From 32cda34fcb0b27fdcf49bcafc55e99ab8e73d3c3 Mon Sep 17 00:00:00 2001 From: Nick Leeman Date: Sun, 3 Apr 2022 21:47:01 +0200 Subject: [PATCH] Vault sync: 2022-04-03 21:47:01 --- Arrowhead/Analysis COH 2.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Arrowhead/Analysis COH 2.md b/Arrowhead/Analysis COH 2.md index 88bc439..379668b 100644 --- a/Arrowhead/Analysis COH 2.md +++ b/Arrowhead/Analysis COH 2.md @@ -18,7 +18,7 @@ Units consist of "characters". When all characters are killed the unit itself is Units are "spawned" though command centers in the players base. Units cost resources (manpower, fuel and munitions). Units can also spawned instantly through commander abilities which may also cost resources. ### Unit movement -Unit +Units can be selected and controlled by clicking on locations. When hovering on a possible location the position of each individual character will be shown. If applicable ### Unit behavior