Files
SimpleSerialProtocol/src/SerialConnection.h

99 lines
2.7 KiB
C++

#pragma once
/*
* Simple Serial Protocol
*
* This product includes software developed by Nick Leeman.
* Simple Serial Protocol (https://git.aterve.com/Frozenverse/SimpleSerialProtocol).
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#include <Arduino.h>
class SerialConnection
{
private:
int serialBufferSize = 265;
char serialBuffer[265];
// Receiving a new packet
boolean newSerialData = false;
// Currently receiving a packet
boolean serialReadInProgress = false;
// Total bytes received in current packet
byte serialBytesReceived = 0;
// Serial connection
Stream *serialRefrence;
public:
const char packetStartMarker = 180;
const char packetMidMarker = 196;
const char packetEndMarker = 195;
void init(HardwareSerial &serialHandle, unsigned long serialBaud);
void send(char* data);
char* handle();
int getBufferSize();
};
void SerialConnection::init(HardwareSerial &serialHandle, unsigned long serialBaud) {
// serialBuffer[serialBufferSize] = {0};
serialRefrence = &serialHandle;
serialHandle.begin(serialBaud);
};
char* SerialConnection::handle() {
if(serialRefrence->available() > 0) {
char _byte = serialRefrence->read();
// Check if we reached end of packet
if (_byte == packetEndMarker) {
serialReadInProgress = false;
newSerialData = true;
serialBuffer[serialBytesReceived] = 0;
return serialBuffer;
}
// Read packet data
if(serialReadInProgress) {
serialBuffer[serialBytesReceived] = _byte;
serialBytesReceived++;
if (serialBytesReceived == serialBufferSize) {
serialBytesReceived = serialBufferSize - 1;
}
}
// Check if received new packet marker
if (_byte == packetStartMarker) {
serialBytesReceived = 0;
serialReadInProgress = true;
}
return NULL;
}
return NULL;
};
void SerialConnection::send(char* data) {
serialRefrence->println(data);
};
int SerialConnection::getBufferSize() {
return (int)serialBufferSize;
};