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8 changed files with 80 additions and 65 deletions

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@ -1,10 +1,18 @@
name: "Camera"
platforms:
osx:
x86_64-osx:
context:
frameworks: ["AVFoundation", "CoreMedia"]
ios:
x86-osx:
context:
frameworks: ["AVFoundation", "CoreMedia"]
arm64-ios:
context:
frameworks: ["AVFoundation", "CoreMedia", "UIKit"]
armv7-ios:
context:
frameworks: ["AVFoundation", "CoreMedia", "UIKit"]

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@ -1,7 +1,3 @@
repositories {
mavenCentral()
}
dependencies {
implementation 'androidx.core:core:1.2.0'
compile 'androidx.core:core:1.2.0'
}

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@ -45,7 +45,7 @@ public class AndroidCamera extends Fragment
private boolean newFrame;
private int position;
private int quality;
private Camera.Size previewSize;
private Camera.Size size;
private static Context context;
@ -132,43 +132,26 @@ public class AndroidCamera extends Fragment
Camera.Parameters params = camera.getParameters();
List<Camera.Size> previewSizes = params.getSupportedPreviewSizes();
List<String> focusModes = params.getSupportedFocusModes();
List<Camera.Size> pictureSizes = params.getSupportedPictureSizes();
List<Integer> supportedFormats = params.getSupportedPictureFormats();
Camera.Size pictureSize;
List<Camera.Size> sizes = params.getSupportedPreviewSizes();
switch(this.quality)
{
case CAPTURE_QUALITY_HIGH:
this.previewSize = previewSizes.get(previewSizes.size() - 1);
pictureSize = pictureSizes.get(previewSizes.size() - 1);
this.size = sizes.get(sizes.size() - 1);
break;
case CAPTURE_QUALITY_LOW:
this.previewSize = previewSizes.get(0);
pictureSize = pictureSizes.get(0);
this.size = sizes.get(0);
break;
case CAPTURE_QUALITY_MEDIUM:
default:
this.previewSize = previewSizes.get((int)Math.ceil(previewSizes.size() / 2));
pictureSize = pictureSizes.get((int)Math.ceil(previewSizes.size() / 2));
this.size = sizes.get((int)Math.ceil(sizes.size() / 2));
break;
}
if (focusModes.contains(Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE))
{
params.setFocusMode(Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE);
}
params.setPreviewSize(this.previewSize.width, this.previewSize.height);
params.setPictureSize(pictureSize.width, pictureSize.height);
if (supportedFormats.contains(PixelFormat.JPEG))
{
params.setPictureFormat(PixelFormat.JPEG);
params.setJpegQuality(90);
}
params.setPreviewSize(this.size.width, this.size.height);
params.setPictureSize(this.size.width, this.size.height);
params.setPictureFormat(PixelFormat.JPEG);
params.setJpegQuality(90);
params.setFocusMode(Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE);
camera.setParameters(params);
final Activity activity = (Activity)context;
@ -183,7 +166,7 @@ public class AndroidCamera extends Fragment
if(rotation == Surface.ROTATION_180 || rotation == Surface.ROTATION_270)
flip = true;
int[] pixels = convertYUV420_NV21toARGB8888(data, AndroidCamera.this.previewSize.width, AndroidCamera.this.previewSize.height, flip);
int[] pixels = convertYUV420_NV21toARGB8888(data, AndroidCamera.this.size.width, AndroidCamera.this.size.height, flip);
frameUpdate(pixels);
}
});
@ -196,7 +179,7 @@ public class AndroidCamera extends Fragment
{
}
captureStarted(this.previewSize.width, this.previewSize.height);
captureStarted(this.size.width, this.size.height);
camera.startPreview();
queueMessage(CAMERA_STARTED);
}

View File

@ -7,6 +7,7 @@
#define MODULE_NAME "camera"
// Defold SDK
#define DLIB_LOG_DOMAIN LIB_NAME
#include <dmsdk/sdk.h>
#if defined(DM_PLATFORM_IOS) || defined(DM_PLATFORM_OSX) || defined(DM_PLATFORM_ANDROID)
@ -70,7 +71,7 @@ static void Camera_ProcessQueue()
if (message == CAMERA_STARTED)
{
// Increase ref count
dmScript::LuaHBuffer luabuffer(g_DefoldCamera.m_VideoBuffer, dmScript::OWNER_C);
dmScript::LuaHBuffer luabuffer = {g_DefoldCamera.m_VideoBuffer, false};
dmScript::PushBuffer(L, luabuffer);
g_DefoldCamera.m_VideoBufferLuaRef = dmScript::Ref(L, LUA_REGISTRYINDEX);
}

