `action_id` *(hash)*:
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- `action` *(table)*:
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- **Returns:**
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- `` *(boolean)*:
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### on_input_interrupt
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---
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```lua
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hover:on_input_interrupt()
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```
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### set_hover
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---
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@ -166,17 +128,17 @@ Return current hover enabled state
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## Fields
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<a name="node"></a>
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- **node** (_node_)
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- **node** (_node_): Gui node
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<a name="on_hover"></a>
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- **on_hover** (_event_)
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- **on_hover** (_event_): fun(self: druid.hover, is_hover: boolean) Hover event
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<a name="on_mouse_hover"></a>
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- **on_mouse_hover** (_event_)
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- **on_mouse_hover** (_event_): fun(self: druid.hover, is_hover: boolean) Mouse hover event
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<a name="style"></a>
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- **style** (_druid.hover.style_)
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- **style** (_druid.hover.style_): Style of the hover component
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<a name="click_zone"></a>
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- **click_zone** (_node_)
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- **click_zone** (_node_): Click zone of the hover component
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|
@ -5,12 +5,6 @@
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## Functions
|
||||
- [init](#init)
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- [on_style_change](#on_style_change)
|
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- [on_late_init](#on_late_init)
|
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- [on_layout_change](#on_layout_change)
|
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- [update](#update)
|
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- [on_input](#on_input)
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- [on_remove](#on_remove)
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- [scroll_to](#scroll_to)
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- [scroll_to_index](#scroll_to_index)
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- [scroll_to_percent](#scroll_to_percent)
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@ -69,61 +63,6 @@ The Scroll constructor
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- `view_node` *(string|node)*: GUI view scroll node
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- `content_node` *(string|node)*: GUI content scroll node
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|
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### on_style_change
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|
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---
|
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```lua
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scroll:on_style_change(style)
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```
|
||||
|
||||
- **Parameters:**
|
||||
- `style` *(druid.scroll.style)*: Scroll style parameters
|
||||
|
||||
### on_late_init
|
||||
|
||||
---
|
||||
```lua
|
||||
scroll:on_late_init()
|
||||
```
|
||||
|
||||
### on_layout_change
|
||||
|
||||
---
|
||||
```lua
|
||||
scroll:on_layout_change()
|
||||
```
|
||||
|
||||
### update
|
||||
|
||||
---
|
||||
```lua
|
||||
scroll:update([dt])
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `[dt]` *(any)*:
|
||||
|
||||
### on_input
|
||||
|
||||
---
|
||||
```lua
|
||||
scroll:on_input([action_id], [action])
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `[action_id]` *(any)*:
|
||||
- `[action]` *(any)*:
|
||||
|
||||
- **Returns:**
|
||||
- `` *(boolean)*:
|
||||
|
||||
### on_remove
|
||||
|
||||
---
|
||||
```lua
|
||||
scroll:on_remove()
|
||||
```
|
||||
|
||||
### scroll_to
|
||||
|
||||
---
|
||||
@ -191,7 +130,7 @@ Set scroll content size.
|
||||
- `[offset]` *(vector3|nil)*: Offset value to set, where content is starts
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.scroll)*: scroll instance
|
||||
- `self` *(druid.scroll)*: Current scroll instance
|
||||
|
||||
### set_view_size
|
||||
|
||||
@ -206,7 +145,7 @@ Set new scroll view size in case the node size was changed.
|
||||
- `size` *(vector3)*: The new size for view node
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.scroll)*: scroll instance
|
||||
- `self` *(druid.scroll)*: Current scroll instance
|
||||
|
||||
### update_view_size
|
||||
|
||||
@ -215,10 +154,10 @@ Set new scroll view size in case the node size was changed.
|
||||
scroll:update_view_size()
|
||||
```
|
||||
|
||||
Refresh scroll view size
|
||||
Refresh scroll view size, used when view node size is changed
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.scroll)*:
|
||||
- `self` *(druid.scroll)*: Current scroll instance
|
||||
|
||||
### set_inert
|
||||
|
||||
@ -235,7 +174,7 @@ Enable or disable scroll inert
|
||||
- `state` *(boolean)*: Inert scroll state
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.scroll)*: scroll instance
|
||||
- `self` *(druid.scroll)*: Current scroll instance
|
||||
|
||||
### is_inert
|
||||
|
||||
@ -263,7 +202,7 @@ Set extra size for scroll stretching
|
||||
- `[stretch_size]` *(number|nil)*: Size in pixels of additional scroll area
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.scroll)*: scroll instance
|
||||
- `self` *(druid.scroll)*: Current scroll instance
|
||||
|
||||
### get_scroll_size
|
||||
|
||||
@ -291,7 +230,7 @@ Set points of interest.
|
||||
- `points` *(table)*: Array of vector3 points
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.scroll)*: scroll instance
|
||||
- `self` *(druid.scroll)*: Current scroll instance
|
||||
|
||||
### set_horizontal_scroll
|
||||
|
||||
@ -306,7 +245,7 @@ Lock or unlock horizontal scroll
|
||||
- `state` *(boolean)*: True, if horizontal scroll is enabled
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.scroll)*: scroll instance
|
||||
- `self` *(druid.scroll)*: Current scroll instance
|
||||
|
||||
### set_vertical_scroll
|
||||
|
||||
@ -321,7 +260,7 @@ Lock or unlock vertical scroll
|
||||
- `state` *(boolean)*: True, if vertical scroll is enabled
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.scroll)*: scroll instance
|
||||
- `self` *(druid.scroll)*: Current scroll instance
|
||||
|
||||
### is_node_in_view
|
||||
|
||||
@ -353,7 +292,7 @@ Bind the grid component (Static or Dynamic) to recalculate
|
||||
- `[grid]` *(druid.grid|nil)*: Druid grid component
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.scroll)*: scroll instance
|
||||
- `self` *(druid.scroll)*: Current scroll instance
|
||||
|
||||
### set_click_zone
|
||||
|
||||
@ -422,10 +361,10 @@ Strict drag scroll area. Useful for
|
||||
- **style** (_druid.scroll.style_): Component style parameters
|
||||
|
||||
<a name="druid"></a>
|
||||
- **druid** (_druid.instance_)
|
||||
- **druid** (_druid.instance_): The Druid Factory used to create components
|
||||
|
||||
<a name="hover"></a>
|
||||
- **hover** (_druid.hover_)
|
||||
- **hover** (_druid.hover_): The component for handling hover events on a node
|
||||
|
||||
<a name="points"></a>
|
||||
- **points** (_table_)
|
||||
|
@ -2,14 +2,14 @@
|
||||
|
||||
> at /druid/base/static_grid.lua
|
||||
|
||||
The component for manage the nodes position in the grid with various options
|
||||
|
||||
|
||||
## Functions
|
||||
- [init](#init)
|
||||
- [on_style_change](#on_style_change)
|
||||
- [get_pos](#get_pos)
|
||||
- [get_index](#get_index)
|
||||
- [get_index_by_node](#get_index_by_node)
|
||||
- [on_layout_change](#on_layout_change)
|
||||
- [set_anchor](#set_anchor)
|
||||
- [refresh](#refresh)
|
||||
- [set_pivot](#set_pivot)
|
||||
@ -55,21 +55,13 @@
|
||||
grid:init(parent, element, [in_row])
|
||||
```
|
||||
|
||||
The constructor for the grid component
|
||||
|
||||
- **Parameters:**
|
||||
- `parent` *(string|node)*: The GUI Node container, where grid's items will be placed
|
||||
- `element` *(node)*: Element prefab. Need to get it size
|
||||
- `[in_row]` *(number|nil)*: How many nodes in row can be placed. By default 1
|
||||
|
||||
### on_style_change
|
||||
|
||||
---
|
||||
```lua
|
||||
grid:on_style_change(style)
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `style` *(druid.grid.style)*:
|
||||
|
||||
### get_pos
|
||||
|
||||
---
|
||||
@ -92,13 +84,13 @@ Return pos for grid node index
|
||||
grid:get_index(pos)
|
||||
```
|
||||
|
||||
Return index for grid pos
|
||||
Return grid index by position
|
||||
|
||||
- **Parameters:**
|
||||
- `pos` *(vector3)*: The node position in the grid
|
||||
|
||||
- **Returns:**
|
||||
- `The` *(number)*: node index
|
||||
- `index` *(number)*: The node index
|
||||
|
||||
### get_index_by_node
|
||||
|
||||
@ -115,13 +107,6 @@ Return grid index by node
|
||||
- **Returns:**
|
||||
- `index` *(number|nil)*: The node index
|
||||
|
||||
### on_layout_change
|
||||
|
||||
---
|
||||
```lua
|
||||
grid:on_layout_change()
|
||||
```
|
||||
|
||||
### set_anchor
|
||||
|
||||
---
|
||||
@ -141,17 +126,25 @@ Set grid anchor. Default anchor is equal to anchor of grid parent node
|
||||
grid:refresh()
|
||||
```
|
||||
|
||||
Update grid content
|
||||
Instantly update the grid content
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.grid)*: Current grid instance
|
||||
|
||||
### set_pivot
|
||||
|
||||
---
|
||||
```lua
|
||||
grid:set_pivot([pivot])
|
||||
grid:set_pivot(pivot)
|
||||
```
|
||||
|
||||
Set grid pivot
|
||||
|
||||
- **Parameters:**
|
||||
- `[pivot]` *(any)*:
|
||||
- `pivot` *(constant)*: The new pivot
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.grid)*: Current grid instance
|
||||
|
||||
### add
|
||||
|
||||
@ -168,6 +161,9 @@ Add new item to the grid
|
||||
- `[shift_policy]` *(number|nil)*: How shift nodes, if required. Default: const.SHIFT.RIGHT
|
||||
- `[is_instant]` *(boolean|nil)*: If true, update node positions instantly
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.grid)*: Current grid instance
|
||||
|
||||
### set_items
|
||||
|
||||
---
|
||||
@ -181,6 +177,9 @@ Set new items to the grid. All previous items will be removed
|
||||
- `nodes` *(node[])*: The new grid nodes
|
||||
- `[is_instant]` *(boolean|nil)*: If true, update node positions instantly
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.grid)*: Current grid instance
|
||||
|
||||
### remove
|
||||
|
||||
---
|
||||
@ -196,7 +195,7 @@ Remove the item from the grid. Note that gui node will be not deleted
|
||||
- `[is_instant]` *(boolean|nil)*: If true, update node positions instantly
|
||||
|
||||
- **Returns:**
|
||||
- `The` *(node)*: deleted gui node from grid
|
||||
- `node` *(node)*: The deleted gui node from grid
|
||||
|
||||
### get_size
|
||||
|
||||
@ -208,17 +207,22 @@ grid:get_size()
|
||||
Return grid content size
|
||||
|
||||
- **Returns:**
|
||||
- `The` *(vector3)*: grid content size
|
||||
- `size` *(vector3)*: The grid content size
|
||||
|
||||
### get_size_for
|
||||
|
||||
---
|
||||
```lua
|
||||
grid:get_size_for([count])
|
||||
grid:get_size_for(count)
|
||||
```
|
||||
|
||||
Return grid content size for given count of nodes
|
||||
|
||||
- **Parameters:**
|
||||
- `[count]` *(any)*:
|
||||
- `count` *(number)*: The count of nodes
|
||||
|
||||
- **Returns:**
|
||||
- `size` *(vector3)*: The grid content size
|
||||
|
||||
### get_borders
|
||||
|
||||
@ -230,7 +234,7 @@ grid:get_borders()
|
||||
Return grid content borders
|
||||
|
||||
- **Returns:**
|
||||
- `The` *(vector4)*: grid content borders
|
||||
- `borders` *(vector4)*: The grid content borders
|
||||
|
||||
### get_all_pos
|
||||
|
||||
@ -242,7 +246,7 @@ grid:get_all_pos()
|
||||
Return array of all node positions
|
||||
|
||||
- **Returns:**
|
||||
- `All` *(vector3[])*: grid node positions
|
||||
- `positions` *(vector3[])*: All grid node positions
|
||||
|
||||
### set_position_function
|
||||
|
||||
@ -258,7 +262,7 @@ Change set position function for grid nodes. It will call on
|
||||
- `callback` *(function)*: Function on node set position
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.grid)*: grid instance
|
||||
- `self` *(druid.grid)*: Current grid instance
|
||||
|
||||
### clear
|
||||
|
||||
@ -271,7 +275,7 @@ Clear grid nodes array. GUI nodes will be not deleted!
