mirror of
https://github.com/defold/extension-camera
synced 2025-06-27 18:37:43 +02:00
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@ -1,10 +1,18 @@
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name: "Camera"
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platforms:
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osx:
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x86_64-osx:
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context:
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frameworks: ["AVFoundation", "CoreMedia"]
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ios:
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x86-osx:
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context:
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frameworks: ["AVFoundation", "CoreMedia"]
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arm64-ios:
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context:
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frameworks: ["AVFoundation", "CoreMedia", "UIKit"]
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armv7-ios:
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context:
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frameworks: ["AVFoundation", "CoreMedia", "UIKit"]
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@ -1,7 +1,3 @@
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repositories {
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mavenCentral()
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}
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dependencies {
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implementation 'androidx.core:core:1.2.0'
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compile 'androidx.core:core:1.2.0'
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}
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@ -45,7 +45,7 @@ public class AndroidCamera extends Fragment
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private boolean newFrame;
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private int position;
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private int quality;
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private Camera.Size previewSize;
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private Camera.Size size;
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private static Context context;
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@ -132,43 +132,26 @@ public class AndroidCamera extends Fragment
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Camera.Parameters params = camera.getParameters();
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List<Camera.Size> previewSizes = params.getSupportedPreviewSizes();
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List<String> focusModes = params.getSupportedFocusModes();
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List<Camera.Size> pictureSizes = params.getSupportedPictureSizes();
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List<Integer> supportedFormats = params.getSupportedPictureFormats();
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Camera.Size pictureSize;
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List<Camera.Size> sizes = params.getSupportedPreviewSizes();
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switch(this.quality)
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{
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case CAPTURE_QUALITY_HIGH:
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this.previewSize = previewSizes.get(previewSizes.size() - 1);
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pictureSize = pictureSizes.get(previewSizes.size() - 1);
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this.size = sizes.get(sizes.size() - 1);
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break;
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case CAPTURE_QUALITY_LOW:
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this.previewSize = previewSizes.get(0);
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pictureSize = pictureSizes.get(0);
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this.size = sizes.get(0);
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break;
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case CAPTURE_QUALITY_MEDIUM:
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default:
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this.previewSize = previewSizes.get((int)Math.ceil(previewSizes.size() / 2));
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pictureSize = pictureSizes.get((int)Math.ceil(previewSizes.size() / 2));
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this.size = sizes.get((int)Math.ceil(sizes.size() / 2));
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break;
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}
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if (focusModes.contains(Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE))
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{
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params.setFocusMode(Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE);
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}
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params.setPreviewSize(this.previewSize.width, this.previewSize.height);
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params.setPictureSize(pictureSize.width, pictureSize.height);
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if (supportedFormats.contains(PixelFormat.JPEG))
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{
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params.setPictureFormat(PixelFormat.JPEG);
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params.setJpegQuality(90);
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}
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params.setPreviewSize(this.size.width, this.size.height);
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params.setPictureSize(this.size.width, this.size.height);
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params.setPictureFormat(PixelFormat.JPEG);
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params.setJpegQuality(90);
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params.setFocusMode(Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE);
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camera.setParameters(params);
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final Activity activity = (Activity)context;
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@ -183,7 +166,7 @@ public class AndroidCamera extends Fragment
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if(rotation == Surface.ROTATION_180 || rotation == Surface.ROTATION_270)
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flip = true;
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int[] pixels = convertYUV420_NV21toARGB8888(data, AndroidCamera.this.previewSize.width, AndroidCamera.this.previewSize.height, flip);
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int[] pixels = convertYUV420_NV21toARGB8888(data, AndroidCamera.this.size.width, AndroidCamera.this.size.height, flip);
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frameUpdate(pixels);
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}
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});
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@ -196,7 +179,7 @@ public class AndroidCamera extends Fragment
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{
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}
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captureStarted(this.previewSize.width, this.previewSize.height);
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captureStarted(this.size.width, this.size.height);
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camera.startPreview();
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queueMessage(CAMERA_STARTED);
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}
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@ -7,6 +7,7 @@
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#define MODULE_NAME "camera"
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// Defold SDK
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#define DLIB_LOG_DOMAIN LIB_NAME
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#include <dmsdk/sdk.h>
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#if defined(DM_PLATFORM_IOS) || defined(DM_PLATFORM_OSX) || defined(DM_PLATFORM_ANDROID)
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@ -70,7 +71,7 @@ static void Camera_ProcessQueue()
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if (message == CAMERA_STARTED)
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{
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// Increase ref count
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dmScript::LuaHBuffer luabuffer(g_DefoldCamera.m_VideoBuffer, dmScript::OWNER_C);
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dmScript::LuaHBuffer luabuffer = {g_DefoldCamera.m_VideoBuffer, false};
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dmScript::PushBuffer(L, luabuffer);
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g_DefoldCamera.m_VideoBufferLuaRef = dmScript::Ref(L, LUA_REGISTRYINDEX);
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}
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@ -16,10 +16,37 @@ https://github.com/defold/extension-camera/archive/master.zip
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We recommend using a link to a zip file of a [specific release](https://github.com/defold/extension-camera/releases).
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## Configuration
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The extension can be configured by adding the following fields to game.project:
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```
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[adinfo]
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tracking_usage_description = We would like to show you relevant ads.
