cherry-pick simple-checkbox component

This commit is contained in:
Insality 2019-09-26 00:03:53 +03:00
parent 4ce8e85d15
commit 27e0397e6b
2 changed files with 45 additions and 0 deletions

44
druid/base/checkbox.lua Normal file
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@ -0,0 +1,44 @@
--- Druid checkbox component
-- @module base.checkbox
local helper = require("druid.helper")
local M = {}
local function state_animate(node, state)
local target = state and 1 or 0
gui.animate(node, "color.w", target, gui.EASING_OUTSINE, 0.1)
end
function M.set_state(self, state, is_silence)
if self.state == state then
return
end
self.state = state
state_animate(self.node, state)
if not is_silence and self.callback then
self.callback(self.parent.parent, state)
end
end
-- TODO: pass self as first parameter
local function on_click(context, self)
M.set_state(self, not self.state)
end
function M.init(self, node, callback, click_node)
self.node = helper.get_node(node)
self.click_node = helper.get_node(click_node)
self.callback = callback
self.button = self.parent:new_button(self.click_node or self.node, on_click, self)
M.set_state(self, false, true)
end
return M

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@ -15,6 +15,7 @@ M.comps = {
progress = require("druid.base.progress"), progress = require("druid.base.progress"),
grid = require("druid.base.grid"), grid = require("druid.base.grid"),
scroll = require("druid.base.scroll"), scroll = require("druid.base.scroll"),
checkbox = require("druid.base.checkbox"),
progress_rich = require("druid.rich.progress_rich"), progress_rich = require("druid.rich.progress_rich"),
} }