|
||||
If you want to delete GUI nodes, use static_grid.nodes array before grid:clear
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.grid)*: grid instance
|
||||
- `self` *(druid.grid)*: Current grid instance
|
||||
|
||||
### get_offset
|
||||
|
||||
@ -283,7 +287,7 @@ grid:get_offset()
|
||||
Return StaticGrid offset, where StaticGrid content starts.
|
||||
|
||||
- **Returns:**
|
||||
- `The` *(vector3)*: StaticGrid offset
|
||||
- `offset` *(vector3)*: The StaticGrid offset
|
||||
|
||||
### set_in_row
|
||||
|
||||
@ -298,7 +302,7 @@ Set new in_row elements for grid
|
||||
- `in_row` *(number)*: The new in_row value
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.grid)*: grid instance
|
||||
- `self` *(druid.grid)*: Current grid instance
|
||||
|
||||
### set_item_size
|
||||
|
||||
@ -314,7 +318,7 @@ Set new node size for grid
|
||||
- `[height]` *(number|nil)*: The new node height
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.grid)*: grid instance
|
||||
- `self` *(druid.grid)*: Current grid instance
|
||||
|
||||
### sort_nodes
|
||||
|
||||
@ -334,49 +338,49 @@ Sort grid nodes by custom comparator function
|
||||
|
||||
## Fields
|
||||
<a name="on_add_item"></a>
|
||||
- **on_add_item** (_event_)
|
||||
- **on_add_item** (_event_): Trigger on add item event, fun(self, item, index)
|
||||
|
||||
<a name="on_remove_item"></a>
|
||||
- **on_remove_item** (_event_)
|
||||
- **on_remove_item** (_event_): Trigger on remove item event, fun(self, index)
|
||||
|
||||
<a name="on_change_items"></a>
|
||||
- **on_change_items** (_event_)
|
||||
- **on_change_items** (_event_): Trigger on change items event, fun(self, index)
|
||||
|
||||
<a name="on_clear"></a>
|
||||
- **on_clear** (_event_)
|
||||
- **on_clear** (_event_): Trigger on clear event, fun(self)
|
||||
|
||||
<a name="on_update_positions"></a>
|
||||
- **on_update_positions** (_event_)
|
||||
- **on_update_positions** (_event_): Trigger on update positions event, fun(self)
|
||||
|
||||
<a name="parent"></a>
|
||||
- **parent** (_node_)
|
||||
- **parent** (_node_): Parent node
|
||||
|
||||
<a name="nodes"></a>
|
||||
- **nodes** (_node[]_)
|
||||
- **nodes** (_node[]_): Nodes array
|
||||
|
||||
<a name="first_index"></a>
|
||||
- **first_index** (_number_)
|
||||
- **first_index** (_number_): First index
|
||||
|
||||
<a name="last_index"></a>
|
||||
- **last_index** (_number_)
|
||||
- **last_index** (_number_): Last index
|
||||
|
||||
<a name="anchor"></a>
|
||||
- **anchor** (_vector3_)
|
||||
- **anchor** (_vector3_): Anchor
|
||||
|
||||
<a name="pivot"></a>
|
||||
- **pivot** (_vector3_)
|
||||
- **pivot** (_vector3_): Pivot
|
||||
|
||||
<a name="node_size"></a>
|
||||
- **node_size** (_vector3_)
|
||||
- **node_size** (_vector3_): Node size
|
||||
|
||||
<a name="border"></a>
|
||||
- **border** (_vector4_)
|
||||
- **border** (_vector4_): Border
|
||||
|
||||
<a name="in_row"></a>
|
||||
- **in_row** (_number_)
|
||||
- **in_row** (_number_): In row
|
||||
|
||||
<a name="style"></a>
|
||||
- **style** (_table_)
|
||||
- **style** (_druid.grid.style_): Style
|
||||
|
||||
<a name="node_pivot"></a>
|
||||
- **node_pivot** (_unknown_)
|
||||
|
@ -2,11 +2,11 @@
|
||||
|
||||
> at /druid/base/text.lua
|
||||
|
||||
The component to handle text behaviour over a GUI Text node, mainly used to automatically adjust text size to fit the text area
|
||||
|
||||
|
||||
## Functions
|
||||
- [init](#init)
|
||||
- [on_style_change](#on_style_change)
|
||||
- [on_layout_change](#on_layout_change)
|
||||
- [get_text_size](#get_text_size)
|
||||
- [get_text_index_by_width](#get_text_index_by_width)
|
||||
- [set_to](#set_to)
|
||||
@ -54,26 +54,6 @@ The Text constructor
|
||||
- `[value]` *(string|nil)*: Initial text. Default value is node text from GUI scene. Default: nil
|
||||
- `[adjust_type]` *(string|nil)*: Adjust type for text. By default is DOWNSCALE. Look const.TEXT_ADJUST for reference. Default: DOWNSCALE
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.text)*:
|
||||
|
||||
### on_style_change
|
||||
|
||||
---
|
||||
```lua
|
||||
text:on_style_change(style)
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `style` *(druid.text.style)*:
|
||||
|
||||
### on_layout_change
|
||||
|
||||
---
|
||||
```lua
|
||||
text:on_layout_change()
|
||||
```
|
||||
|
||||
### get_text_size
|
||||
|
||||
---
|
||||
@ -84,11 +64,11 @@ text:get_text_size([text])
|
||||
Calculate text width with font with respect to trailing space
|
||||
|
||||
- **Parameters:**
|
||||
- `[text]` *(string|nil)*:
|
||||
- `[text]` *(string|nil)*: The text to calculate the size of, if nil - use current text
|
||||
|
||||
- **Returns:**
|
||||
- `Width` *(number)*:
|
||||
- `Height` *(number)*:
|
||||
- `width` *(number)*: The text width
|
||||
- `height` *(number)*: The text height
|
||||
|
||||
### get_text_index_by_width
|
||||
|
||||
@ -100,10 +80,10 @@ text:get_text_index_by_width(width)
|
||||
Get chars count by width
|
||||
|
||||
- **Parameters:**
|
||||
- `width` *(number)*:
|
||||
- `width` *(number)*: The width to get the chars count of
|
||||
|
||||
- **Returns:**
|
||||
- `Chars` *(number)*: count
|
||||
- `index` *(number)*: The chars count
|
||||
|
||||
### set_to
|
||||
|
||||
@ -118,7 +98,7 @@ Set text to text field
|
||||
- `set_to` *(string)*: Text for node
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.text)*: text instance
|
||||
- `self` *(druid.text)*: Current text instance
|
||||
|
||||
### set_text
|
||||
|
||||
@ -171,7 +151,7 @@ Set color
|
||||
- `color` *(vector4)*: Color for node
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.text)*: text instance
|
||||
- `self` *(druid.text)*: Current text instance
|
||||
|
||||
### set_alpha
|
||||
|
||||
@ -186,7 +166,7 @@ Set alpha
|
||||
- `alpha` *(number)*: Alpha for node
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.text)*: text instance
|
||||
- `self` *(druid.text)*: Current text instance
|
||||
|
||||
### set_scale
|
||||
|
||||
@ -201,7 +181,7 @@ Set scale
|
||||
- `scale` *(vector3)*: Scale for node
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.text)*: text instance
|
||||
- `self` *(druid.text)*: Current text instance
|
||||
|
||||
### set_pivot
|
||||
|
||||
@ -216,7 +196,7 @@ Set text pivot. Text will re-anchor inside text area
|
||||
- `pivot` *(userdata)*: The gui.PIVOT_* constant
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.text)*: text instance
|
||||
- `self` *(druid.text)*: Current text instance
|
||||
|
||||
### is_multiline
|
||||
|
||||
@ -261,7 +241,7 @@ Set minimal scale for DOWNSCALE_LIMITED or SCALE_THEN_SCROLL adjust types
|
||||
- `minimal_scale` *(number)*: If pass nil - not use minimal scale
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.text)*: text instance
|
||||
- `self` *(druid.text)*: Current text instance
|
||||
|
||||
### get_text_adjust
|
||||
|
||||
|
@ -2,6 +2,8 @@
|
||||
|
||||
> at /druid/custom/rich_input/rich_input.lua
|
||||
|
||||
The component that handles a rich text input field, it's a wrapper around the druid.input component
|
||||
|
||||
|
||||
## Functions
|
||||
- [init](#init)
|
||||
@ -68,7 +70,7 @@ Set placeholder text
|
||||
- `placeholder_text` *(string)*: The placeholder text
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.rich_input)*:
|
||||
- `self` *(druid.rich_input)*: Current instance
|
||||
|
||||
### select
|
||||
|
||||
@ -79,6 +81,9 @@ rich_input:select()
|
||||
|
||||
Select input field
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.rich_input)*: Current instance
|
||||
|
||||
### set_text
|
||||
|
||||
---
|
||||
@ -136,27 +141,27 @@ Set allowed charaters for input field.
|
||||
- `characters` *(string)*: Regulax exp. for validate user input
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.rich_input)*: instance
|
||||
- `self` *(druid.rich_input)*: Current instance
|
||||
|
||||
|
||||
## Fields
|
||||
<a name="root"></a>
|
||||
- **root** (_node_)
|
||||
- **root** (_node_): The root node of the rich input
|
||||
|
||||
<a name="input"></a>
|
||||
- **input** (_druid.input_)
|
||||
- **input** (_druid.input_): The input component
|
||||
|
||||
<a name="cursor"></a>
|
||||
- **cursor** (_node_)
|
||||
- **cursor** (_node_): The cursor node
|
||||
|
||||
<a name="cursor_text"></a>
|
||||
- **cursor_text** (_node_)
|
||||
- **cursor_text** (_node_): The cursor text node
|
||||
|
||||
<a name="cursor_position"></a>
|
||||
- **cursor_position** (_vector3_)
|
||||
- **cursor_position** (_vector3_): The position of the cursor
|
||||
|
||||
<a name="druid"></a>
|
||||
- **druid** (_druid.instance_)
|
||||
- **druid** (_druid.instance_): The Druid Factory used to create components
|
||||
|
||||
<a name="is_lshift"></a>
|
||||
- **is_lshift** (_boolean_)
|
||||
@ -168,10 +173,10 @@ Set allowed charaters for input field.
|
||||
- **is_button_input_enabled** (_unknown_)
|
||||
|
||||
<a name="drag"></a>
|
||||
- **drag** (_druid.drag_)
|
||||
- **drag** (_druid.drag_): A component that allows you to subscribe to drag events over a node
|
||||
|
||||
<a name="placeholder"></a>
|
||||
- **placeholder** (_druid.text_)
|
||||
- **placeholder** (_druid.text_): The component to handle text behaviour over a GUI Text node, mainly used to automatically adjust text size to fit the text area
|
||||
|
||||
<a name="text_position"></a>
|
||||
- **text_position** (_unknown_)
|
||||
|
@ -2,17 +2,15 @@
|
||||
|
||||
> at /druid/custom/rich_text/rich_text.lua
|
||||
|
||||
The component that handles a rich text display, allows to custom color, size, font, etc. of the parts of the text
|
||||
|
||||
|
||||
## Functions
|
||||
- [init](#init)
|
||||
- [on_layout_change](#on_layout_change)
|
||||
- [on_style_change](#on_style_change)
|
||||
- [set_text](#set_text)
|
||||
- [get_text](#get_text)
|
||||
- [on_remove](#on_remove)
|
||||
- [clear](#clear)
|
||||
- [tagged](#tagged)
|
||||
- [characters](#characters)
|
||||
- [get_words](#get_words)
|
||||
- [get_line_metric](#get_line_metric)
|
||||
|
||||
@ -35,23 +33,6 @@ rich_text:init(text_node, [value])
|
||||
- `text_node` *(string|node)*: The text node to make Rich Text
|
||||
- `[value]` *(string|nil)*: The initial text value. Default will be gui.get_text(text_node)
|
||||
|
||||
### on_layout_change
|
||||
|
||||
---
|
||||
```lua
|
||||
rich_text:on_layout_change()
|
||||
```
|
||||
|
||||
### on_style_change
|
||||
|
||||
---
|
||||
```lua
|
||||
rich_text:on_style_change(style)
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `style` *(druid.rich_text.style)*:
|
||||
|
||||
### set_text
|
||||
|
||||
---
|
||||
@ -98,17 +79,10 @@ rich_text:set_text("<img=texture:image,width,height>Display image with width
|
||||
rich_text:get_text()
|
||||
```
|
||||
|
||||
Get current text
|
||||
Get the current text of the rich text
|
||||
|
||||
- **Returns:**
|
||||
- `text` *(string)*:
|
||||
|
||||
### on_remove
|
||||
|
||||
---
|
||||
```lua
|
||||
rich_text:on_remove()
|
||||
```
|
||||
- `text` *(string)*: The current text of the rich text
|
||||
|
||||
### clear
|
||||
|
||||
@ -129,25 +103,10 @@ rich_text:tagged(tag)
|
||||
Get all words, which has a passed tag.
