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https://github.com/Insality/druid
synced 2025-09-27 18:12:21 +02:00
Add more events on button (long_tap, repeated_tap, double_tap)
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@@ -47,14 +47,67 @@ local function on_button_hover(self, hover_state)
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end
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local function on_button_click(self)
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if self.style.on_click then
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self.style.on_click(self, self.anim_node)
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end
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self.click_in_row = 1
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self.on_click:trigger(self:get_context(), self.params, self)
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end
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local function on_button_repeated_click(self)
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if self.style.on_click then
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self.style.on_click(self, self.anim_node)
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end
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self.click_in_row = self.click_in_row + 1
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self.on_repeated_click:trigger(self:get_context(), self.params, self)
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end
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local function on_button_long_click(self)
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if self.style.on_click then
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self.style.on_click(self, self.anim_node)
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end
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self.click_in_row = 1
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self.on_long_click:trigger(self:get_context(), self.params, self)
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end
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local function on_button_double_click(self)
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if self.style.on_click then
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self.style.on_click(self, self.anim_node)
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end
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self.click_in_row = self.click_in_row + 1
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self.on_double_click:trigger(self:get_context(), self.params, self)
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end
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local function on_button_release(self)
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if self.is_repeated_started then
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return false
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end
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if not self.disabled then
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if not self.stub and self.can_action then
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if self.can_action then
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self.can_action = false
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if self.style.on_click then
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self.style.on_click(self, self.anim_node)
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local time = socket.gettime()
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local is_long_click = (time - self.last_pressed_time) > self.style.LONGTAP_TIME
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is_long_click = is_long_click and self.on_long_click:is_exist()
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local is_double_click = (time - self.last_released_time) < self.style.DOUBLETAP_TIME
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is_double_click = is_double_click and self.on_double_click:is_exist()
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if is_long_click then
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on_button_long_click(self)
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elseif is_double_click then
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on_button_double_click(self)
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else
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on_button_click(self)
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end
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self.on_click:trigger(self:get_context(), self.params, self)
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self.last_released_time = time
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end
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return true
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else
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@@ -86,6 +139,10 @@ function M.init(self, node, callback, params, anim_node, event)
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self.hover_anim = self.style.IS_HOVER
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self.hover = self.druid:new_hover(node, on_button_hover)
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self.click_zone = nil
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self.is_repeated_started = false
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self.last_pressed_time = 0
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self.last_released_time = 0
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self.click_in_row = 0
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-- Event stubs
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self.on_click = Event(callback)
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@@ -118,10 +175,20 @@ function M.on_input(self, action_id, action)
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if action.pressed then
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-- Can interact if start touch on the button
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self.can_action = true
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self.repeated_counter = 0
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self.is_repeated_started = false
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self.last_pressed_time = socket.gettime()
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return true
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end
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-- While hold button, repeat rate pick from input.repeat_interval
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if action.repeated then
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if not self.disabled and self.on_repeated_click:is_exist() and self.can_action then
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self.is_repeated_started = true
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on_button_repeated_click(self)
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return true
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end
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end
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if action.released then
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return on_button_release(self)
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end
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@@ -166,7 +233,6 @@ function M.set_click_zone(self, zone)
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end
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-- TODO: implement them all!
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--- Set key-code to trigger this button
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function M.set_key_trigger(self, key)
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