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This commit is contained in:
commit
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6
.obsidian/app.json
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6
.obsidian/app.json
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{
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4
.obsidian/appearance.json
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.obsidian/appearance.json
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{
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"baseFontSize": 16,
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"translucency": true
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}
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3
.obsidian/community-plugins.json
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.obsidian/community-plugins.json
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[
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"obsidian-git"
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]
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14
.obsidian/core-plugins.json
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.obsidian/core-plugins.json
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[
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"file-explorer",
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"global-search",
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"switcher",
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"graph",
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"backlink",
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"page-preview",
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"note-composer",
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"command-palette",
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"markdown-importer",
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"word-count",
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"open-with-default-app",
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"file-recovery"
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]
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22
.obsidian/graph.json
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.obsidian/graph.json
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{
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"collapse-filter": true,
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"showTags": false,
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"showAttachments": false,
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"hideUnresolved": false,
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"collapse-color-groups": true,
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"collapse-display": true,
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"showArrow": false,
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"repelStrength": 10,
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"close": false
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}
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1
.obsidian/hotkeys.json
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.obsidian/hotkeys.json
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{}
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.obsidian/plugins/obsidian-git/data.json
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.obsidian/plugins/obsidian-git/data.json
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{
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"commitMessage": "Vault sync: {{date}}",
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"commitDateFormat": "YYYY-MM-DD HH:mm:ss",
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"autoPullOnBoot": false,
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"updateSubmodules": false,
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"gitPath": ""
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}
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.obsidian/plugins/obsidian-git/main.js
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.obsidian/plugins/obsidian-git/main.js
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.obsidian/plugins/obsidian-git/manifest.json
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.obsidian/plugins/obsidian-git/manifest.json
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{
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"id": "obsidian-git",
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"name": "Obsidian Git",
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"description": "Backup your vault with git.",
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"isDesktopOnly": true,
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"js": "main.js",
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"version": "1.13.1"
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}
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.obsidian/workspace
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.obsidian/workspace
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{
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"main": {
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"id": "39882bf69d868ea9",
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"type": "split",
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"type": "leaf",
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"type": "markdown",
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"state": {
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"file": "School/Analyse/Network Types.md",
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"mode": "source"
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"direction": "vertical"
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"id": "0fb2395d3ea6abfd",
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"type": "tabs",
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{
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"id": "ede46a13920199ae",
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"type": "leaf",
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"state": {
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"type": "file-explorer",
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"state": {}
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}
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"id": "410772e27cbee3a9",
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"type": "leaf",
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"type": "search",
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"state": {
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"query": "",
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"matchingCase": false,
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"explainSearch": false,
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"collapseAll": false,
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"extraContext": false,
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"sortOrder": "alphabetical"
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}
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}
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]
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}
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],
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"direction": "horizontal",
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"width": 287
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},
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"right": {
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"id": "7a39cdcbd81a2382",
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"type": "split",
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{
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"id": "7c6725598946e744",
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"type": "tabs",
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"children": [
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{
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"id": "466373fe49d2bd0c",
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"type": "leaf",
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"state": {
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"type": "backlink",
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"state": {
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"file": "School/Analyse/Network Types.md",
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"extraContext": false,
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"sortOrder": "alphabetical",
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"backlinkCollapsed": false,
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"unlinkedCollapsed": true
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"School/Analyse/Network Types.md",
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"School/Analyse/Computer Networks.md",
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"School/Analyse/point-to-point-network.png",
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"School/Analyse/broadcast-network.png",
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"point-to-point-network.png",
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"Computer Networks.md",
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"Network Types.md",
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"Pasted image 20211019163407.png",
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"Pasted image 20211019163328.png",
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"Networking basics.md"
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]
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School/Analyse/Computer Networks.md
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School/Analyse/Computer Networks.md
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# Computer Networks
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Computers can exchange data if they are connected which each other.
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This means that they can share resources, like:
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- Hardware resources
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- Data
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- Programs
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in #client-server-architecture, a computer (server) hosts, delivers, and manages resources and providers services to clients trough computer networks.
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Examples: gameservers, webservers, email servers, etc...
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- Applications require a medium/structure for exchanging messages/data therefore we need a **network**
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- A group of interconnected computers is called a network.
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- Computers in a network can operate independently.
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There are different types of computer networks: [[Network Types]]
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BIN
School/Analyse/Images/broadcast-network.png
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School/Analyse/Images/broadcast-network.png
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School/Analyse/Images/point-to-point-network.png
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School/Analyse/Images/point-to-point-network.png
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School/Analyse/Network Types.md
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School/Analyse/Network Types.md
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# Network Types
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The interconnection between computers in a network can be done in 2 ways
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## Broadcast network
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![[broadcast-network.png]]
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In a broadcast network, every message ([[Packet]]) is sent to every client on the network. Only intended recipients read the packet. Other clients will ignore.
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### Disadvantages
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- In a broadcast network you cant send multiple messages at the same time ([[collision problem]])
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- Suffers from heavy load
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- Cannot scale in size.
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## Point to Point network
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![[point-to-point-network.png]]
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[[Packets]] in point-to-point networks are sent from one node to the other until the destination is reached.
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Preferably the shortest path is taken.
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## When use what
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**Smaller Networks**
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[[#Network Types#Broadcast network]]
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Lighter traffic and lower possibility of collision (smaller dimension).
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**Bigger Networks**
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[[#Network Types#Point to Point network]]
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Suits better.
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