|
||||
|
||||
- **Parameters:**
|
||||
- `tag` *(string)*:
|
||||
- `tag` *(string)*: The tag to get the words for
|
||||
|
||||
- **Returns:**
|
||||
- `words` *(druid.rich_text.word[])*:
|
||||
|
||||
### characters
|
||||
|
||||
---
|
||||
```lua
|
||||
rich_text:characters(word)
|
||||
```
|
||||
|
||||
Split a word into it's characters
|
||||
|
||||
- **Parameters:**
|
||||
- `word` *(druid.rich_text.word)*:
|
||||
|
||||
- **Returns:**
|
||||
- `characters` *(druid.rich_text.word[])*:
|
||||
- `words` *(druid.rich_text.word[])*: The words with the passed tag
|
||||
|
||||
### get_words
|
||||
|
||||
@ -156,7 +115,7 @@ Split a word into it's characters
|
||||
rich_text:get_words()
|
||||
```
|
||||
|
||||
Get all current words.
|
||||
Get all current created words, each word is a table that contains the information about the word
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.rich_text.word[])*:
|
||||
@ -168,19 +127,18 @@ Get all current words.
|
||||
rich_text:get_line_metric()
|
||||
```
|
||||
|
||||
Get current line metrics
|
||||
-@return druid.rich_text.lines_metrics
|
||||
Get the current line metrics
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.rich_text.lines_metrics)*:
|
||||
- `lines_metrics` *(druid.rich_text.lines_metrics)*: The line metrics of the rich text
|
||||
|
||||
|
||||
## Fields
|
||||
<a name="root"></a>
|
||||
- **root** (_node_)
|
||||
- **root** (_node_): The root node of the rich text
|
||||
|
||||
<a name="text_prefab"></a>
|
||||
- **text_prefab** (_node_)
|
||||
- **text_prefab** (_node_): The text prefab node
|
||||
|
||||
<a name="style"></a>
|
||||
- **style** (_table_)
|
||||
|
@ -2,14 +2,13 @@
|
||||
|
||||
> at /druid/extended/container.lua
|
||||
|
||||
The component used for managing the size and positions with other containers relations to create a adaptable layouts
|
||||
|
||||
|
||||
## Functions
|
||||
- [init](#init)
|
||||
- [on_late_init](#on_late_init)
|
||||
- [on_remove](#on_remove)
|
||||
- [refresh_origins](#refresh_origins)
|
||||
- [set_pivot](#set_pivot)
|
||||
- [on_style_change](#on_style_change)
|
||||
- [set_size](#set_size)
|
||||
- [get_position](#get_position)
|
||||
- [set_position](#set_position)
|
||||
@ -17,7 +16,6 @@
|
||||
- [get_scale](#get_scale)
|
||||
- [fit_into_size](#fit_into_size)
|
||||
- [fit_into_window](#fit_into_window)
|
||||
- [on_window_resized](#on_window_resized)
|
||||
- [add_container](#add_container)
|
||||
- [remove_container_by_node](#remove_container_by_node)
|
||||
- [set_parent_container](#set_parent_container)
|
||||
@ -67,20 +65,6 @@ container:init(node, mode, [callback])
|
||||
- `mode` *(string)*: Layout mode
|
||||
- `[callback]` *(fun(self: druid.container, size: vector3)|nil)*: Callback on size changed
|
||||
|
||||
### on_late_init
|
||||
|
||||
---
|
||||
```lua
|
||||
container:on_late_init()
|
||||
```
|
||||
|
||||
### on_remove
|
||||
|
||||
---
|
||||
```lua
|
||||
container:on_remove()
|
||||
```
|
||||
|
||||
### refresh_origins
|
||||
|
||||
---
|
||||
@ -88,6 +72,8 @@ container:on_remove()
|
||||
container:refresh_origins()
|
||||
```
|
||||
|
||||
Refresh the origins of the container, origins is the size and position of the container when it was created
|
||||
|
||||
### set_pivot
|
||||
|
||||
---
|
||||
@ -95,18 +81,10 @@ container:refresh_origins()
|
||||
container:set_pivot(pivot)
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `pivot` *(constant)*:
|
||||
|
||||
### on_style_change
|
||||
|
||||
---
|
||||
```lua
|
||||
container:on_style_change(style)
|
||||
```
|
||||
Set the pivot of the container
|
||||
|
||||
- **Parameters:**
|
||||
- `style` *(druid.container.style)*:
|
||||
- `pivot` *(constant)*: The pivot to set
|
||||
|
||||
### set_size
|
||||
|
||||
@ -118,8 +96,8 @@ container:set_size([width], [height], [anchor_pivot])
|
||||
Set new size of layout node
|
||||
|
||||
- **Parameters:**
|
||||
- `[width]` *(number|nil)*:
|
||||
- `[height]` *(number|nil)*:
|
||||
- `[width]` *(number|nil)*: The width to set
|
||||
- `[height]` *(number|nil)*: The height to set
|
||||
- `[anchor_pivot]` *(constant|nil)*: If set will keep the corner possition relative to the new size
|
||||
|
||||
- **Returns:**
|
||||
@ -132,8 +110,10 @@ Set new size of layout node
|
||||
container:get_position()
|
||||
```
|
||||
|
||||
Get the position of the container
|
||||
|
||||
- **Returns:**
|
||||
- `` *(unknown)*:
|
||||
- `position` *(vector3)*: The position of the container
|
||||
|
||||
### set_position
|
||||
|
||||
@ -142,9 +122,11 @@ container:get_position()
|
||||
container:set_position(pos_x, pos_y)
|
||||
```
|
||||
|
||||
Set the position of the container
|
||||
|
||||
- **Parameters:**
|
||||
- `pos_x` *(number)*:
|
||||
- `pos_y` *(number)*:
|
||||
- `pos_x` *(number)*: The x position to set
|
||||
- `pos_y` *(number)*: The y position to set
|
||||
|
||||
### get_size
|
||||
|
||||
@ -153,10 +135,10 @@ container:set_position(pos_x, pos_y)
|
||||
container:get_size()
|
||||
```
|
||||
|
||||
Get current size of layout node
|
||||
Get the current size of the layout node
|
||||
|
||||
- **Returns:**
|
||||
- `size` *(vector3)*:
|
||||
- `size` *(vector3)*: The current size of the layout node
|
||||
|
||||
### get_scale
|
||||
|
||||
@ -165,10 +147,10 @@ Get current size of layout node
|
||||
container:get_scale()
|
||||
```
|
||||
|
||||
Get current scale of layout node
|
||||
Get the current scale of the layout node
|
||||
|
||||
- **Returns:**
|
||||
- `scale` *(vector3)*:
|
||||
- `scale` *(vector3)*: The current scale of the layout node
|
||||
|
||||
### fit_into_size
|
||||
|
||||
@ -180,10 +162,10 @@ container:fit_into_size(target_size)
|
||||
Set size for layout node to fit inside it
|
||||
|
||||
- **Parameters:**
|
||||
- `target_size` *(vector3)*:
|
||||
- `target_size` *(vector3)*: The target size to fit into
|
||||
|
||||
- **Returns:**
|
||||
- `Container` *(druid.container)*:
|
||||
- `self` *(druid.container)*: Current container instance
|
||||
|
||||
### fit_into_window
|
||||
|
||||
@ -195,14 +177,7 @@ container:fit_into_window()
|
||||
Set current size for layout node to fit inside it
|
||||
|
||||
- **Returns:**
|
||||
- `Container` *(druid.container)*:
|
||||
|
||||
### on_window_resized
|
||||
|
||||
---
|
||||
```lua
|
||||
container:on_window_resized()
|
||||
```
|
||||
- `self` *(druid.container)*: Current container instance
|
||||
|
||||
### add_container
|
||||
|
||||
@ -212,7 +187,7 @@ container:add_container(node_or_container, [mode], [on_resize_callback])
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `node_or_container` *(string|table|druid.container|node)*:
|
||||
- `node_or_container` *(string|table|druid.container|node)*: The component used for managing the size and positions with other containers relations to create a adaptable layouts
|
||||
- `[mode]` *(string|nil)*: stretch, fit, stretch_x, stretch_y. Default: Pick from node, "fit" or "stretch"
|
||||
- `[on_resize_callback]` *(fun(self: userdata, size: vector3)|nil)*:
|
||||
|
||||
@ -240,7 +215,7 @@ container:set_parent_container([parent_container])
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `[parent_container]` *(druid.container|nil)*:
|
||||
- `[parent_container]` *(druid.container|nil)*: The component used for managing the size and positions with other containers relations to create a adaptable layouts
|
||||
|
||||
### refresh
|
||||
|
||||
@ -274,7 +249,7 @@ container:create_draggable_corners()
|
||||
```
|
||||
|
||||
- **Returns:**
|
||||
- `Container` *(druid.container)*:
|
||||
- `self` *(druid.container)*: Current container instance
|
||||
|
||||
### clear_draggable_corners
|
||||
|
||||
@ -284,7 +259,7 @@ container:clear_draggable_corners()
|
||||
```
|
||||
|
||||
- **Returns:**
|
||||
- `Container` *(druid.container)*:
|
||||
- `self` *(druid.container)*: Current container instance
|
||||
|
||||
### fit_into_node
|
||||
|
||||
@ -299,7 +274,7 @@ Set node for layout node to fit inside it. Pass nil to reset
|
||||
- `node` *(string|node)*: The node_id or gui.get_node(node_id)
|
||||
|
||||
- **Returns:**
|
||||
- `Layout` *(druid.container)*:
|
||||
- `self` *(druid.container)*: Current container instance
|
||||
|
||||
### set_min_size
|
||||
|
||||
@ -308,56 +283,58 @@ Set node for layout node to fit inside it. Pass nil to reset
|
||||
container:set_min_size([min_size_x], [min_size_y])
|
||||
```
|
||||
|
||||
Set the minimum size of the container
|
||||
|
||||
- **Parameters:**
|
||||
- `[min_size_x]` *(number|nil)*:
|
||||
- `[min_size_y]` *(number|nil)*:
|
||||
- `[min_size_x]` *(number|nil)*: The minimum size x
|
||||
- `[min_size_y]` *(number|nil)*: The minimum size y
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.container)*:
|
||||
- `self` *(druid.container)*: Current container instance
|
||||
|
||||
|
||||
## Fields
|
||||
<a name="node"></a>
|
||||
- **node** (_node_)
|
||||
- **node** (_node_): The gui node
|
||||
|
||||
<a name="druid"></a>
|
||||
- **druid** (_druid.instance_)
|
||||
- **druid** (_druid.instance_): The druid instance
|
||||
|
||||
<a name="node_offset"></a>
|
||||
- **node_offset** (_vector4_)
|
||||
- **node_offset** (_vector4_): The node offset
|
||||
|
||||
<a name="origin_size"></a>
|
||||
- **origin_size** (_vector3_)
|
||||
- **origin_size** (_vector3_): The origin size
|
||||
|
||||
<a name="size"></a>
|
||||
- **size** (_vector3_)
|
||||
- **size** (_vector3_): The current size
|
||||
|
||||
<a name="origin_position"></a>
|
||||
- **origin_position** (_vector3_)
|
||||
- **origin_position** (_vector3_): The origin position
|
||||
|
||||
<a name="position"></a>
|
||||
- **position** (_vector3_)
|
||||
- **position** (_vector3_): The current position
|
||||
|
||||
<a name="pivot_offset"></a>
|
||||
- **pivot_offset** (_vector3_)
|
||||
- **pivot_offset** (_vector3_): The pivot offset
|
||||
|
||||
<a name="center_offset"></a>
|
||||
- **center_offset** (_vector3_)
|
||||
- **center_offset** (_vector3_): The center offset
|
||||
|
||||
<a name="mode"></a>
|
||||
- **mode** (_string_)
|
||||
- **mode** (_string_): The layout mode
|
||||
|
||||
<a name="fit_size"></a>
|
||||
- **fit_size** (_vector3_)
|
||||
- **fit_size** (_vector3_): The fit size
|
||||
|
||||
<a name="min_size_x"></a>
|
||||
- **min_size_x** (_number_)
|
||||
- **min_size_x** (_number_): The minimum size x
|
||||
|
||||
<a name="min_size_y"></a>
|
||||
- **min_size_y** (_number_)
|
||||
- **min_size_y** (_number_): The minimum size y
|
||||
|
||||
<a name="on_size_changed"></a>
|
