mirror of
https://github.com/defold/extension-camera
synced 2025-06-27 18:37:43 +02:00
Initial commit
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commit
3441da3ec4
10
.gitignore
vendored
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.gitignore
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.externalToolBuilders
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.DS_Store
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.lock-wscript
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build
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*.pyc
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.project
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.cproject
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builtins
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.internal
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game.project
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game.project
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[project]
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title = My project
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version = 0.1
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[bootstrap]
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main_collection = /main/main.collectionc
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[input]
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game_binding = /input/game.input_bindingc
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[display]
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width = 1280
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height = 720
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[physics]
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scale = 0.02
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[script]
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shared_state = 1
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input/game.input_binding
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0
input/game.input_binding
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BIN
main/images/logo.png
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BIN
main/images/logo.png
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Binary file not shown.
After Width: | Height: | Size: 9.4 KiB |
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main/logo.atlas
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main/logo.atlas
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images {
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image: "/main/images/logo.png"
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}
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main/main.collection
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main/main.collection
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name: "main"
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scale_along_z: 0
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embedded_instances {
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id: "logo"
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data: "embedded_components {\n"
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" id: \"sprite\"\n"
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" type: \"sprite\"\n"
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" data: \"tile_set: \\\"/main/logo.atlas\\\"\\n"
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"default_animation: \\\"logo\\\"\\n"
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"material: \\\"/builtins/materials/sprite.material\\\"\\n"
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"blend_mode: BLEND_MODE_ALPHA\\n"
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"\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 640.0
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y: 340.0
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z: 0.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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}
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