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register_for_attribution = 1
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```
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### tracking_usage_description
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Before requesting advertising info and status on iOS 14 the application must request user authorization to access app-related data for tracking the user or the device. This is done automatically when `adinfo.get()` is called. The string set in `adinfo.tracking_usage_description` will be shown to the user.
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Apple documentation: https://developer.apple.com/documentation/apptrackingtransparency?language=objc
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### register_for_attribution
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The extension can automatically register the application for ad network attribution using `SkAdNetwork` and the `registerAppForAdNetworkAttribution()` function. Enable this functionality by setting `adinfo.register_for_attribution` to 1 in game.project.
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Apple documentation: https://developer.apple.com/documentation/storekit/skadnetwork
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## Example
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Refer to the [example project](https://github.com/defold/extension-camera/blob/master/main/main.script).
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```lua
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function init(self)
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adinfo.get(function(self, info)
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print(info.ad_ident, info.ad_tracking_enabled)
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end)
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end
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```
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## FAQ
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@ -34,4 +61,7 @@ tccutil reset Camera
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## Source code
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The source code is available on [GitHub](https://github.com/defold/extension-camera)
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The source code is available on [GitHub](https://github.com/defold/extension-adinfo)
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## API reference
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@ -1,8 +0,0 @@
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font: "/builtins/fonts/vera_mo_bd.ttf"
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material: "/builtins/fonts/font-df.material"
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size: 14
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antialias: 1
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alpha: 1.0
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shadow_alpha: 0.0
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shadow_blur: 0
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output_format: TYPE_DISTANCE_FIELD
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@ -16,19 +16,14 @@ embedded_instances {
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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" property_decls {\n"
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" }\n"
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"}\n"
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"embedded_components {\n"
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" id: \"sprite\"\n"
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" type: \"sprite\"\n"
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" data: \"default_animation: \\\"logo\\\"\\n"
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" data: \"tile_set: \\\"/main/camera.atlas\\\"\\n"
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"default_animation: \\\"logo\\\"\\n"
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"material: \\\"/builtins/materials/sprite.material\\\"\\n"
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"blend_mode: BLEND_MODE_ALPHA\\n"
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"textures {\\n"
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" sampler: \\\"texture_sampler\\\"\\n"
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" texture: \\\"/main/camera.atlas\\\"\\n"
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"}\\n"
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"\"\n"
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" position {\n"
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" x: 0.0\n"
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@ -65,13 +60,10 @@ embedded_instances {
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data: "embedded_components {\n"
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" id: \"sprite\"\n"
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" type: \"sprite\"\n"
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" data: \"default_animation: \\\"logo\\\"\\n"
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" data: \"tile_set: \\\"/main/logo.atlas\\\"\\n"
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"default_animation: \\\"logo\\\"\\n"
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"material: \\\"/builtins/materials/sprite.material\\\"\\n"
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"blend_mode: BLEND_MODE_ALPHA\\n"
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"textures {\\n"
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" sampler: \\\"texture_sampler\\\"\\n"
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" texture: \\\"/main/logo.atlas\\\"\\n"
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"}\\n"
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"\"\n"
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" position {\n"
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" x: 0.0\n"
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@ -94,6 +86,12 @@ embedded_instances {
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" z: 0.0\\n"
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" w: 0.0\\n"
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"}\\n"
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"scale {\\n"
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" x: 1.0\\n"
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" y: 1.0\\n"
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" z: 1.0\\n"
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" w: 0.0\\n"
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"}\\n"
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"color {\\n"
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" x: 1.0\\n"
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" y: 1.0\\n"
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@ -118,8 +116,8 @@ embedded_instances {
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"blend_mode: BLEND_MODE_ALPHA\\n"
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"line_break: false\\n"
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"text: \\\"Space/Touch to toggle capture\\\"\\n"
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"font: \\\"/main/default.font\\\"\\n"
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"material: \\\"/builtins/fonts/label-df.material\\\"\\n"
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"font: \\\"/builtins/fonts/system_font.font\\\"\\n"
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"material: \\\"/builtins/fonts/label.material\\\"\\n"
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"\"\n"
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" position {\n"
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" x: 90.0\n"
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@ -142,6 +140,12 @@ embedded_instances {
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" z: 0.0\\n"
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" w: 0.0\\n"
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"}\\n"
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"scale {\\n"
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" x: 1.0\\n"
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" y: 1.0\\n"
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" z: 1.0\\n"
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" w: 0.0\\n"
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"}\\n"
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"color {\\n"
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" x: 1.0\\n"
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" y: 1.0\\n"
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@ -168,8 +172,8 @@ embedded_instances {
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"text: \\\"label\\\\n"
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"\\\"\\n"
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" \\\"\\\"\\n"
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"font: \\\"/main/default.font\\\"\\n"
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"material: \\\"/builtins/fonts/label-df.material\\\"\\n"
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"font: \\\"/builtins/fonts/system_font.font\\\"\\n"
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"material: \\\"/builtins/fonts/label.material\\\"\\n"
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"\"\n"
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" position {\n"
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" x: 90.0\n"
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@ -3,6 +3,7 @@ local function stop_capture(self)
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if self.cameraframe == nil then
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return
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end
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self.cameraframe = nil
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camera.stop_capture()
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