||||
- **on_size_changed** (_event_): fun(self: druid.container, size: vector3)
|
||||
- **on_size_changed** (_event_): fun(self: druid.container, size: vector3) The event triggered when the size changes
|
||||
|
||||
<a name="node_fill_x"></a>
|
||||
- **node_fill_x** (_nil_)
|
||||
|
@ -2,6 +2,8 @@
|
||||
|
||||
> at /druid/extended/data_list.lua
|
||||
|
||||
The component used for managing a list of data with a scrollable view, used to manage huge list data and render only visible elements
|
||||
|
||||
|
||||
## Functions
|
||||
- [init](#init)
|
||||
@ -40,7 +42,7 @@ data_list:init(scroll, grid, create_function)
|
||||
|
||||
- **Parameters:**
|
||||
- `scroll` *(druid.scroll)*: The Scroll instance for Data List component
|
||||
- `grid` *(druid.grid)*: The StaticGrid} or @{DynamicGrid instance for Data List component
|
||||
- `grid` *(druid.grid)*: The StaticGrid instance for Data List component
|
||||
- `create_function` *(function)*: The create function callback(self, data, index, data_list). Function should return (node, [component])
|
||||
|
||||
### on_remove
|
||||
@ -59,13 +61,13 @@ Druid System on_remove function
|
||||
data_list:set_use_cache(is_use_cache)
|
||||
```
|
||||
|
||||
Set refresh function for DataList component
|
||||
Set use cache version of DataList. Requires make setup of components in on_element_add callback and clean in on_element_remove
|
||||
|
||||
- **Parameters:**
|
||||
- `is_use_cache` *(boolean)*: Use cache version of DataList. Requires make setup of components in on_element_add callback and clean in on_element_remove
|
||||
- `is_use_cache` *(boolean)*: Use cache version of DataList
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.data_list)*: DataList instance
|
||||
- `self` *(druid.data_list)*: Current DataList instance
|
||||
|
||||
### set_data
|
||||
|
||||
@ -80,7 +82,7 @@ Set new data set for DataList component
|
||||
- `data` *(table)*: The new data array
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.data_list)*: DataList instance
|
||||
- `self` *(druid.data_list)*: Current DataList instance
|
||||
|
||||
### get_data
|
||||
|
||||
@ -92,7 +94,7 @@ data_list:get_data()
|
||||
Return current data from DataList component
|
||||
|
||||
- **Returns:**
|
||||
- `The` *(table)*: current data array
|
||||
- `data` *(table)*: The current data array
|
||||
|
||||
### add
|
||||
|
||||
@ -101,13 +103,16 @@ Return current data from DataList component
|
||||
data_list:add(data, [index], [shift_policy])
|
||||
```
|
||||
|
||||
Add element to DataList. Currenly untested
|
||||
Add element to DataList
|
||||
|
||||
- **Parameters:**
|
||||
- `data` *(table)*:
|
||||
- `[index]` *(number|nil)*:
|
||||
- `data` *(table)*: The data to add
|
||||
- `[index]` *(number|nil)*: The index to add the data at
|
||||
- `[shift_policy]` *(number|nil)*: The constant from const.SHIFT.*
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.data_list)*: Current DataList instance
|
||||
|
||||
### remove
|
||||
|
||||
---
|
||||
@ -115,12 +120,15 @@ Add element to DataList. Currenly untested
|
||||
data_list:remove([index], [shift_policy])
|
||||
```
|
||||
|
||||
Remove element from DataList. Currenly untested
|
||||
Remove element from DataList
|
||||
|
||||
- **Parameters:**
|
||||
- `[index]` *(number|nil)*:
|
||||
- `[index]` *(number|nil)*: The index to remove the data at
|
||||
- `[shift_policy]` *(number|nil)*: The constant from const.SHIFT.*
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.data_list)*: Current DataList instance
|
||||
|
||||
### remove_by_data
|
||||
|
||||
---
|
||||
@ -128,12 +136,15 @@ Remove element from DataList. Currenly untested
|
||||
data_list:remove_by_data(data, [shift_policy])
|
||||
```
|
||||
|
||||
Remove element from DataList by data value. Currenly untested
|
||||
Remove element from DataList by data value
|
||||
|
||||
- **Parameters:**
|
||||
- `data` *(table)*:
|
||||
- `data` *(table)*: The data to remove
|
||||
- `[shift_policy]` *(number|nil)*: The constant from const.SHIFT.*
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.data_list)*: Current DataList instance
|
||||
|
||||
### clear
|
||||
|
||||
---
|
||||
@ -143,6 +154,9 @@ data_list:clear()
|
||||
|
||||
Clear the DataList and refresh visuals
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.data_list)*: Current DataList instance
|
||||
|
||||
### get_index
|
||||
|
||||
---
|
||||
@ -180,7 +194,7 @@ data_list:get_created_components()
|
||||
Return all currenly created components in DataList
|
||||
|
||||
- **Returns:**
|
||||
- `List` *(druid.component[])*: of created nodes
|
||||
- `components` *(druid.component[])*: List of created components
|
||||
|
||||
### scroll_to_index
|
||||
|
||||
@ -192,31 +206,31 @@ data_list:scroll_to_index(index)
|
||||
Instant scroll to element with passed index
|
||||
|
||||
- **Parameters:**
|
||||
- `index` *(number)*:
|
||||
- `index` *(number)*: The index to scroll to
|
||||
|
||||
|
||||
## Fields
|
||||
<a name="scroll"></a>
|
||||
- **scroll** (_druid.scroll_)
|
||||
- **scroll** (_druid.scroll_): The scroll instance for Data List component
|
||||
|
||||
<a name="grid"></a>
|
||||
- **grid** (_druid.grid_)
|
||||
- **grid** (_druid.grid_): The StaticGrid or DynamicGrid instance for Data List component
|
||||
|
||||
<a name="on_scroll_progress_change"></a>
|
||||
- **on_scroll_progress_change** (_event_)
|
||||
- **on_scroll_progress_change** (_event_): The event triggered when the scroll progress changes
|
||||
|
||||
<a name="on_element_add"></a>
|
||||
- **on_element_add** (_event_)
|
||||
- **on_element_add** (_event_): The event triggered when a new element is added
|
||||
|
||||
<a name="on_element_remove"></a>
|
||||
- **on_element_remove** (_event_)
|
||||
- **on_element_remove** (_event_): The event triggered when an element is removed
|
||||
|
||||
<a name="top_index"></a>
|
||||
- **top_index** (_number_)
|
||||
- **top_index** (_number_): The top index of the visible elements
|
||||
|
||||
<a name="last_index"></a>
|
||||
- **last_index** (_number_)
|
||||
- **last_index** (_number_): The last index of the visible elements
|
||||
|
||||
<a name="scroll_progress"></a>
|
||||
- **scroll_progress** (_number_)
|
||||
- **scroll_progress** (_number_): The scroll progress
|
||||
|
||||
|
@ -2,6 +2,8 @@
|
||||
|
||||
> at /druid/extended/hotkey.lua
|
||||
|
||||
The component used for managing hotkeys and trigger callbacks when hotkeys are pressed
|
||||
|
||||
|
||||
## Functions
|
||||
- [init](#init)
|
||||
@ -59,7 +61,7 @@ Add hotkey for component callback
|
||||
- `[callback_argument]` *(any)*: The argument to pass into the callback function
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.hotkey)*: instance
|
||||
- `self` *(druid.hotkey)*: Current instance
|
||||
|
||||
### is_processing
|
||||
|
||||
@ -86,11 +88,11 @@ hotkey:on_input([action_id], action)
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `[action_id]` *(hash|nil)*:
|
||||
- `action` *(action)*:
|
||||
- `[action_id]` *(hash|nil)*: The action id
|
||||
- `action` *(action)*: The action
|
||||
|
||||
- **Returns:**
|
||||
- `` *(boolean)*:
|
||||
- `is_consume` *(boolean)*: True if the action is consumed
|
||||
|
||||
### set_repeat
|
||||
|
||||
@ -102,22 +104,22 @@ hotkey:set_repeat(is_enabled_repeated)
|
||||
If true, the callback will be triggered on action.repeated
|
||||
|
||||
- **Parameters:**
|
||||
- `is_enabled_repeated` *(bool)*: The flag value
|
||||
- `is_enabled_repeated` *(boolean)*: The flag value
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.hotkey)*:
|
||||
- `self` *(druid.hotkey)*: Current instance
|
||||
|
||||
|
||||
## Fields
|
||||
<a name="on_hotkey_pressed"></a>
|
||||
- **on_hotkey_pressed** (_event_)
|
||||
- **on_hotkey_pressed** (_event_): fun(self, context, callback_argument) The event triggered when a hotkey is pressed
|
||||
|
||||
<a name="on_hotkey_released"></a>
|
||||
- **on_hotkey_released** (_event_)
|
||||
- **on_hotkey_released** (_event_): fun(self, context, callback_argument) The event triggered when a hotkey is released
|
||||
|
||||
<a name="style"></a>
|
||||
- **style** (_druid.hotkey.style_)
|
||||
- **style** (_druid.hotkey.style_): The style of the hotkey component
|
||||
|
||||
<a name="druid"></a>
|
||||
- **druid** (_druid.instance_)
|
||||
- **druid** (_druid.instance_): The Druid Factory used to create components
|
||||
|
||||
|
@ -2,11 +2,11 @@
|
||||
|
||||
> at /druid/extended/input.lua
|
||||
|
||||
The component used for managing input fields in basic way
|
||||
|
||||
|
||||
## Functions
|
||||
- [init](#init)
|
||||
- [on_style_change](#on_style_change)
|
||||
- [on_input](#on_input)
|
||||
- [on_focus_lost](#on_focus_lost)
|
||||
- [on_input_interrupt](#on_input_interrupt)
|
||||
- [get_text_selected](#get_text_selected)
|
||||
@ -66,30 +66,6 @@ input:init(click_node, text_node, [keyboard_type])
|
||||
- `text_node` *(druid.text|node)*: Text node what will be changed on user input. You can pass text component instead of text node name Text
|
||||
- `[keyboard_type]` *(number|nil)*: Gui keyboard type for input field
|
||||
|
||||
### on_style_change
|
||||
|
||||
---
|
||||
```lua
|
||||
input:on_style_change(style)
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `style` *(druid.input.style)*:
|
||||
|
||||
### on_input
|
||||
|
||||
---
|
||||
```lua
|
||||
input:on_input([action_id], [action])
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `[action_id]` *(any)*:
|
||||
- `[action]` *(any)*:
|
||||
|
||||
- **Returns:**
|
||||
- `` *(boolean)*:
|
||||
|
||||
### on_focus_lost
|
||||
|
||||
---
|
||||
@ -127,7 +103,7 @@ Replace selected text with new text
|
||||
- `text` *(string)*: The text to replace selected text
|
||||
|
||||
- **Returns:**
|
||||
- `New` *(string)*: input text
|
||||
- `new_text` *(string)*: New input text
|
||||
|
||||
### set_text
|
||||
|
||||
@ -169,7 +145,7 @@ input:get_text()
|
||||
Return current input field text
|
||||
|
||||
- **Returns:**
|
||||
- `The` *(string)*: current input field text
|
||||
- `text` *(string)*: The current input field text
|
||||
|
||||
### set_max_length
|
||||
|
||||
@ -185,7 +161,7 @@ Set maximum length for input field.
|
||||
- `max_length` *(number)*: Maximum length for input text field
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.input)*: input instance
|
||||
- `self` *(druid.input)*: Current input instance
|
||||
|
||||
### set_allowed_characters
|
||||
|
||||
@ -202,7 +178,7 @@ Set allowed charaters for input field.
