Merge pull request #4 from defold/dev-macos-permissions

macOS and iOS permissions
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Björn Ritzl 2020-07-14 20:43:31 +02:00 committed by GitHub
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@ -1,6 +1,6 @@
MIT License
Copyright (c) 2019 Defold
Copyright (c) 2019 Defold Foundation
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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@ -1,67 +1,101 @@
# extension-camera
Example of interacting with the camera through native extensions.
Native extension to use device camera to capture frames.
# Disclaimer
Although we aim to provide good example functionality in this example, we cannot guarantee the quality/stability at all times.
Please regard it as just that, an example, and don't rely on this as a dependency for your production code.
# Installation
# Known issues
To use the camera extension in a Defold project this project has to be added as a [Defold library dependency](http://www.defold.com/manuals/libraries/). Open the **game.project** file and in the [Dependencies field in the Project section](https://defold.com/manuals/project-settings/#dependencies) add:
https://github.com/defold/extension-camera/archive/master.zip
Or point to the ZIP file of [a specific release](https://github.com/defold/extension-camera/releases).
# Supported platforms
The currently supported platforms are: OSX + iOS
# FAQ
## How do I use this extension?
## How do I reset macOS camera permission?
Add the package link (https://github.com/defold/extension-camera/archive/master.zip)
to the project setting `project.dependencies`, and you should be good to go.
To test macOS camera permission popup multiple times you can reset the permission from the terminal:
See the [manual](http://www.defold.com/manuals/libraries/) for further info.
```bash
tccutil reset Camera
```
# Lua API
## Type constants
Describes what camera should be used
Describes what camera should be used.
```lua
camera.CAMERA_TYPE_FRONT -- Selfie
camera.CAMERA_TYPE_BACK
```
camera.CAMERA_TYPE_FRONT -- Selfie
camera.CAMERA_TYPE_BACK
## Quality constants
camera.CAPTURE_QUALITY_HIGH
camera.CAPTURE_QUALITY_MEDIUM
camera.CAPTURE_QUALITY_LOW
```lua
camera.CAPTURE_QUALITY_HIGH
camera.CAPTURE_QUALITY_MEDIUM
camera.CAPTURE_QUALITY_LOW
```
## camera.start_capture(type, quality)
Returns true if the capture starts well
## Status constants
if camera.start_capture(camera.CAMERA_TYPE_BACK, camera.CAPTURE_QUALITY_HIGH) then
```lua
camera.STATUS_STARTED
camera.STATUS_STOPPED
camera.STATUS_NOT_PERMITTED
camera.STATUS_ERROR
```
## camera.start_capture(type, quality, callback)
Start camera capture using the specified camera (front/back) and capture quality. This may trigger a camera usage permission popup. When the popup has been dismissed the callback will be invoked with camera start status.
```lua
camera.start_capture(camera.CAMERA_TYPE_BACK, camera.CAPTURE_QUALITY_HIGH, function(self, status)
if status == camera.STATUS_STARTED then
-- do stuff
end
end)
```
## camera.stop_capture()
Stops a previously started capture session
Stops a previously started capture session.
```lua
camera.stop_capture()
```
## camera.get_info()
Gets the info from the current capture session
Gets the info from the current capture session.
```lua
local info = camera.get_info()
print("width", info.width)
print("height", info.height)
```
local info = camera.get_info()
print("width", info.width)
print("height", info.height)
## camera.get_frame()
Retrieves the camera pixel buffer
This buffer has one stream named "rgb", and is of type buffer.VALUE_TYPE_UINT8 and has the value count of 1
self.cameraframe = camera.get_frame()
Retrieves the camera pixel buffer. This buffer has one stream named "rgb", and is of type `buffer.VALUE_TYPE_UINT8` and has the value count of 1.
```lua
self.cameraframe = camera.get_frame()
```

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>NSCameraUsageDescription</key>
<string>{{project.title}} would like to access the camera.</string>
</dict>
</plist>

