Module druid.drag
+Component to handle drag action on node.
+Drag have correct handling for multitouch and swap + touched while dragging. Drag will be processed even + the cursor is outside of node, if drag is already started
+ + +Functions
+init(node, on_drag_callback) | +Drag component constructor | +
set_click_zone(zone) | +Strict drag click area. | +
Tables
+Events | +Component events | +
Fields | +Components fields | +
Style | +Component style params | +
+
+ + +
Functions
+ +-
+
- + + init(node, on_drag_callback) + +
-
+ Drag component constructor
+
+
+
Parameters:
+-
+
- node + node + GUI node to detect dragging + +
- on_drag_callback + function + Callback for ondragevent(self, dx, dy) + +
+ - + + set_click_zone(zone) + +
-
+ Strict drag click area. Useful for
+ restrict events outside stencil node
+
+
+
Parameters:
+-
+
- zone + node + Gui node + +
+
Tables
+ +-
+
- + + Events + +
-
+ Component events
+
+
+
Fields:
+-
+
- on_touch_start + druid_event + (self) Event on touch start + +
- on_touch_end + druid_event + (self) Event on touch end + +
- on_drag_start + druid_event + (self) Event on drag start + +
- on_drag + druid_event + (self, dx, dy) Event on drag progress + +
- on_drag_end + druid_event + (self) Event on drag end + +
+ - + + Fields + +
-
+ Components fields
+
+
+
Fields:
+-
+
- is_touch + bool + Is component now touching + +
- is_drag + bool + Is component now dragging + +
- can_x + bool + Is drag component process vertical dragging. Default - true + +
- can_y + bool + Is drag component process horizontal. Default - true + +
- x + number + Current touch x position + +
- y + number + Current touch y position + +
- touch_start_pos + vector3 + Touch start position + +
+ - + + Style + +
-
+ Component style params
+
+
+
Fields:
+-
+
- DRAG_DEADZONE + number + Distance in pixels to start dragging + +
+