|
||||
- `characters` *(string)*: Regulax exp. for validate user input
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.input)*: input instance
|
||||
- `self` *(druid.input)*: Current input instance
|
||||
|
||||
### reset_changes
|
||||
|
||||
@ -214,7 +190,7 @@ input:reset_changes()
|
||||
Reset current input selection and return previous value
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.input)*: input instance
|
||||
- `self` *(druid.input)*: Current input instance
|
||||
|
||||
### select_cursor
|
||||
|
||||
@ -231,7 +207,7 @@ Set cursor position in input field
|
||||
- `[end_index]` *(number|nil)*: End index for cursor position, if nil - will be set to the start_index
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.input)*: input instance
|
||||
- `self` *(druid.input)*: Current input instance
|
||||
|
||||
### move_selection
|
||||
|
||||
@ -247,40 +223,43 @@ Change cursor position by delta
|
||||
- `is_add_to_selection` *(boolean)*: (Shift key)
|
||||
- `is_move_to_end` *(boolean)*: (Ctrl key)
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.input)*: Current input instance
|
||||
|
||||
|
||||
## Fields
|
||||
<a name="on_input_select"></a>
|
||||
- **on_input_select** (_event_)
|
||||
- **on_input_select** (_event_): fun(self: druid.input, input: druid.input) The event triggered when the input field is selected
|
||||
|
||||
<a name="on_input_unselect"></a>
|
||||
- **on_input_unselect** (_event_)
|
||||
- **on_input_unselect** (_event_): fun(self: druid.input, text: string, input: druid.input) The event triggered when the input field is unselected
|
||||
|
||||
<a name="on_input_text"></a>
|
||||
- **on_input_text** (_event_)
|
||||
- **on_input_text** (_event_): fun(self: druid.input) The event triggered when the input field is changed
|
||||
|
||||
<a name="on_input_empty"></a>
|
||||
- **on_input_empty** (_event_)
|
||||
- **on_input_empty** (_event_): fun(self: druid.input) The event triggered when the input field is empty
|
||||
|
||||
<a name="on_input_full"></a>
|
||||
- **on_input_full** (_event_)
|
||||
- **on_input_full** (_event_): fun(self: druid.input) The event triggered when the input field is full
|
||||
|
||||
<a name="on_input_wrong"></a>
|
||||
- **on_input_wrong** (_event_)
|
||||
- **on_input_wrong** (_event_): fun(self: druid.input) The event triggered when the input field is wrong
|
||||
|
||||
<a name="on_select_cursor_change"></a>
|
||||
- **on_select_cursor_change** (_event_)
|
||||
- **on_select_cursor_change** (_event_): fun(self: druid.input, cursor_index: number, start_index: number, end_index: number) The event triggered when the cursor index is changed
|
||||
|
||||
<a name="style"></a>
|
||||
- **style** (_table_)
|
||||
- **style** (_druid.input.style_): The style of the input component
|
||||
|
||||
<a name="text"></a>
|
||||
- **text** (_druid.text_)
|
||||
- **text** (_druid.text_): The text component
|
||||
|
||||
<a name="ALLOWED_ACTIONS"></a>
|
||||
- **ALLOWED_ACTIONS** (_table_)
|
||||
|
||||
<a name="druid"></a>
|
||||
- **druid** (_druid.instance_)
|
||||
- **druid** (_druid.instance_): The Druid Factory used to create components
|
||||
|
||||
<a name="is_selected"></a>
|
||||
- **is_selected** (_boolean_)
|
||||
|
@ -2,6 +2,8 @@
|
||||
|
||||
> at /druid/extended/lang_text.lua
|
||||
|
||||
The component used for displaying localized text, can automatically update text when locale is changed
|
||||
|
||||
|
||||
## Functions
|
||||
- [init](#init)
|
||||
@ -55,7 +57,7 @@ Setup raw text to lang_text component
|
||||
- `text` *(string)*: Text for text node
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.lang_text)*: instance
|
||||
- `self` *(druid.lang_text)*: Current instance
|
||||
|
||||
### set_text
|
||||
|
||||
@ -70,7 +72,7 @@ Setup raw text to lang_text component
|
||||
- `text` *(string)*: Text for text node
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.lang_text)*: instance
|
||||
- `self` *(druid.lang_text)*: Current instance
|
||||
|
||||
### translate
|
||||
|
||||
@ -86,7 +88,7 @@ Translate the text by locale_id
|
||||
- `...` *(...)*: vararg
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.lang_text)*: instance
|
||||
- `self` *(druid.lang_text)*: Current instance
|
||||
|
||||
### format
|
||||
|
||||
@ -101,19 +103,19 @@ Format string with new text params on localized text
|
||||
- `...` *(...)*: vararg
|
||||
|
||||
- **Returns:**
|
||||
- `Current` *(druid.lang_text)*: instance
|
||||
- `self` *(druid.lang_text)*: Current instance
|
||||
|
||||
|
||||
## Fields
|
||||
<a name="text"></a>
|
||||
- **text** (_druid.text_)
|
||||
- **text** (_druid.text_): The text component
|
||||
|
||||
<a name="node"></a>
|
||||
- **node** (_node_)
|
||||
- **node** (_node_): The node of the text component
|
||||
|
||||
<a name="on_change"></a>
|
||||
- **on_change** (_event_)
|
||||
- **on_change** (_event_): The event triggered when the text is changed
|
||||
|
||||
<a name="druid"></a>
|
||||
- **druid** (_druid.instance_)
|
||||
- **druid** (_druid.instance_): The Druid Factory used to create components
|
||||
|
||||
|
@ -2,6 +2,8 @@
|
||||
|
||||
> at /druid/extended/layout.lua
|
||||
|
||||
The component used for managing the layout of nodes, placing them inside the node size with respect to the size and pivot of each node
|
||||
|
||||
|
||||
## Functions
|
||||
- [init](#init)
|
||||
@ -57,7 +59,7 @@ layout_type:
|
||||
|
||||
- **Parameters:**
|
||||
- `node_or_node_id` *(string|node)*:
|
||||
- `layout_type` *(druid.layout.mode)*:
|
||||
- `layout_type` *("horizontal"|"horizontal_wrap"|"vertical")*:
|
||||
|
||||
### update
|
||||
|
||||
@ -74,18 +76,21 @@ layout:get_entities()
|
||||
```
|
||||
|
||||
- **Returns:**
|
||||
- `` *(node[])*:
|
||||
- `entities` *(node[])*: The entities to manage the layout of
|
||||
|
||||
### set_node_index
|
||||
|
||||
---
|
||||
```lua
|
||||
layout:set_node_index([node], [index])
|
||||
layout:set_node_index(node, index)
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `[node]` *(any)*:
|
||||
- `[index]` *(any)*:
|
||||
- `node` *(node)*: The node to set the index of
|
||||
- `index` *(number)*: The index to set the node to
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.layout)*: for chaining
|
||||
|
||||
### set_margin
|
||||
|
||||
@ -94,12 +99,14 @@ layout:set_node_index([node], [index])
|
||||
layout:set_margin([margin_x], [margin_y])
|
||||
```
|
||||
|
||||
Set the margin of the layout
|
||||
|
||||
- **Parameters:**
|
||||
- `[margin_x]` *(number|nil)*:
|
||||
- `[margin_y]` *(number|nil)*:
|
||||
- `[margin_x]` *(number|nil)*: The margin x
|
||||
- `[margin_y]` *(number|nil)*: The margin y
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.layout)*:
|
||||
- `self` *(druid.layout)*: Current layout instance
|
||||
|
||||
### set_padding
|
||||
|
||||
@ -109,13 +116,13 @@ layout:set_padding([padding_x], [padding_y], [padding_z], [padding_w])
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `[padding_x]` *(number|nil)*:
|
||||
- `[padding_y]` *(number|nil)*:
|
||||
- `[padding_z]` *(number|nil)*:
|
||||
- `[padding_w]` *(number|nil)*:
|
||||
- `[padding_x]` *(number|nil)*: The padding x
|
||||
- `[padding_y]` *(number|nil)*: The padding y
|
||||
- `[padding_z]` *(number|nil)*: The padding z
|
||||
- `[padding_w]` *(number|nil)*: The padding w
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.layout)*:
|
||||
- `self` *(druid.layout)*: Current layout instance
|
||||
|
||||
### set_dirty
|
||||
|
||||
@ -125,7 +132,7 @@ layout:set_dirty()
|
||||
```
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.layout)*:
|
||||
- `self` *(druid.layout)*: Current layout instance
|
||||
|
||||
### set_justify
|
||||
|
||||
@ -138,7 +145,7 @@ layout:set_justify(is_justify)
|
||||
- `is_justify` *(boolean)*:
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.layout)*:
|
||||
- `self` *(druid.layout)*: Current layout instance
|
||||
|
||||
### set_type
|
||||
|
||||
@ -151,7 +158,7 @@ layout:set_type(type)
|
||||
- `type` *(string)*: The layout type: "horizontal", "vertical", "horizontal_wrap"
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.layout)*:
|
||||
- `self` *(druid.layout)*: Current layout instance
|
||||
|
||||
### set_hug_content
|
||||
|
||||
@ -165,7 +172,7 @@ layout:set_hug_content(is_hug_width, is_hug_height)
|
||||
- `is_hug_height` *(boolean)*:
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.layout)*:
|
||||
- `self` *(druid.layout)*: Current layout instance
|
||||
|
||||
### add
|
||||
|
||||
@ -180,7 +187,7 @@ Add node to layout
|
||||
- `node_or_node_id` *(string|node)*: node_or_node_id
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.layout)*:
|
||||
- `self` *(druid.layout)*: Current layout instance
|
||||
|
||||
### remove
|
||||
|
||||
@ -226,7 +233,7 @@ layout:refresh_layout()
|
||||
```
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.layout)*:
|
||||
- `self` *(druid.layout)*: Current layout instance
|
||||
|
||||
### clear_layout
|
||||
|
||||
@ -236,7 +243,7 @@ layout:clear_layout()
|
||||
```
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.layout)*:
|
||||
- `self` *(druid.layout)*: Current layout instance
|
||||
|
||||
### get_node_size
|
||||
|
||||
@ -249,8 +256,8 @@ layout:get_node_size(node)
|
||||
- `node` *(node)*:
|
||||
|
||||
- **Returns:**
|
||||
- `` *(number)*:
|
||||
- `` *(number)*:
|
||||
- `width` *(number)*: The width of the node
|
||||
- `height` *(number)*: The height of the node
|
||||
|
||||
### calculate_rows_data
|
||||
|
||||
@ -282,7 +289,7 @@ layout:set_node_position(node, x, y)
|
||||
|
||||
## Fields
|
||||
<a name="node"></a>
|
||||
- **node** (_node_)
|
||||
- **node** (_node_): The node to manage the layout of
|
||||
|
||||
<a name="rows_data"></a>
|
||||
- **rows_data** (_druid.layout.rows_data_): Last calculated rows data
|
||||
@ -291,28 +298,28 @@ layout:set_node_position(node, x, y)
|
||||
- **is_dirty** (_boolean_)
|
||||
|
||||
<a name="entities"></a>
|
||||
- **entities** (_node[]_)
|
||||
- **entities** (_node[]_): The entities to manage the layout of
|
||||
|
||||
<a name="margin"></a>
|
||||
- **margin** (_{ x: number, y: number }_)
|
||||
- **margin** (_{ x: number, y: number }_): The margin of the layout
|
||||
|
||||
<a name="padding"></a>
|
||||
- **padding** (_vector4_)
|
||||
- **padding** (_vector4_): The padding of the layout
|
||||
|
||||
<a name="type"></a>
|
||||
- **type** (_string_)
|
||||
- **type** (_string_): The type of the layout
|
||||
|
||||
<a name="is_resize_width"></a>
|
||||
- **is_resize_width** (_boolean_)
|
||||
- **is_resize_width** (_boolean_): True if the layout should resize the width of the node
|
||||
|
||||
<a name="is_resize_height"></a>
|
||||
- **is_resize_height** (_boolean_)
|
||||
- **is_resize_height** (_boolean_): True if the layout should resize the height of the node
|
||||
|
||||
<a name="is_justify"></a>
|
||||
- **is_justify** (_boolean_)
|
||||
- **is_justify** (_boolean_): True if the layout should justify the nodes
|
||||
|
||||
<a name="on_size_changed"></a>
|
||||
- **on_size_changed** (_event.on_size_changed_)
|
||||
- **on_size_changed** (_event.on_size_changed_): The event triggered when the size of the layout is changed
|
||||
|
||||
<a name="size"></a>
|
||||
- **size** (_unknown_)
|
||||
|
@ -2,6 +2,8 @@
|
||||
|
||||
> at /druid/extended/progress.lua
|
||||
|
||||
The component used to manage a node as a progress bar, changing the size and scale of the node
|
||||
|
||||
|
||||
## Functions
|
||||
- [init](#init)
|
||||
@ -46,7 +48,7 @@ progress:init(node, key, [init_value])
|
||||
|
||||
- **Parameters:**
|
||||
- `node` *(string|node)*: Node name or GUI Node itself.