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@ -26,31 +26,82 @@ struct DefoldCamera
// Information about the currently set camera
CameraInfo m_Params;
dmArray<CameraStatus> m_MessageQueue;
dmScript::LuaCallbackInfo* m_Callback;
dmMutex::HMutex m_Mutex;
};
DefoldCamera g_DefoldCamera;
void Camera_QueueMessage(CameraStatus status)
{
DM_MUTEX_SCOPED_LOCK(g_DefoldCamera.m_Mutex);
if (g_DefoldCamera.m_MessageQueue.Full())
{
g_DefoldCamera.m_MessageQueue.OffsetCapacity(1);
}
g_DefoldCamera.m_MessageQueue.Push(status);
}
static void Camera_ProcessQueue()
{
DM_MUTEX_SCOPED_LOCK(g_DefoldCamera.m_Mutex);
for (uint32_t i = 0; i != g_DefoldCamera.m_MessageQueue.Size(); ++i)
{
lua_State* L = dmScript::GetCallbackLuaContext(g_DefoldCamera.m_Callback);
if (!dmScript::SetupCallback(g_DefoldCamera.m_Callback))
{
break;
}
CameraStatus status = g_DefoldCamera.m_MessageQueue[i];
if (status == STATUS_STARTED)
{
// Increase ref count
dmScript::LuaHBuffer luabuffer = {g_DefoldCamera.m_VideoBuffer, false};
dmScript::PushBuffer(L, luabuffer);
g_DefoldCamera.m_VideoBufferLuaRef = dmScript::Ref(L, LUA_REGISTRYINDEX);
}
else if (status == STATUS_STOPPED)
{
dmScript::Unref(L, LUA_REGISTRYINDEX, g_DefoldCamera.m_VideoBufferLuaRef); // We want it destroyed by the GC
g_DefoldCamera.m_VideoBufferLuaRef = 0;
}
lua_pushnumber(L, (lua_Number)status);
int ret = lua_pcall(L, 2, 0, 0);
if (ret != 0)
{
lua_pop(L, 1);
}
dmScript::TeardownCallback(g_DefoldCamera.m_Callback);
}
g_DefoldCamera.m_MessageQueue.SetSize(0);
}
static void Camera_DestroyCallback()
{
if (g_DefoldCamera.m_Callback != 0)
{
dmScript::DestroyCallback(g_DefoldCamera.m_Callback);
g_DefoldCamera.m_Callback = 0;
}
}
static int StartCapture(lua_State* L)
{
DM_LUA_STACK_CHECK(L, 1);
DM_LUA_STACK_CHECK(L, 0);
CameraType type = (CameraType) luaL_checkint(L, 1);
CaptureQuality quality = (CaptureQuality)luaL_checkint(L, 2);
int status = CameraPlatform_StartCapture(&g_DefoldCamera.m_VideoBuffer, type, quality, g_DefoldCamera.m_Params);
Camera_DestroyCallback();
g_DefoldCamera.m_Callback = dmScript::CreateCallback(L, 3);
lua_pushboolean(L, status > 0);
if( status == 0 )
{
dmLogError("capture failed!\n");
return 1;
}
// Increase ref count
dmScript::LuaHBuffer luabuffer = {g_DefoldCamera.m_VideoBuffer, false};
dmScript::PushBuffer(L, luabuffer);
g_DefoldCamera.m_VideoBufferLuaRef = dmScript::Ref(L, LUA_REGISTRYINDEX);
CameraPlatform_StartCapture(&g_DefoldCamera.m_VideoBuffer, type, quality, g_DefoldCamera.m_Params);
return 1;
}
@ -59,13 +110,7 @@ static int StopCapture(lua_State* L)
{
DM_LUA_STACK_CHECK(L, 0);
int status = CameraPlatform_StopCapture();
if( !status )
{
return luaL_error(L, "Failed to stop capture. Was it started?");
}
dmScript::Unref(L, LUA_REGISTRYINDEX, g_DefoldCamera.m_VideoBufferLuaRef); // We want it destroyed by the GC
CameraPlatform_StopCapture();
return 0;
}
@ -94,7 +139,14 @@ static int GetInfo(lua_State* L)
static int GetFrame(lua_State* L)
{
DM_LUA_STACK_CHECK(L, 1);
lua_rawgeti(L,LUA_REGISTRYINDEX, g_DefoldCamera.m_VideoBufferLuaRef);
if (g_DefoldCamera.m_VideoBufferLuaRef != 0)
{
lua_rawgeti(L, LUA_REGISTRYINDEX, g_DefoldCamera.m_VideoBufferLuaRef);
}
else
{
lua_pushnil(L);
}
return 1;
}
@ -113,9 +165,9 @@ static void LuaInit(lua_State* L)
int top = lua_gettop(L);
luaL_register(L, MODULE_NAME, Module_methods);
#define SETCONSTANT(name) \
lua_pushnumber(L, (lua_Number) name); \
lua_setfield(L, -2, #name);\
#define SETCONSTANT(name) \
lua_pushnumber(L, (lua_Number) name); \
lua_setfield(L, -2, #name);\
SETCONSTANT(CAMERA_TYPE_FRONT)
SETCONSTANT(CAMERA_TYPE_BACK)
@ -124,7 +176,12 @@ static void LuaInit(lua_State* L)
SETCONSTANT(CAPTURE_QUALITY_MEDIUM)
SETCONSTANT(CAPTURE_QUALITY_HIGH)
#undef SETCONSTANT
SETCONSTANT(STATUS_STARTED)
SETCONSTANT(STATUS_STOPPED)
SETCONSTANT(STATUS_NOT_PERMITTED)
SETCONSTANT(STATUS_ERROR)
#undef SETCONSTANT
lua_pop(L, 1);
assert(top == lua_gettop(L));
@ -132,12 +189,20 @@ static void LuaInit(lua_State* L)
dmExtension::Result AppInitializeCamera(dmExtension::AppParams* params)
{
dmLogInfo("Registered %s Extension", MODULE_NAME);
return dmExtension::RESULT_OK;
}
dmExtension::Result InitializeCamera(dmExtension::Params* params)
{
LuaInit(params->m_L);
g_DefoldCamera.m_Mutex = dmMutex::New();
return dmExtension::RESULT_OK;
}
static dmExtension::Result UpdateCamera(dmExtension::Params* params)
{
Camera_ProcessQueue();
return dmExtension::RESULT_OK;
}
@ -148,6 +213,8 @@ dmExtension::Result AppFinalizeCamera(dmExtension::AppParams* params)
dmExtension::Result FinalizeCamera(dmExtension::Params* params)
{
dmMutex::Delete(g_DefoldCamera.m_Mutex);
Camera_DestroyCallback();
return dmExtension::RESULT_OK;
}
@ -156,7 +223,7 @@ dmExtension::Result FinalizeCamera(dmExtension::Params* params)
static dmExtension::Result AppInitializeCamera(dmExtension::AppParams* params)
{
dmLogInfo("Registered %s (null) Extension\n", MODULE_NAME);
dmLogInfo("Registered %s (null) Extension", MODULE_NAME);
return dmExtension::RESULT_OK;
}
@ -165,6 +232,12 @@ static dmExtension::Result InitializeCamera(dmExtension::Params* params)
return dmExtension::RESULT_OK;
}
static dmExtension::Result UpdateCamera(dmExtension::Params* params)
{
Camera_ProcessQueue()
return dmExtension::RESULT_OK;
}
static dmExtension::Result AppFinalizeCamera(dmExtension::AppParams* params)
{
return dmExtension::RESULT_OK;
@ -178,4 +251,4 @@ static dmExtension::Result FinalizeCamera(dmExtension::Params* params)
#endif // platforms
DM_DECLARE_EXTENSION(EXTENSION_NAME, LIB_NAME, AppInitializeCamera, AppFinalizeCamera, InitializeCamera, 0, 0, FinalizeCamera)
DM_DECLARE_EXTENSION(EXTENSION_NAME, LIB_NAME, AppInitializeCamera, AppFinalizeCamera, InitializeCamera, UpdateCamera, 0, FinalizeCamera)

