From 2918fe7d6ee8db69679e68c40748c2059b0910c8 Mon Sep 17 00:00:00 2001 From: Nick Leeman Date: Sun, 3 Apr 2022 21:57:01 +0200 Subject: [PATCH] Vault sync: 2022-04-03 21:57:01 --- Arrowhead/Analysis COH 2.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Arrowhead/Analysis COH 2.md b/Arrowhead/Analysis COH 2.md index a32be41..212051b 100644 --- a/Arrowhead/Analysis COH 2.md +++ b/Arrowhead/Analysis COH 2.md @@ -26,9 +26,13 @@ Normally units cannot traverse through water, however in some cases the water is If the map is cold enough there can be ice which can break by various means. When broken its not traversable anymore. - +Vehicles cannot move through each other, infantry type can. ### Unit behavior +Units automatically attack enemy units when in range (visible). Units (infantry) can be pinned down by heavy fire from enemies, in this state units cannot move and can only escape by completely retreating. + +Units when suppressed + ### Unit specialties Units- \ No newline at end of file