|
||||
- `key` *(string)*: Progress bar direction: const.SIDE.X or const.SIDE.Y
|
||||
- `key` *(string)*: Progress bar direction: "x" or "y"
|
||||
- `[init_value]` *(number|nil)*: Initial value of progress bar. Default: 1
|
||||
|
||||
### on_style_change
|
||||
@ -90,7 +92,10 @@ progress:update(dt)
|
||||
progress:fill()
|
||||
```
|
||||
|
||||
Fill a progress bar and stop progress animation
|
||||
Fill the progress bar
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.progress)*: Current progress instance
|
||||
|
||||
### empty
|
||||
|
||||
@ -99,7 +104,10 @@ Fill a progress bar and stop progress animation
|
||||
progress:empty()
|
||||
```
|
||||
|
||||
Empty a progress bar
|
||||
Empty the progress bar
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.progress)*: Current progress instance
|
||||
|
||||
### set_to
|
||||
|
||||
@ -113,6 +121,9 @@ Instant fill progress bar to value
|
||||
- **Parameters:**
|
||||
- `to` *(number)*: Progress bar value, from 0 to 1
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.progress)*: Current progress instance
|
||||
|
||||
### get
|
||||
|
||||
---
|
||||
@ -120,10 +131,10 @@ Instant fill progress bar to value
|
||||
progress:get()
|
||||
```
|
||||
|
||||
Return current progress bar value
|
||||
Return the current value of the progress bar
|
||||
|
||||
- **Returns:**
|
||||
- `` *(number)*:
|
||||
- `value` *(number)*: The current value of the progress bar
|
||||
|
||||
### set_steps
|
||||
|
||||
@ -138,6 +149,9 @@ Set points on progress bar to fire the callback
|
||||
- `steps` *(number[])*: Array of progress bar values
|
||||
- `callback` *(function)*: Callback on intersect step value
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.progress)*: Current progress instance
|
||||
|
||||
### to
|
||||
|
||||
---
|
||||
@ -151,6 +165,9 @@ Start animation of a progress bar
|
||||
- `to` *(number)*: value between 0..1
|
||||
- `[callback]` *(function|nil)*: Callback on animation ends
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.progress)*: Current progress instance
|
||||
|
||||
### set_max_size
|
||||
|
||||
---
|
||||
@ -164,7 +181,7 @@ Set progress bar max node size
|
||||
- `max_size` *(vector3)*: The new node maximum (full) size
|
||||
|
||||
- **Returns:**
|
||||
- `Progress` *(druid.progress)*:
|
||||
- `self` *(druid.progress)*: Current progress instance
|
||||
|
||||
|
||||
## Fields
|
||||
|
@ -1,39 +1,27 @@
|
||||
# druid.progress API
|
||||
# druid.slider API
|
||||
|
||||
> at /druid/extended/progress.lua
|
||||
> at /druid/extended/slider.lua
|
||||
|
||||
The component to make a draggable node over a line with a progress report
|
||||
|
||||
|
||||
## Functions
|
||||
- [init](#init)
|
||||
- [on_style_change](#on_style_change)
|
||||
- [on_layout_change](#on_layout_change)
|
||||
- [on_remove](#on_remove)
|
||||
- [update](#update)
|
||||
- [fill](#fill)
|
||||
- [empty](#empty)
|
||||
- [set_to](#set_to)
|
||||
- [get](#get)
|
||||
- [on_window_resized](#on_window_resized)
|
||||
- [on_input](#on_input)
|
||||
- [set](#set)
|
||||
- [set_steps](#set_steps)
|
||||
- [to](#to)
|
||||
- [set_max_size](#set_max_size)
|
||||
- [set_input_node](#set_input_node)
|
||||
- [set_enabled](#set_enabled)
|
||||
- [is_enabled](#is_enabled)
|
||||
|
||||
|
||||
## Fields
|
||||
- [node](#node)
|
||||
- [on_change](#on_change)
|
||||
- [on_change_value](#on_change_value)
|
||||
- [style](#style)
|
||||
- [key](#key)
|
||||
- [prop](#prop)
|
||||
- [scale](#scale)
|
||||
- [size](#size)
|
||||
- [max_size](#max_size)
|
||||
- [slice](#slice)
|
||||
- [last_value](#last_value)
|
||||
- [slice_size](#slice_size)
|
||||
- [target](#target)
|
||||
- [steps](#steps)
|
||||
- [step_callback](#step_callback)
|
||||
- [target_callback](#target_callback)
|
||||
|
||||
|
||||
|
||||
@ -41,175 +29,136 @@
|
||||
|
||||
---
|
||||
```lua
|
||||
progress:init(node, key, [init_value])
|
||||
slider:init(node, end_pos, [callback])
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `node` *(string|node)*: Node name or GUI Node itself.
|
||||
- `key` *(string)*: Progress bar direction: const.SIDE.X or const.SIDE.Y
|
||||
- `[init_value]` *(number|nil)*: Initial value of progress bar. Default: 1
|
||||
|
||||
### on_style_change
|
||||
|
||||
---
|
||||
```lua
|
||||
progress:on_style_change(style)
|
||||
```
|
||||
The Slider constructor
|
||||
|
||||
- **Parameters:**
|
||||
- `style` *(druid.progress.style)*:
|
||||
- `node` *(node)*: GUI node to drag as a slider
|
||||
- `end_pos` *(vector3)*: The end position of slider, should be on the same axis as the node
|
||||
- `[callback]` *(function|nil)*: On slider change callback
|
||||
|
||||
### on_layout_change
|
||||
|
||||
---
|
||||
```lua
|
||||
progress:on_layout_change()
|
||||
slider:on_layout_change()
|
||||
```
|
||||
|
||||
### on_remove
|
||||
|
||||
---
|
||||
```lua
|
||||
progress:on_remove()
|
||||
slider:on_remove()
|
||||
```
|
||||
|
||||
### update
|
||||
### on_window_resized
|
||||
|
||||
---
|
||||
```lua
|
||||
progress:update(dt)
|
||||
slider:on_window_resized()
|
||||
```
|
||||
|
||||
### on_input
|
||||
|
||||
---
|
||||
```lua
|
||||
slider:on_input(action_id, action)
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `dt` *(number)*: Delta time
|
||||
|
||||
### fill
|
||||
|
||||
---
|
||||
```lua
|
||||
progress:fill()
|
||||
```
|
||||
|
||||
Fill a progress bar and stop progress animation
|
||||
|
||||
### empty
|
||||
|
||||
---
|
||||
```lua
|
||||
progress:empty()
|
||||
```
|
||||
|
||||
Empty a progress bar
|
||||
|
||||
### set_to
|
||||
|
||||
---
|
||||
```lua
|
||||
progress:set_to(to)
|
||||
```
|
||||
|
||||
Instant fill progress bar to value
|
||||
|
||||
- **Parameters:**
|
||||
- `to` *(number)*: Progress bar value, from 0 to 1
|
||||
|
||||
### get
|
||||
|
||||
---
|
||||
```lua
|
||||
progress:get()
|
||||
```
|
||||
|
||||
Return current progress bar value
|
||||
- `action_id` *(number)*: The action id
|
||||
- `action` *(action)*: The action table
|
||||
|
||||
- **Returns:**
|
||||
- `` *(number)*:
|
||||
- `is_consumed` *(boolean)*: True if the input was consumed
|
||||
|
||||
### set
|
||||
|
||||
---
|
||||
```lua
|
||||
slider:set(value, [is_silent])
|
||||
```
|
||||
|
||||
Set value for slider
|
||||
|
||||
- **Parameters:**
|
||||
- `value` *(number)*: Value from 0 to 1
|
||||
- `[is_silent]` *(boolean|nil)*: Don't trigger event if true
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.slider)*: Current slider instance
|
||||
|
||||
### set_steps
|
||||
|
||||
---
|
||||
```lua
|
||||
progress:set_steps(steps, callback)
|
||||
slider:set_steps(steps)
|
||||
```
|
||||
|
||||
Set points on progress bar to fire the callback
|
||||
Set slider steps. Pin node will
|
||||
apply closest step position
|
||||
|
||||
- **Parameters:**
|
||||
- `steps` *(number[])*: Array of progress bar values
|
||||
- `callback` *(function)*: Callback on intersect step value
|
||||
|
||||
### to
|
||||
|
||||
---
|
||||
```lua
|
||||
progress:to(to, [callback])
|
||||
```
|
||||
|
||||
Start animation of a progress bar
|
||||
|
||||
- **Parameters:**
|
||||
- `to` *(number)*: value between 0..1
|
||||
- `[callback]` *(function|nil)*: Callback on animation ends
|
||||
|
||||
### set_max_size
|
||||
|
||||
---
|
||||
```lua
|
||||
progress:set_max_size(max_size)
|
||||
```
|
||||
|
||||
Set progress bar max node size
|
||||
|
||||
- **Parameters:**
|
||||
- `max_size` *(vector3)*: The new node maximum (full) size
|
||||
- `steps` *(number[])*: Array of steps
|
||||
|
||||
- **Returns:**
|
||||
- `Progress` *(druid.progress)*:
|
||||
- `self` *(druid.slider)*: Current slider instance
|
||||
|
||||
### set_input_node
|
||||
|
||||
---
|
||||
```lua
|
||||
slider:set_input_node([input_node])
|
||||
```
|
||||
|
||||
Set input zone for slider.
|
||||
User can touch any place of node, pin instantly will
|
||||
move at this position and node drag will start.
