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@@ -4,7 +4,7 @@ local M = {}
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local WRAPPED_WIDGETS = {}
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---Set a widget to the current game object. The game object can acquire the widget by calling `bindings.get_widget`
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---It wraps only top level functions, so no access to nested widgets
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---It wraps with events only top level functions cross-context, so no access to nested widgets functions
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---@param widget druid.widget
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function M.set_widget(widget)
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local object = msg.url()
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