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@ -125,7 +125,6 @@ IOSCamera g_Camera;
didDropSampleBuffer:(CMSampleBufferRef)sampleBuffer
fromConnection:(AVCaptureConnection *)connection
{
//NSLog(@"DROPPING FRAME!!!");
}
@ -352,7 +351,7 @@ static CMVideoDimensions FlipCoords(AVCaptureVideoDataOutput* output, const CMVi
@end
int CameraPlatform_StartCapture(dmBuffer::HBuffer* buffer, CameraType type, CaptureQuality quality, CameraInfo& outparams)
void CameraPlatform_StartCaptureAuthorized(dmBuffer::HBuffer* buffer, CameraType type, CaptureQuality quality, CameraInfo& outparams)
{
if(g_Camera.m_Delegate == 0)
{
@ -381,10 +380,65 @@ int CameraPlatform_StartCapture(dmBuffer::HBuffer* buffer, CameraType type, Capt
g_Camera.m_VideoBuffer = *buffer;
return started ? 1 : 0;
if (started)
{
Camera_QueueMessage(STATUS_STARTED);
}
else
{
Camera_QueueMessage(STATUS_ERROR);
}
}
int CameraPlatform_StopCapture()
void CameraPlatform_StartCapture(dmBuffer::HBuffer* buffer, CameraType type, CaptureQuality quality, CameraInfo& outparams)
{
// Only check for permission on iOS 7+ and macOS 10.14+
if ([AVCaptureDevice respondsToSelector:@selector(authorizationStatusForMediaType:)])
{
// Request permission to access the camera.
int status = [AVCaptureDevice authorizationStatusForMediaType:AVMediaTypeVideo];
if (status == AVAuthorizationStatusAuthorized)
{
// The user has previously granted access to the camera.
dmLogInfo("AVAuthorizationStatusAuthorized");
CameraPlatform_StartCaptureAuthorized(buffer, type, quality, outparams);
}
else if (status == AVAuthorizationStatusNotDetermined)
{
dmLogInfo("AVAuthorizationStatusNotDetermined");
// The app hasn't yet asked the user for camera access.
[AVCaptureDevice requestAccessForMediaType:AVMediaTypeVideo completionHandler:^(BOOL granted) {
if (granted) {
dmLogInfo("AVAuthorizationStatusNotDetermined - granted!");
CameraPlatform_StartCaptureAuthorized(buffer, type, quality, outparams);
}
else
{
dmLogInfo("AVAuthorizationStatusNotDetermined - not granted!");
Camera_QueueMessage(STATUS_NOT_PERMITTED);
}
}];
}
else if (status == AVAuthorizationStatusDenied)
{
// The user has previously denied access.
dmLogInfo("AVAuthorizationStatusDenied");
Camera_QueueMessage(STATUS_NOT_PERMITTED);
}
else if (status == AVAuthorizationStatusRestricted)
{
// The user can't grant access due to restrictions.
dmLogInfo("AVAuthorizationStatusRestricted");
Camera_QueueMessage(STATUS_NOT_PERMITTED);
}
}
else
{
CameraPlatform_StartCaptureAuthorized(buffer, type, quality, outparams);
}
}
void CameraPlatform_StopCapture()
{
if(g_Camera.m_Delegate != 0)
{
@ -395,7 +449,6 @@ int CameraPlatform_StopCapture()
dmBuffer::Destroy(g_Camera.m_VideoBuffer);
g_Camera.m_VideoBuffer = 0;
}
return 1;
}
#endif // DM_PLATFORM_IOS/DM_PLATFORM_OSX

