mirror of
https://github.com/Insality/druid
synced 2025-09-27 18:12:21 +02:00
#79 fix remove in on_input, add grid page example
This commit is contained in:
57
example/page/grid_page.lua
Normal file
57
example/page/grid_page.lua
Normal file
@@ -0,0 +1,57 @@
|
||||
local M = {}
|
||||
|
||||
|
||||
local function add_node(self)
|
||||
local prefab = gui.get_node("grid_nodes_prefab")
|
||||
local cloned = gui.clone_tree(prefab)
|
||||
gui.set_enabled(cloned["grid_nodes_prefab"], true)
|
||||
local index = #self.grid_nodes + 1
|
||||
gui.set_text(cloned["grid_nodes_text"], index)
|
||||
|
||||
local button = self.druid:new_button(cloned["grid_nodes_prefab"], function()
|
||||
print(index)
|
||||
end)
|
||||
table.insert(self.grid_node_buttons, button)
|
||||
|
||||
self.grid_nodes:add(cloned["grid_nodes_prefab"])
|
||||
end
|
||||
|
||||
|
||||
local function clear_nodes(self)
|
||||
local nodes = self.grid_nodes.nodes
|
||||
for i = 1, #nodes do
|
||||
gui.delete_node(nodes[i])
|
||||
end
|
||||
|
||||
for i = 1, #self.grid_node_buttons do
|
||||
self.druid:remove(self.grid_node_buttons[i])
|
||||
end
|
||||
self.grid_node_buttons = {}
|
||||
|
||||
self.grid_nodes:clear()
|
||||
end
|
||||
|
||||
|
||||
local function remove_node(self)
|
||||
-- Remove is not implemented yet
|
||||
end
|
||||
|
||||
|
||||
function M.setup_page(self)
|
||||
self.grid_nodes = self.druid:new_grid("grid_nodes", "grid_nodes_prefab", 5)
|
||||
self.grid_node_buttons = {}
|
||||
gui.set_enabled(gui.get_node("grid_nodes_prefab"), false)
|
||||
|
||||
for i = 1, 15 do
|
||||
add_node(self)
|
||||
end
|
||||
|
||||
self.druid:new_button("button_add/button", add_node)
|
||||
self.druid:new_button("button_clear/button", clear_nodes)
|
||||
|
||||
local remove_button = self.druid:new_button("button_remove/button", remove_node)
|
||||
gui.set_enabled(remove_button.node, false)
|
||||
end
|
||||
|
||||
|
||||
return M
|
Reference in New Issue
Block a user