View File

@ -16,10 +16,37 @@ https://github.com/defold/extension-camera/archive/master.zip
We recommend using a link to a zip file of a [specific release](https://github.com/defold/extension-camera/releases).
## Configuration
The extension can be configured by adding the following fields to game.project:
```
[adinfo]
tracking_usage_description = We would like to show you relevant ads.
register_for_attribution = 1
```
### tracking_usage_description
Before requesting advertising info and status on iOS 14 the application must request user authorization to access app-related data for tracking the user or the device. This is done automatically when `adinfo.get()` is called. The string set in `adinfo.tracking_usage_description` will be shown to the user.
Apple documentation: https://developer.apple.com/documentation/apptrackingtransparency?language=objc
### register_for_attribution
The extension can automatically register the application for ad network attribution using `SkAdNetwork` and the `registerAppForAdNetworkAttribution()` function. Enable this functionality by setting `adinfo.register_for_attribution` to 1 in game.project.
Apple documentation: https://developer.apple.com/documentation/storekit/skadnetwork
## Example
Refer to the [example project](https://github.com/defold/extension-camera/blob/master/main/main.script).
```lua
function init(self)
adinfo.get(function(self, info)
print(info.ad_ident, info.ad_tracking_enabled)
end)
end
```
## FAQ
@ -34,4 +61,7 @@ tccutil reset Camera
## Source code
The source code is available on [GitHub](https://github.com/defold/extension-camera)
The source code is available on [GitHub](https://github.com/defold/extension-adinfo)
## API reference

View File

@ -1,8 +0,0 @@
font: "/builtins/fonts/vera_mo_bd.ttf"
material: "/builtins/fonts/font-df.material"
size: 14
antialias: 1
alpha: 1.0
shadow_alpha: 0.0
shadow_blur: 0
output_format: TYPE_DISTANCE_FIELD

View File

@ -16,19 +16,14 @@ embedded_instances {
" z: 0.0\n"
" w: 1.0\n"
" }\n"
" property_decls {\n"
" }\n"
"}\n"
"embedded_components {\n"
" id: \"sprite\"\n"
" type: \"sprite\"\n"
" data: \"default_animation: \\\"logo\\\"\\n"
" data: \"tile_set: \\\"/main/camera.atlas\\\"\\n"
"default_animation: \\\"logo\\\"\\n"
"material: \\\"/builtins/materials/sprite.material\\\"\\n"
"blend_mode: BLEND_MODE_ALPHA\\n"
"textures {\\n"
" sampler: \\\"texture_sampler\\\"\\n"
" texture: \\\"/main/camera.atlas\\\"\\n"
"}\\n"
"\"\n"
" position {\n"
" x: 0.0\n"
@ -65,13 +60,10 @@ embedded_instances {
data: "embedded_components {\n"
" id: \"sprite\"\n"
" type: \"sprite\"\n"
" data: \"default_animation: \\\"logo\\\"\\n"
" data: \"tile_set: \\\"/main/logo.atlas\\\"\\n"
"default_animation: \\\"logo\\\"\\n"
"material: \\\"/builtins/materials/sprite.material\\\"\\n"
"blend_mode: BLEND_MODE_ALPHA\\n"
"textures {\\n"
" sampler: \\\"texture_sampler\\\"\\n"
" texture: \\\"/main/logo.atlas\\\"\\n"
"}\\n"
"\"\n"
" position {\n"
" x: 0.0\n"
@ -94,6 +86,12 @@ embedded_instances {
" z: 0.0\\n"
" w: 0.0\\n"
"}\\n"
"scale {\\n"
" x: 1.0\\n"
" y: 1.0\\n"
" z: 1.0\\n"
" w: 0.0\\n"
"}\\n"
"color {\\n"
" x: 1.0\\n"
" y: 1.0\\n"
@ -118,8 +116,8 @@ embedded_instances {
"blend_mode: BLEND_MODE_ALPHA\\n"
"line_break: false\\n"
"text: \\\"Space/Touch to toggle capture\\\"\\n"
"font: \\\"/main/default.font\\\"\\n"
"material: \\\"/builtins/fonts/label-df.material\\\"\\n"
"font: \\\"/builtins/fonts/system_font.font\\\"\\n"
"material: \\\"/builtins/fonts/label.material\\\"\\n"
"\"\n"
" position {\n"
" x: 90.0\n"
@ -142,6 +140,12 @@ embedded_instances {
" z: 0.0\\n"
" w: 0.0\\n"
"}\\n"
"scale {\\n"
" x: 1.0\\n"
" y: 1.0\\n"
" z: 1.0\\n"
" w: 0.0\\n"
"}\\n"
"color {\\n"
" x: 1.0\\n"
" y: 1.0\\n"
@ -168,8 +172,8 @@ embedded_instances {
"text: \\\"label\\\\n"
"\\\"\\n"
" \\\"\\\"\\n"
"font: \\\"/main/default.font\\\"\\n"
"material: \\\"/builtins/fonts/label-df.material\\\"\\n"
"font: \\\"/builtins/fonts/system_font.font\\\"\\n"
"material: \\\"/builtins/fonts/label.material\\\"\\n"
"\"\n"
" position {\n"
" x: 90.0\n"

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@ -3,6 +3,7 @@ local function stop_capture(self)
if self.cameraframe == nil then
return
end
self.cameraframe = nil
camera.stop_capture()