|
||||
This function require the Defold version 1.3.0+
|
||||
|
||||
- **Parameters:**
|
||||
- `[input_node]` *(string|node|nil)*:
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.slider)*: Current slider instance
|
||||
|
||||
### set_enabled
|
||||
|
||||
---
|
||||
```lua
|
||||
slider:set_enabled(is_enabled)
|
||||
```
|
||||
|
||||
Set Slider input enabled or disabled
|
||||
|
||||
- **Parameters:**
|
||||
- `is_enabled` *(boolean)*: True if slider is enabled
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.slider)*: Current slider instance
|
||||
|
||||
### is_enabled
|
||||
|
||||
---
|
||||
```lua
|
||||
slider:is_enabled()
|
||||
```
|
||||
|
||||
Check if Slider component is enabled
|
||||
|
||||
- **Returns:**
|
||||
- `is_enabled` *(boolean)*: True if slider is enabled
|
||||
|
||||
|
||||
## Fields
|
||||
<a name="node"></a>
|
||||
- **node** (_node_)
|
||||
- **node** (_node_): The node to manage the slider
|
||||
|
||||
<a name="on_change"></a>
|
||||
- **on_change** (_event_)
|
||||
<a name="on_change_value"></a>
|
||||
- **on_change_value** (_event_): The event triggered when the slider value changes
|
||||
|
||||
<a name="style"></a>
|
||||
- **style** (_druid.progress.style_)
|
||||
|
||||
<a name="key"></a>
|
||||
- **key** (_string_)
|
||||
|
||||
<a name="prop"></a>
|
||||
- **prop** (_hash_)
|
||||
|
||||
<a name="scale"></a>
|
||||
- **scale** (_unknown_)
|
||||
|
||||
<a name="size"></a>
|
||||
- **size** (_unknown_)
|
||||
|
||||
<a name="max_size"></a>
|
||||
- **max_size** (_unknown_)
|
||||
|
||||
<a name="slice"></a>
|
||||
- **slice** (_unknown_)
|
||||
|
||||
<a name="last_value"></a>
|
||||
- **last_value** (_number_)
|
||||
|
||||
<a name="slice_size"></a>
|
||||
- **slice_size** (_unknown_)
|
||||
|
||||
<a name="target"></a>
|
||||
- **target** (_nil_)
|
||||
|
||||
<a name="steps"></a>
|
||||
- **steps** (_number[]_)
|
||||
|
||||
<a name="step_callback"></a>
|
||||
- **step_callback** (_function_)
|
||||
|
||||
<a name="target_callback"></a>
|
||||
- **target_callback** (_function|nil_)
|
||||
- **style** (_table_): The style of the slider
|
||||
|
||||
|
@ -2,13 +2,11 @@
|
||||
|
||||
> at /druid/extended/swipe.lua
|
||||
|
||||
The component to manage swipe events over a node
|
||||
|
||||
|
||||
## Functions
|
||||
- [init](#init)
|
||||
- [on_late_init](#on_late_init)
|
||||
- [on_style_change](#on_style_change)
|
||||
- [on_input](#on_input)
|
||||
- [on_input_interrupt](#on_input_interrupt)
|
||||
- [set_click_zone](#set_click_zone)
|
||||
|
||||
|
||||
@ -31,44 +29,6 @@ swipe:init(node_or_node_id, on_swipe_callback)
|
||||
- `node_or_node_id` *(string|node)*:
|
||||
- `on_swipe_callback` *(function)*:
|
||||
|
||||
### on_late_init
|
||||
|
||||
---
|
||||
```lua
|
||||
swipe:on_late_init()
|
||||
```
|
||||
|
||||
### on_style_change
|
||||
|
||||
---
|
||||
```lua
|
||||
swipe:on_style_change(style)
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `style` *(druid.swipe.style)*:
|
||||
|
||||
### on_input
|
||||
|
||||
---
|
||||
```lua
|
||||
swipe:on_input(action_id, action)
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `action_id` *(hash)*:
|
||||
- `action` *(action)*:
|
||||
|
||||
- **Returns:**
|
||||
- `` *(boolean)*:
|
||||
|
||||
### on_input_interrupt
|
||||
|
||||
---
|
||||
```lua
|
||||
swipe:on_input_interrupt()
|
||||
```
|
||||
|
||||
### set_click_zone
|
||||
|
||||
---
|
||||
@ -76,8 +36,7 @@ swipe:on_input_interrupt()
|
||||
swipe:set_click_zone([zone])
|
||||
```
|
||||
|
||||
Strict swipe click area. Useful for
|
||||
restrict events outside stencil node
|
||||
Set the click zone for the swipe, useful for restricting events outside stencil node
|
||||
|
||||
- **Parameters:**
|
||||
- `[zone]` *(string|node|nil)*: Gui node
|
||||
@ -85,14 +44,14 @@ restrict events outside stencil node
|
||||
|
||||
## Fields
|
||||
<a name="node"></a>
|
||||
- **node** (_node_)
|
||||
- **node** (_node_): The node to manage the swipe
|
||||
|
||||
<a name="on_swipe"></a>
|
||||
- **on_swipe** (_event_): function(side, dist, dt), side - "left", "right", "up", "down"
|
||||
- **on_swipe** (_event_): fun(context, side, dist, dt) The event triggered when a swipe is detected
|
||||
|
||||
<a name="style"></a>
|
||||
- **style** (_table_)
|
||||
- **style** (_druid.swipe.style_): The style of the swipe
|
||||
|
||||
<a name="click_zone"></a>
|
||||
- **click_zone** (_node_)
|
||||
- **click_zone** (_node_): The click zone of the swipe
|
||||
|
||||
|
@ -2,11 +2,11 @@
|
||||
|
||||
> at /druid/extended/timer.lua
|
||||
|
||||
The component that handles a text to display a seconds timer
|
||||
|
||||
|
||||
## Functions
|
||||
- [init](#init)
|
||||
- [update](#update)
|
||||
- [on_layout_change](#on_layout_change)
|
||||
- [set_to](#set_to)
|
||||
- [set_state](#set_state)
|
||||
- [set_interval](#set_interval)
|
||||
@ -42,23 +42,6 @@ timer:init(node, [seconds_from], [seconds_to], [callback])
|
||||
- **Returns:**
|
||||
- `` *(druid.timer)*:
|
||||
|
||||
### update
|
||||
|
||||
---
|
||||
```lua
|
||||
timer:update([dt])
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `[dt]` *(any)*:
|
||||
|
||||
### on_layout_change
|
||||
|
||||
---
|
||||
```lua
|
||||
timer:on_layout_change()
|
||||
```
|
||||
|
||||
### set_to
|
||||
|
||||
---
|
||||
@ -66,11 +49,13 @@ timer:on_layout_change()
|
||||
timer:set_to(set_to)
|
||||
```
|
||||
|
||||
Set the timer to a specific value
|
||||
|
||||
- **Parameters:**
|
||||
- `set_to` *(number)*: Value in seconds
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.timer)*:
|
||||
- `self` *(druid.timer)*: Current timer instance
|
||||
|
||||
### set_state
|
||||
|
||||
@ -79,11 +64,13 @@ timer:set_to(set_to)
|
||||
timer:set_state([is_on])
|
||||
```
|
||||
|
||||
Set the timer to a specific value
|
||||
|
||||
- **Parameters:**
|
||||
- `[is_on]` *(boolean|nil)*: Timer enable state
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.timer)*:
|
||||
- `self` *(druid.timer)*: Current timer instance
|
||||
|
||||
### set_interval
|
||||
|
||||
@ -92,38 +79,40 @@ timer:set_state([is_on])
|
||||
timer:set_interval(from, to)
|
||||
```
|
||||
|
||||
Set the timer interval
|
||||
|
||||
- **Parameters:**
|
||||
- `from` *(number)*: Start time in seconds
|
||||
- `to` *(number)*: Target time in seconds
|
||||
|
||||
- **Returns:**
|
||||
- `self` *(druid.timer)*:
|
||||
- `self` *(druid.timer)*: Current timer instance
|
||||
|
||||
|
||||
## Fields
|
||||
<a name="on_tick"></a>
|
||||
- **on_tick** (_event_)
|
||||
- **on_tick** (_event_): fun(context, value) The event triggered when the timer ticks
|
||||
|
||||
<a name="on_set_enabled"></a>
|
||||
- **on_set_enabled** (_event_)
|
||||
- **on_set_enabled** (_event_): fun(context, is_on) The event triggered when the timer is enabled
|
||||
|
||||
<a name="on_timer_end"></a>
|
||||
- **on_timer_end** (_event_)
|
||||
- **on_timer_end** (_event_): fun(context) The event triggered when the timer ends
|
||||
|
||||
<a name="node"></a>
|
||||
- **node** (_node_)
|
||||
- **node** (_node_): The node to display the timer
|
||||
|
||||
<a name="from"></a>
|
||||
- **from** (_number_)
|
||||
- **from** (_number_): The start time of the timer
|
||||
|
||||
<a name="target"></a>
|
||||
- **target** (_number_)
|
||||
- **target** (_number_): The target time of the timer
|
||||
|
||||
<a name="value"></a>
|
||||
- **value** (_number_)
|
||||
- **value** (_number_): The current value of the timer
|
||||
|
||||
<a name="is_on"></a>
|
||||
- **is_on** (_boolean_)
|
||||
- **is_on** (_boolean_): True if the timer is on
|
||||
|
||||
<a name="temp"></a>
|
||||
- **temp** (_unknown_)
|
||||
|
@ -37,6 +37,7 @@ You can use these functions in your projects as well.
|
||||
- [insert_with_shift](#insert_with_shift)
|
||||
- [remove_with_shift](#remove_with_shift)
|
||||
- [get_full_position](#get_full_position)
|
||||
- [get_animation_data_from_node](#get_animation_data_from_node)
|
||||
|
||||
|
||||
## Fields
|
||||
@ -516,3 +517,32 @@ Get full position of node in the GUI tree
|
||||
|
||||
- **Returns:**
|
||||
- `` *(unknown)*:
|
||||
|
||||
### get_animation_data_from_node
|
||||
|
||||
---
|
||||
```lua
|
||||
helper.get_animation_data_from_node(node, atlas_path)
|
||||
```
|
||||
|
||||
- **Parameters:**
|
||||
- `node` *(node)*:
|
||||
- `atlas_path` *(string)*: Path to the atlas
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.system.animation_data)*:
|
||||
|
||||
|
||||
## Fields
|
||||
<a name="PROP_SIZE_X"></a>
|
||||
- **PROP_SIZE_X** (_unknown_)
|
||||
|
||||
<a name="PROP_SIZE_Y"></a>
|
||||
- **PROP_SIZE_Y** (_unknown_)
|
||||
|
||||
<a name="PROP_SCALE_X"></a>
|
||||
- **PROP_SCALE_X** (_unknown_)
|
||||
|
||||
<a name="PROP_SCALE_Y"></a>
|
||||
- **PROP_SCALE_Y** (_unknown_)
|
||||
|
||||
|
@ -2,13 +2,19 @@
|
||||
|
||||
> at /druid/system/druid_instance.lua
|
||||
|
||||
The Druid Factory used to create components
|
||||
|
||||
|
||||
## Functions
|
||||
- [create_druid_instance](#create_druid_instance)
|
||||
|
||||
- [new](#new)
|
||||
- [final](#final)
|
||||
- [remove](#remove)
|
||||
- [update](#update)
|
||||
- [on_input](#on_input)
|
||||
- [on_message](#on_message)
|
||||
- [on_window_event](#on_window_event)
|
||||
- [set_whitelist](#set_whitelist)
|
||||
- [set_blacklist](#set_blacklist)
|
||||
- [new_widget](#new_widget)
|
||||
@ -34,6 +40,12 @@
|
||||
- [new_rich_input](#new_rich_input)
|
||||
|
||||
|
||||
## Fields
|
||||
- [components_all](#components_all)
|
||||
- [components_interest](#components_interest)
|
||||
|
||||
|
||||
|
||||
### create_druid_instance
|
||||
|
||||
---
|
||||
@ -60,11 +72,11 @@ instance:new(component, ...)
|
||||
Create new Druid component instance
|
||||
|
||||
- **Parameters:**
|
||||
- `component` *(<T:druid.component>)*:
|
||||
- `component` *(<T:druid.component>)*: The component class to create
|
||||
- `...` *(...)*: vararg
|
||||
|
||||
- **Returns:**
|
||||
- `` *(<T:druid.component>)*:
|
||||
- `instance` *(<T:druid.component>)*: The new ready to use component
|
||||
|
||||
### final
|
||||
|
||||
@ -89,7 +101,7 @@ Remove created component from Druid instance.
|
||||
- `component` *(<T:druid.component>)*: Component instance
|
||||
|
||||
- **Returns:**
|
||||
- `True` *(boolean)*: if component was removed
|
||||
- `is_removed` *(boolean)*: True if component was removed
|
||||
|
||||
### update
|
||||
|
||||
@ -117,7 +129,7 @@ Call this in gui_script on_input function.
|
||||
- `action` *(table)*: Action from on_input
|
||||
|
||||
- **Returns:**
|
||||
- `The` *(boolean)*: boolean value is input was consumed
|
||||
- `is_input_consumed` *(boolean)*: The boolean value is input was consumed
|
||||
|
||||
### on_message
|
||||
|
||||
@ -137,11 +149,13 @@ Call this in gui_script on_message function.
|
||||
|
||||
---
|
||||
```lua
|
||||
instance:on_window_event([window_event])
|
||||
instance:on_window_event(window_event)
|
||||
```
|
||||
|
||||
Called when the window event occurs
|
||||
|
||||
- **Parameters:**
|
||||
- `[window_event]` *(any)*:
|
||||
- `window_event` *(number)*: The window event
|
||||
|
||||
### set_whitelist
|
||||
|
||||
@ -158,7 +172,7 @@ component will be not processed on input step
|
||||
- `whitelist_components` *(table|druid.component[])*: The array of component to whitelist
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.instance)*:
|
||||
- `self` *(druid.instance)*: The Druid instance
|
||||
|
||||
### set_blacklist
|
||||
|
||||
@ -175,7 +189,7 @@ component will be not processed on input step DruidInstance
|
||||
- `blacklist_components` *(table|druid.component[])*: The array of component to blacklist
|
||||
|
||||
- **Returns:**
|
||||
- `` *(druid.instance)*:
|
||||
- `self` *(druid.instance)*: The Druid instance
|
||||
|
||||
### new_widget
|
||||
|
||||
@ -187,13 +201,13 @@ instance:new_widget(widget, [template], [nodes], ...)
|
||||
Create new Druid widget instance
|
||||
|
||||
- **Parameters:**
|
||||
- `widget` *(<T:druid.component>)*:
|
||||
- `widget` *(<T:druid.component>)*: The widget class to create
|
||||
- `[template]` *(string|nil)*: The template name used by widget
|
||||
- `[nodes]` *(node|table<hash, node>|nil)*: The nodes table from gui.clone_tree or prefab node to use for clone
|
||||
- `...` *(...)*: vararg
|
||||
|
||||
- **Returns:**
|
||||
- `` *(<T:druid.component>)*:
|
||||
- `widget` *(<T:druid.component>)*: The new ready to use widget
|
||||
|
||||
### new_button
|
||||
|
||||
@ -211,7 +225,7 @@ Create Button component
|
||||
- `[anim_node]` *(string|node|nil)*: Button anim node (node, if not provided)
|
||||
|
||||
- **Returns:**
|
||||
- `Button` *(druid.button)*: component
|
||||
- `button` *(druid.button)*: The new button component
|
||||
|
||||
### new_blocker
|
||||
|
||||
@ -226,7 +240,7 @@ Create Blocker component
|
||||
- `node` *(string|node)*: The node_id or gui.get_node(node_id)
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.blocker)*: Blocker component
|
||||
- `blocker` *(druid.blocker)*: The new blocker component
|
||||
|
||||
### new_back_handler
|
||||
|
||||
@ -242,7 +256,7 @@ Create BackHandler component
|
||||
- `[params]` *(any)*: Callback argument
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.back_handler)*: BackHandler component
|
||||
- `back_handler` *(druid.back_handler)*: The new back handler component
|
||||
|
||||
### new_hover
|
||||
|
||||
@ -259,7 +273,7 @@ Create Hover component
|
||||
- `[on_mouse_hover_callback]` *(function|nil)*: Mouse hover callback
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.hover)*: Hover component
|
||||
- `hover` *(druid.hover)*: The new hover component
|
||||
|
||||
### new_text
|
||||
|
||||
@ -276,7 +290,7 @@ Create Text component
|
||||
- `[adjust_type]` *(string|nil)*: Adjust type for text. By default is DOWNSCALE. Look const.TEXT_ADJUST for reference
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.text)*: Text component
|
||||
- `text` *(druid.text)*: The new text component
|
||||
|
||||
### new_grid
|
||||
|
||||
@ -293,7 +307,7 @@ Create Grid component
|
||||
- `[in_row]` *(number|nil)*: How many nodes in row can be placed
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.grid)*: Grid component
|
||||
- `grid` *(druid.grid)*: The new grid component
|
||||
|
||||
### new_scroll
|
||||
|
||||
@ -309,7 +323,7 @@ Create Scroll component
|
||||
- `content_node` *(string|node)*: The node_id or gui.get_node(node_id). Will used as scrollable node inside view_node.
