# Module `BaseComponent`

Basic class for all Druid components.

To create you component, use `component.create`

## Functions

get_childrens(self) | Return all children components, recursive (protected)
get_context(self) | Get current component context (protected)
get_druid(self) | Return druid with context of calling component (protected).
get_input_priority(self) | Return component input priority
get_name(self) | Return component name
get_node(self, node_or_name) | Get node for component by name.
get_parent_component(self) | Return the parent for current component (protected)
get_parent_name(self) | Return parent component name
get_template(self) | Get current component template name (protected)
get_uid(self) | Return component uid (protected).
log_message(self, message, context) | Print log information if debug mode is enabled (protected)
reset_input_priority(self) | Reset component input priority to default value
set_debug(self, is_debug) | Set debug logs for component enabled or disabled
set_input_enabled(self, state) | Set component input state.
set_input_priority(self, value) | Set component input priority
set_nodes(self, nodes) | Set current component nodes (protected)
set_style(self, druid_style) | Set current component style table (protected).
set_template(self, template) | Set current component template name (protected) It will check parent template name to build full template name

## Fields

ON_INPUT | Component Interests

## Functions

get_childrens(self)
  Return all children components, recursive (protected)

  ### Parameters:

  - self BaseComponent BaseComponent

  ### Returns:

  table Array of childrens if the Druid component instance
get_context(self)
  Get current component context (protected)

  ### Parameters:

  - self BaseComponent BaseComponent

  ### Returns:

  table BaseComponent context
get_druid(self)
  Return druid with context of calling component (protected). Use it to create component inside of other components.

  ### Parameters:

  - self BaseComponent BaseComponent

  ### Returns:

  Druid Druid instance with component context
get_input_priority(self)
  Return component input priority

  ### Parameters:

  - self BaseComponent BaseComponent

  ### Returns:

  number The component input priority
get_name(self)
  Return component name

  ### Parameters:

  - self BaseComponent BaseComponent

  ### Returns:

  string The component name
get_node(self, node_or_name)
  Get node for component by name. If component has nodes, node_or_name should be string It auto pick node by template name or from nodes by clone_tree if they was setup via component:set_nodes, component:set_template. If node is not found, the exception will fired

  ### Parameters:

  - self BaseComponent BaseComponent
  - node_or_name string or node Node name or node itself

  ### Returns:

  node Gui node
get_parent_component(self)
  Return the parent for current component (protected)

  ### Parameters:

  - self BaseComponent BaseComponent

  ### Returns:

  BaseComponent or nil The druid component instance or nil
get_parent_name(self)
  Return parent component name

  ### Parameters:

  - self BaseComponent BaseComponent

  ### Returns:

  string or nil The parent component name if exist or bil
get_template(self)
  Get current component template name (protected)

  ### Parameters:

  - self BaseComponent BaseComponent

  ### Returns:

  string Component full template name
get_uid(self)
  Return component uid (protected). UID generated in component creation order

  ### Parameters:

  - self BaseComponent BaseComponent

  ### Returns:

  number The component uid
log_message(self, message, context)
  Print log information if debug mode is enabled (protected)

  ### Parameters:

  - self BaseComponent BaseComponent
  - message string
  - context table
reset_input_priority(self)
  Reset component input priority to default value

  ### Parameters:

  - self BaseComponent BaseComponent

  ### Returns:

  number The component input priority
set_debug(self, is_debug)
  Set debug logs for component enabled or disabled

  ### Parameters:

  - self BaseComponent BaseComponent
  - is_debug bool
set_input_enabled(self, state)
  Set component input state. By default it enabled You can disable any input of component by this function

  ### Parameters:

  - self BaseComponent BaseComponent
  - state bool The component input state

  ### Returns:

  BaseComponent BaseComponent itself
set_input_priority(self, value)
  Set component input priority

  ### Parameters:

  - self BaseComponent BaseComponent
  - value number The new input priority value

  ### Returns:

  number The component input priority
set_nodes(self, nodes)
  Set current component nodes (protected)

  ### Parameters:

  - self BaseComponent BaseComponent
  - nodes table BaseComponent nodes table

  ### Returns:

  BaseComponent BaseComponent
set_style(self, druid_style)
  Set current component style table (protected). Invoke `on_style_change` on component, if exist. BaseComponent should handle their style changing and store all style params

  ### Parameters:

  - self BaseComponent BaseComponent
  - druid_style table Druid style module
set_template(self, template)
  Set current component template name (protected) It will check parent template name to build full template name

  ### Parameters:

  - self BaseComponent BaseComponent
  - template string BaseComponent template name

  ### Returns:

  BaseComponent BaseComponent

## Fields

ON_INPUT
  Component Interests

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