Merge branch 'master' into develop

This commit is contained in:
Insality
2025-09-28 22:36:29 +03:00
3 changed files with 43 additions and 2 deletions

View File

@@ -39,7 +39,7 @@ Open your `game.project` file and add the following lines to the dependencies fi
**[Druid](https://github.com/Insality/druid/)**
```
https://github.com/Insality/druid/archive/refs/tags/1.1.5.zip
https://github.com/Insality/druid/archive/refs/tags/1.1.6.zip
```
**[Defold Event](https://github.com/Insality/defold-event)**

35
druid/ext.properties Normal file
View File

@@ -0,0 +1,35 @@
[druid]
help = Settings for Druid extension
group = Runtime
input_text.default = text
input_touch.default = touch
input_marked_text.default = marked_text
input_key_esc.default = key_esc
input_key_back.default = key_back
input_key_enter.default = key_enter
input_key_backspace.default = key_backspace
input_multitouch.default = touch_multi
input_scroll_up.default = mouse_wheel_up
input_scroll_down.default = mouse_wheel_down
input_key_left.default = key_left
input_key_right.default = key_right
input_key_lshift.default = key_lshift
input_key_lctrl.default = key_lctrl
input_key_lsuper.default = key_lsuper
no_auto_input.type = bool

View File

@@ -719,7 +719,14 @@ Please support me if you like this project! It will help me keep engaged to upda
#### Druid 1.1.5
- Update for using `defold-event` library v12
#### Druid 1.1.6
- [#326] Fix for Editor Scripts corrupt file issue
### Druid 1.2.0
- [Image] Add image component
- Create with `druid:new_image(node_or_node_id)`
- Currently used to load image from resource path, absolute path or URL
- Can be fit inside (keeping aspect ratio) stretched to the node area, depends on the GUI adjust mode
- [Blocker] Fix for internal is_enabled state
- [Button] expose all click functions for the button
- [Scroll] Add `scroll_to_make_node_visible` function
@@ -739,4 +746,3 @@ Please support me if you like this project! It will help me keep engaged to upda
- Add "Pages" to manage a a big lists of properties with paginations support
- Add `properties_panel:render_lua_table` to easily render your lua tables with a various types support (any simple types and vector, functions, events etc)
- Add "Refresh" button, which active a 1-sec refresh for current page