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.scroll)*: Scroll component
|
||||
- `scroll` *(druid.scroll)*: The new scroll component
|
||||
|
||||
### new_drag
|
||||
|
||||
@ -325,7 +339,7 @@ Create Drag component
|
||||
- `[on_drag_callback]` *(function|nil)*: Callback for on_drag_event(self, dx, dy)
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.drag)*: Drag component
|
||||
- `drag` *(druid.drag)*: The new drag component
|
||||
|
||||
### new_swipe
|
||||
|
||||
@ -341,7 +355,7 @@ Create Swipe component
|
||||
- `[on_swipe_callback]` *(function|nil)*: Swipe callback for on_swipe_end event
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.swipe)*: Swipe component
|
||||
- `swipe` *(druid.swipe)*: The new swipe component
|
||||
|
||||
### new_lang_text
|
||||
|
||||
@ -358,7 +372,7 @@ Create LangText component
|
||||
- `[adjust_type]` *(string|nil)*: Adjust type for text node. Default: const.TEXT_ADJUST.DOWNSCALE
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.lang_text)*: LangText component
|
||||
- `lang_text` *(druid.lang_text)*: The new lang text component
|
||||
|
||||
### new_slider
|
||||
|
||||
@ -375,7 +389,7 @@ Create Slider component
|
||||
- `[callback]` *(function|nil)*: On slider change callback
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.slider)*: Slider component
|
||||
- `slider` *(druid.slider)*: The new slider component
|
||||
|
||||
### new_input
|
||||
|
||||
@ -392,7 +406,7 @@ Create Input component
|
||||
- `[keyboard_type]` *(number|nil)*: Gui keyboard type for input field
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.input)*: Input component
|
||||
- `input` *(druid.input)*: The new input component
|
||||
|
||||
### new_data_list
|
||||
|
||||
@ -409,7 +423,7 @@ Create DataList component
|
||||
- `create_function` *(function)*: The create function callback(self, data, index, data_list). Function should return (node, [component])
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.data_list)*: DataList component
|
||||
- `data_list` *(druid.data_list)*: The new data list component
|
||||
|
||||
### new_timer
|
||||
|
||||
@ -427,7 +441,7 @@ Create Timer component
|
||||
- `[callback]` *(function|nil)*: Function on timer end
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.timer)*: Timer component
|
||||
- `timer` *(druid.timer)*: The new timer component
|
||||
|
||||
### new_progress
|
||||
|
||||
@ -444,7 +458,7 @@ Create Progress component
|
||||
- `[init_value]` *(number|nil)*: Initial value of progress bar. Default: 1
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.progress)*: Progress component
|
||||
- `progress` *(druid.progress)*: The new progress component
|
||||
|
||||
### new_layout
|
||||
|
||||
@ -460,7 +474,7 @@ Create Layout component
|
||||
- `[mode]` *(string|nil)*: vertical|horizontal|horizontal_wrap. Default: horizontal
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.layout)*: Layout component
|
||||
- `layout` *(druid.layout)*: The new layout component
|
||||
|
||||
### new_container
|
||||
|
||||
@ -477,7 +491,7 @@ Create Container component
|
||||
- `[callback]` *(fun(self: druid.container, size: vector3)|nil)*: Callback on size changed
|
||||
|
||||
- **Returns:**
|
||||
- `container` *(druid.container)*: component
|
||||
- `container` *(druid.container)*: The new container component
|
||||
|
||||
### new_hotkey
|
||||
|
||||
@ -490,11 +504,11 @@ Create Hotkey component
|
||||
|
||||
- **Parameters:**
|
||||
- `keys_array` *(string|string[])*: Keys for trigger action. Should contains one action key and any amount of modificator keys
|
||||
- `[callback]` *(function|nil)*: The callback function
|
||||
- `[callback]` *(function|event|nil)*: The callback function
|
||||
- `[callback_argument]` *(any)*: The argument to pass into the callback function
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.hotkey)*: Hotkey component
|
||||
- `hotkey` *(druid.hotkey)*: The new hotkey component
|
||||
|
||||
### new_rich_text
|
||||
|
||||
@ -510,7 +524,7 @@ Create RichText component.
|
||||
- `[value]` *(string|nil)*: The initial text value. Default will be gui.get_text(text_node)
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.rich_text)*: RichText component
|
||||
- `rich_text` *(druid.rich_text)*: The new rich text component
|
||||
|
||||
### new_rich_input
|
||||
|
||||
@ -527,4 +541,13 @@ Create RichInput component.
|
||||
- `[nodes]` *(table|nil)*: Nodes table from gui.clone_tree
|
||||
|
||||
- **Returns:**
|
||||
- `component` *(druid.rich_input)*: RichInput component
|
||||
- `rich_input` *(druid.rich_input)*: The new rich input component
|
||||
|
||||
|
||||
## Fields
|
||||
<a name="components_all"></a>
|
||||
- **components_all** (_druid.component[]_): All created components
|
||||
|
||||
<a name="components_interest"></a>
|
||||
- **components_interest** (_table<string, druid.component[]>_): All components sorted by interest
|
||||
|
||||
|
@ -223,6 +223,8 @@ function M:on_input(action_id, action)
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
|
@ -1,3 +1,4 @@
|
||||
---@diagnostic disable: inject-field
|
||||
-- Source: https://github.com/britzl/defold-richtext version 5.19.0
|
||||
-- Author: Britzl
|
||||
-- Modified by: Insality
|
||||
|
@ -27,10 +27,10 @@ end
|
||||
|
||||
|
||||
---Split string at first occurrence of token
|
||||
---@param s string The string to split
|
||||
---@param s string? The string to split
|
||||
---@param token string The token to split string on
|
||||
---@return string before The string before the token or the whole string if token doesn't exist
|
||||
---@return string after The string after the token or nil
|
||||
---@return string? before The string before the token or the whole string if token doesn't exist
|
||||
---@return string? after The string after the token or nil
|
||||
local function split(s, token)
|
||||
if not s then return nil, nil end
|
||||
local before, after = s:match("(.-)" .. token .. "(.*)")
|
||||
|
@ -41,6 +41,7 @@ local rich_text = require("druid.custom.rich_text.module.rt")
|
||||
---@field image druid.rich_text.word.image
|
||||
---@field br boolean
|
||||
---@field nobr boolean
|
||||
---@field tags table<string, boolean>
|
||||
|
||||
---@class druid.rich_text.word.image
|
||||
---@field texture string
|
||||
|
@ -63,6 +63,7 @@ function M:add_hotkey(keys, callback_argument)
|
||||
local modificators = {}
|
||||
local key = nil
|
||||
|
||||
---@cast keys string[]
|
||||
for index = 1, #keys do
|
||||
local key_hash = hash(keys[index])
|
||||
if #keys > 1 and helper.contains(self.style.MODIFICATORS, key_hash) then
|
||||
@ -84,8 +85,9 @@ function M:add_hotkey(keys, callback_argument)
|
||||
})
|
||||
|
||||
-- Current hotkey status
|
||||
for index = 1, #self.style.MODIFICATORS do
|
||||
local modificator = hash(self.style.MODIFICATORS[index])
|
||||
local mods = self.style.MODIFICATORS ---@type string[]
|
||||
for index = 1, #mods do
|
||||
local modificator = hash(mods[index])
|
||||
self._modificators[modificator] = self._modificators[modificator] or false
|
||||
end
|
||||
|
||||
|
@ -23,9 +23,9 @@ local utf8 = utf8 or utf8_lua
|
||||
---@field on_input_wrong event fun(self: druid.input) The event triggered when the input field is wrong
|
||||
---@field on_select_cursor_change event fun(self: druid.input, cursor_index: number, start_index: number, end_index: number) The event triggered when the cursor index is changed
|
||||
---@field style druid.input.style The style of the input component
|
||||
---@field text druid.text The text component
|
||||
local M = component.create("input")
|
||||
|
||||
---@private
|
||||
M.ALLOWED_ACTIONS = {
|
||||
[const.ACTION_TOUCH] = true,
|
||||
[const.ACTION_TEXT] = true,
|
||||
@ -61,7 +61,7 @@ end
|
||||
|
||||
---@param click_node node Node to enabled input component
|
||||
---@param text_node node|druid.text Text node what will be changed on user input. You can pass text component instead of text node name Text
|
||||
---@param keyboard_type number|nil Gui keyboard type for input field
|
||||
---@param keyboard_type constant|nil Gui keyboard type for input field
|
||||
function M:init(click_node, text_node, keyboard_type)
|
||||
self.druid = self:get_druid()
|
||||
|
||||
@ -269,7 +269,7 @@ end
|
||||
|
||||
|
||||
---Set text for input field
|
||||
---@param input_text string The string to apply for input field
|
||||
---@param input_text string? The string to apply for input field, if nil - will be set to empty string
|
||||
function M:set_text(input_text)
|
||||
input_text = tostring(input_text or "")
|
||||
|
||||
@ -370,7 +370,7 @@ end
|
||||
|
||||
|
||||
---Set maximum length for input field.
|
||||
-- Pass nil to make input field unliminted (by default)
|
||||
---Pass nil to make input field unliminted (by default)
|
||||
---@param max_length number Maximum length for input text field
|
||||
---@return druid.input self Current input instance
|
||||
function M:set_max_length(max_length)
|
||||
@ -380,9 +380,11 @@ end
|
||||
|
||||
|
||||
---Set allowed charaters for input field.
|
||||
-- See: https://defold.com/ref/stable/string/
|
||||
-- ex: [%a%d] for alpha and numeric
|
||||
---@param characters string Regulax exp. for validate user input
|
||||
---See: https://defold.com/ref/stable/string/
|
||||
---ex: [%a%d] for alpha and numeric
|
||||
---ex: [abcdef] to allow only these characters
|
||||
---ex: [^%s] to allow only non-space characters
|
||||
---@param characters string Regular expression for validate user input
|
||||
---@return druid.input self Current input instance
|
||||
function M:set_allowed_characters(characters)
|
||||
self.allowed_characters = characters
|
||||
@ -481,6 +483,8 @@ function M:move_selection(delta, is_add_to_selection, is_move_to_end)
|
||||
end
|
||||
|
||||
self:select_cursor(cursor_index, start_index, end_index)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
|
||||
|
@ -49,6 +49,7 @@
|
||||
---@field screen_dy number The change in screen space y value of a pointer device, if present.
|
||||
---@field gamepad number The index of the gamepad device that provided the input.
|
||||
---@field touch touch[] List of touch input, one element per finger, if present. See table below about touch input
|
||||
---@field text string The text input.
|
||||
|
||||
---@class touch
|
||||
---@field id number A number identifying the touch input during its duration.
|
||||
|
@ -558,7 +558,7 @@ end
|
||||
|
||||
local text = require("druid.base.text")
|
||||
---Create Text component
|
||||
---@param node string|node The node_id or gui.get_node(node_id)
|
||||
---@param node string|node|druid.text The node_id or gui.get_node(node_id)
|
||||
---@param value string|nil Initial text. Default value is node text from GUI scene.
|
||||
---@param adjust_type string|nil Adjust type for text. By default is DOWNSCALE. Look const.TEXT_ADJUST for reference
|
||||
---@return druid.text text The new text component
|
||||
|
@ -1,5 +1,5 @@
|
||||
[bootstrap]
|
||||
main_collection = /example/druid.collectionc
|
||||
main_collection = /example/other/go_bindings/go_bindings.collectionc
|
||||
|
||||
[script]
|
||||
shared_state = 1
|
||||
|
Loading…
x
Reference in New Issue
Block a user