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@ -22,5 +22,15 @@ struct CameraInfo
CameraType m_Type;
};
extern int CameraPlatform_StartCapture(dmBuffer::HBuffer* buffer, CameraType type, CaptureQuality quality, CameraInfo& outparams);
extern int CameraPlatform_StopCapture();
enum CameraStatus
{
STATUS_STARTED,
STATUS_STOPPED,
STATUS_NOT_PERMITTED,
STATUS_ERROR
};
extern void CameraPlatform_StartCapture(dmBuffer::HBuffer* buffer, CameraType type, CaptureQuality quality, CameraInfo& outparams);
extern void CameraPlatform_StopCapture();
void Camera_QueueMessage(CameraStatus message);

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@ -29,4 +29,3 @@ bundle_identifier = com.defold.camera
[library]
include_dirs = camera

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@ -12,38 +12,35 @@ end
local function start_capture(self)
if self.cameraframe ~= nil then
if not camera then
label.set_text("logo#status", "Capture Status: UNAVAILABLE")
return
end
if camera ~= nil then
local quality = camera.CAPTURE_QUALITY_HIGH
local sysinfo = sys.get_sys_info()
local type = camera.CAMERA_TYPE_FRONT
if sys.get_sys_info().system_name == 'iPhone OS' then
type = camera.CAMERA_TYPE_BACK
quality = camera.CAPTURE_QUALITY_MEDIUM
end
local quality = camera.CAPTURE_QUALITY_HIGH
local type = camera.CAMERA_TYPE_FRONT
if sysinfo.system_name == 'iPhone OS' then
type = camera.CAMERA_TYPE_BACK
quality = camera.CAPTURE_QUALITY_MEDIUM
end
if camera.start_capture(type, quality) then
camera.start_capture(type, quality, function(self, status)
if status == camera.STATUS_STARTED then
self.cameraframe = camera.get_frame()
self.camerainfo = camera.get_info()
print("Initialized camera")
pprint(self.camerainfo)
self.cameratextureheader = {width=self.camerainfo.width,
height=self.camerainfo.height,
type=resource.TEXTURE_TYPE_2D,
format=resource.TEXTURE_FORMAT_RGB,
num_mip_maps=1 }
self.cameratextureheader = {
width=self.camerainfo.width,
height=self.camerainfo.height,
type=resource.TEXTURE_TYPE_2D,
format=resource.TEXTURE_FORMAT_RGB,
num_mip_maps=1
}
label.set_text("logo#status", "Capture Status: ON")
else
label.set_text("logo#status", "Capture Status: ERROR")
end
label.set_text("logo#status", "Capture Status: ON")
else
print("could not start camera capture")
label.set_text("logo#status", "Capture Status: UNAVAILABLE")
end
end)
end
function init(self)
@ -57,32 +54,30 @@ function init(self)
go.set("#sprite", "scale", vmath.vector3(scale_width, scale_height, 1) )
start_capture(self)
end
function final(self)
if self.cameraframe ~= nil then
if self.cameraframe then
camera.stop_capture()
end
end
function update(self, dt)
if self.cameraframe ~= nil then
if self.cameraframe then
local pathmodelcamera = go.get("#sprite", "texture0")
resource.set_texture(pathmodelcamera, self.cameratextureheader, self.cameraframe)
end
end
function on_input(self, action_id, action)
if (action_id == hash("space") or action_id == hash("touch")) and action.pressed then
if self.cameraframe == nil then
start_capture(self)
else
if self.cameraframe then
stop_capture(self)
else
start_capture(self)
end
end
end